SPACE QUEST SOLUTION

 

				SPACE QUEST SOLUTION
				  ARCADA ADVENTURE

START		RUN PROGRAM QUEST.EXE AND GET A MAP
		OF THE MAIN SHIP.
		GET CARD				1/1	(MAX 202 POINTS)
	
ARCHIVE ROOM	SCIENTIST COMES					2/3
		LOOK SCREEN - 'ASTRAL BODY'
		GET CARTRIDGE					5/8

DOME AREA	PUSH OPEN BAY DOOR				2/10

ELEVATOR TO BAY	PUT CARD IN SLOT(NEAR ELEVATOR) 		2/12

PREP ROOM	PUSH BUTTONS AND
		GET GADGET					2/14
		GET SUIT					2/16
		GO TO DESK AREA AND PUSH AIRLOCK

BAY AREA	PUSH PLATFORM					1/17
		ENTER POD FROM LEFT SIDE

IN POD		LOOK PANEL - 3 BUTTONS
			POWER - AUTONAV - DON'T TOUCH
		PUSH POWER
		PUSH AUTONAV					2/19
		FASTEN BELT - CLOSE DOOR
		PULL THROTTLE					15/34

IN SPACE	PUSH 'DON'T TOUCH' AND GO TO KING'S QUEST
		AND GET EATEN BY ALIGATORS !!!!!
		JUST SIT BACK AND WATCH THE SHOW

ON PLANET	LOOK POD & GET KIT				2/36
		LOOK KIT (KNIFE & WATER)
		LOOK POD & GET KIT				2/38
		UNFASTEN POD - EXIT POD

OUTSIDE POD	GET GLASS					3/41
		(N/S/LEFT DIE) - GO WEST (TO THE RIGHT)
		RIGHT TO BOULDER - RIGHT TO CLIFF AREA
		RIGHT TO RAMP THAT GOES UP CLIFF
		GET PLANT - GO NEAR RAMP

BELOW RAMP	GO NORTH AND GO TO THE CAVE
		(ON RIGHT 1/2 WAY UP SCREEN TO ORAT CAVE)

IN ORAT CAVE	THROW WATER					5/46
		GET ORAT PART					2/48
		NOW BACK TO RAMP AND
		GO UP IT TO LAND BRIDGE

LAND BRIDGE	WAIT BY BOULDER - PUSH ROCK 
		(WHEN SPIDER IS AT 3 RD LINE FROM BOTTOM)
		& SQUISH SPIDER					5/53
		FOLLOW PATH



AT ARCH		GO BETWEEN THE ARCHES				2/55
		(ELEVATOR DOWN)

IN TUNNEL	GET ROCK (NEAR ELEVATOR)	
		'SQUIGGLE' AROUND GRATE	BY GOING ALONG WALL
		PUT ROCK IN HOLE (STEAM HOLE)			4/59
		FOLLOW PATH

POOL ROOM	FOLLOW PATH TO BACK AND LEFT

BEAM ROOM	USE GLASS (AT BEAM)				5/64
		FOLLOW PATH

ACID DRIPS	TIME IT AND WALK ALONG 
		THE BACK WALL					3/67
		FOLLOW PATH

BLACK ROOM	HAVE DIAL TURNED ON FIRST (ON GADGET)
		LISTEN TO HIM ASK YOU TO
		KILL THE 'ORAT' OR IF ALREADY
		KILLED - DROP ORAT PART				10/77

		***** DISK 2 *****

BEYOND BLACK 	(IN UNDERGROUND ROOM)
ROOM		AFTER SKIMMER ARRIVES:
		LOOK PANEL - INSERT CARTRIDGE
		*** DESTRUCT CODE 6858 ***			5/82
		GET CARTRIDGE					5/87
		ENTER SKIMMER - TURN KEY

ACROSS DESERT	USE ARROW KEYS TO AVOID BOULDERS AND 
		AFTER ABOUT 1 TO 2 MINUTES 
		(CAN SURVIVE 4-5 HITS BY ROCKS)
		ARRIVE AT ULENCE FLATS 				25/112

ULENCE FLATS	GET KEY (FROM SKIMMER)
		MAN WILL COME TO BUY IT. SAY 'NO' FIRST
		TIME. 2ND TIME SAY 'YES' - GET 30 
		BUCKAZOIDS AND A JETPACK			5/117



		ULENCE FLATS LOOKS LIKE THIS:

					______________
					|DROIDS 'R US|
					--------------
        __________________
	|TINY'S SHIP YARD|
	------------------		_____
					|BAR|
					-----
			  ULENCE FLATS

GENERAL INFO:	TINY'S SHIPYARD:
			SMALL  SHIP    - 99  BUCKAZOIDS
			MEDIUM SHIP    - 185 BUCKAZOIDS
			LARGE  SHIP    - 214 BUCKAZOIDS (WANT THIS ONE!)
			(DRALLION CRUISER)
		DROIDS 'R US:
			SECURITY DROID - 368 BUCKAZOIDS
			MINING   DROID - 325 BUCAZOIDS
			OLD      DROID - NOT FOR SALE
			PILOT    DROID - 45  BUCKAZOIDS (WANT THIS ONE!)
			ALL ROUND DROID- 40  BUCKAZOIDS	

BAR		GET BEER (2 BUCKAZOIDS)
		PLAY SLOT (SAVE GAME OFTEN HERE)
		MAXIMUM OF 250 THAT YOU CAN WIN!
		(DON'T FOLLOW MAN AS HE WILL ROB YOU)

DROIDS 'R US	BUY PILOT DROID	(45(36) BUCKAZOIDS)		4/121
		(HE FOLLOWS YOU)

TINY'S SHIPYARD BUY LARGE SHIP TO NORTH (214 BUCKAZOIDS)	4/125

BAR		BUY BEER THREE TIMES (2 BUCKAZOIDS EACH)
		SOMEONE SAYS 'SECTOR HH' - DELTAUR SHIP		5/130
		(DRINK MORE AND GET DRUNK!)

AT SHIP		ENTER SHIP - PUSH LOAD (DROID LOADED)
		SECTOR HH					25/155
		***** WATCH THE SHOW *****

AT DELTAUR SHIP	(SEE SARIEN VESSEL)
		WEAR JETPACK - EXIT SHIP (IT LEAVES)

	***** RUN PROGRAM QUEST2 TO SEE SARIEN SHIP LAYOUT *****

AT AIRLOCK	GO TO CENTRE OF DOOR AND TURN HANDLE
		IN AIRLOCK - WAIT FOR ROBOT TO ENTER AND GO
		THROUGH THE DOOR INTO EMPTY ROOM		1/156

EMPTY ROOM	PUSH TRUNK (IT GOES TO WALL) - OPEN TRUNK
		- PUT JETPACK IN TRUNK - CLOSE TRUNK
		- OPEN VENT - ENTER VENT			2/158


IN VENT		GO DOWN THREE SCREENS OR UP 1 SCREEN
		ENTER VENT TUNNEL - KICK VENT - OPEN VENT	1/159

LAUNDRY ROOM	OPEN UNIT (LAUNDRY MACHINE)
		ENTER UNIT (& GET WASHED!)			5/164
		OPEN UNIT (DRESSED AS SARIEN GUARD NOW)
		LOOK UNIFORM (SARIEN ID CARD) - LEAVE ROOM

2 ELEVATOR 	GO IN LEFT ELEVATOR (CAN'T GO IN RIGHT ONE YET)
  ROOM		GET OFF AND GO RIGHT CORRIDOR AND WALKWAY
		TO WEAPONS ROOM. SHOW ID CARD
		WHEN DROID LEAVE GET GRENADE FROM COUNTER	1/165
		DROID GIVES YOU A PULSERAY GUN (F6 TO FIRE IT)	3/168

WALKWAY		THROW GRENADE (INTO GENERATOR AREA)
		TO KILL GUARD					5/173

ELEVATOR	NEAR ELEVATOR SLIP & LOSE SARIEN HELMUT
		(BE SURE TO F6 GUARDS NOW AND AVOID ROBOT)	3/176
		EXIT ELEVATOR AND GO RIGHT TO GENERATOR ROOM    IF SHOOT GUARD

GENERATOR ROOM	SEARCH BODY - GET REMOTE CONTROL DEVICE		3/179
		PUSH BUTTON (GENERATOR OFF) - GO TO GENERATOR	3/182
		ENTER CODE (6858) - TO ACTIVATE SELF-DESTRUCT	10/192
		EXIT AND GO TO ELEVATOR NEXT DOOR

ELEVATOR	GO DOWN - EXIT - NOW ENTER OTHER ELEVATOR
		(THE ONE ON THE RIGHT)				1/193

SHUTTLE AREA	ENTER SHUTTLE - LOOK SHUTTLE - PUSH BUTTON	3/196
		TAKE OFF AND  win AND WATCH THE FINISH !!!!

	(POINTS MAY VARY DEPENDING ON ORDER OF SOLVING PROBLEMS)
			COMPLEMENTS P. Kelly (c) 1988

                          SPACE QUEST II VOHAUL'S REVENGE  
                                  HINT BOOK
                                      BY JASON O.BRANDON
_______________________________________________________________________________ 
                 THE BEEPER ON MY WRISTWATCH WENT OFF.WHAT DO I DO WITH IT?
                ----------------------------------------------------------
   
  DID YOU TRY "LOOKING" AT THE WRISTWATCH? "LOOK" AT THE WRISTWATCH AND YOU WILL 
SEE A CLOSE-UP VIEW OF IT. YOU WILL SEE THREE BUTTONS ON THE WATCH."C" IS THE 
IMPORTANT BUTTON. PRESS THE "C" BUTTON (WHICH STANDS FOR "COM-LINK"). PRESS 
THE OTHER TWO FOR LAUGHS.
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                HOW DO I GET INSIDE THE ORBITAL STATION?
  
  SEE THAT RED DISK ON THE CEILING WALK UP THE WALL TO THE CEILING AND THEN TO 
THE RED DISK. WALK TO THE CENTER OF THE RED DISK AND SEE WHAT HAPPENS.          
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                AFTER I CHANGED CLOTHES WHAT DO I DO?    
 
  MAKE SURE YOU SEARCH THE POCKETS OF THE CLOTHES. YOU'LL FIND SOMETHING YOU 
NEED THERE; AN ORDER FORM FOR A FREE LABION TERROR BEAST MATING WHISTLE.
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                WHAT DO I DO WITH THE LOCKERS?

  WHAT DO PEOPLE NORMALLY DO WITH LOCKERS? OPEN THEM! IF YOU DON'T YOU WILL BE 
SORRY LATER IN THE GAME. YOU'LL FINE A CUBIX RUBE PUZZLE AND YOUR ATHETIC 
SUPPORTER IN THE LOCKER.
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                WHAT DO I DO WITH THE ORDER FORM? DO I MAIL IT?

  YOU'LL FIND A MAILBOX LATER IN THE GAME.
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                I'M IN THE TRANSPORTATION CONTROL ROOM. I SEE A TRANSPORT TUBE 
ABOVE ME. PROBLEM IS,I DONT KNOW HOW TO GET THERE.

  HAVE YOU EXPLORED ALL CORNERS OF THE ROOM? SEE THE YELLOW AND BLACK STRIP 
PAD ON THE FLOOR? GO THERE. ENTER THE POD.
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                          THE PLANET OF LABION
 
  I CRASHED IN A FOREST WITH TWO GUARDS IN A HOVERCRAFT. THEY'RE DEAD JIM AND I 
HERE A BEEPING NOISE. WHAT IS THAT NOISE?

  THE BEEPING IS COMING FROM THE CRASHED HOVERCRAFT. IT WOULD BE WISE TO TURN 
OFF THE BEEPING SOUND. SEARCH THE HOVERCRAFT. YOU WILL DISCOVER A BOTTON. 
PRESS THE BUTTON AND THE BEEPING WILL STOP. THE BEEPING IS A HOMING DEVICE.
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                DO I DO ANYTHING WITH THE DEAD GUARDS BY THE HOVERCRAFT?

  YES,YOU DO SOMETHING WITH ONE OF THEM. NO FUNNY STUFF,THOUGH. TRY SEARCHING 
THEM. YOU WILL FIND THAT ONE OF THE GUARDS HAS A KEYCARD IN HIS POCKET. TAKE 
IT.
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               I SEE THREE GIANT MUSHROOMS! WHAT DO I DO WITH THEM?

  NOTHING. STAY AWAY FROM. THEY ARE DANGEROUS..AND HUNGRY! THE MUSHROOMS ARE 
NOTHING BUT TRAPS. BEST TO AVOID THEM.
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               A GUARD IN HOVERCRAFT KEEPS SHOOTING ME! HOW CAN I AVOID HIM?

  YOU NEED TO BE OUT OF SIGHT. HIDE BEHIND SOMETHING SO HE CAN'T SEE YOU. HIDE 
BEHIND A LARGE TREE TRUNK RIGHT AWAY! IF YOU HIDE BEHIND THE TRUNK, THE GUARD 
WON'T SEE YOU AND WILL GO AWAY FROM HERE. HE WON'T COME BACK.
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               I GOT A TEXT MESSAGE ABOUT HEARING A TWANG AND A SHRIEK NEARBY. 
WHAT IS THAT?

  HAVE YOU THOROUGHLY SEARCHED THE AREA? IT IS VERY IMPORTANT THAT YOU FIND THE 
SOURCE OF THAT SHRIEK. GO EAST FROM THE PLACE WHERE YOU ENCOUNTERED THE GUARD 
IN THE HOVERCRAFT. YOU WILL DISCOVER A LITTLE PINK ALIEN IN DIRE TROUBLE. HELP 
THE LITTLE PINK ALIEN. UNTIE THE LITTLE PINK ALIEN FROM HIS TRAP. HE WILL 
REPAY THIS KINDNESS LATER.
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               I SEE THE MAILBOX! NOW DO I MAIL MY ORDER FROM?

  GOOD GUESS! THAT'S USING THE OLD NOODLE.
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               I FOUND SOME SPORES ON THE GROUND. WHAT DO I DO WITH THEM?

  I THINK IT WOULD BE WISE TO GET ONE. BE CAREFUL NOT TO OPEN IT. WHEN OPENED, 
THE SPORES WILL CAUSE PARALYSIS UPON BEINGS WHO COME IN CONTACT WITH THEM.
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              HELP! THE ROOT MONSTER KEEPS GRABBING ME!

  PUT YOURSELF IN "SLOW MODE."YOU'LL NEVER MAKE IT THROUGH THE ROOT MONSTER 
MAZE IF YOU DON'T. SAVE YOUR GAME FREQUENTLY AS YOU GO THROUGH THE ROOT MAZE. 
THE OBJECT IS TO REACH THE BERRY BUSHES IN THE BACK OF THE PICTURE.
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              I FINALLY MADE IT THROUGH THE ROOT MONSTER MAZE BUT I CAN'T GO 
ANYWHARE I'M STUCK!

  I SUPPOSE YOU COULD PICK SOME BERRIES WHILE YOU ARE HERE. UNFORTUNTELY,AFTER 
THAT,YOUR ONLY CHOICE IS TO GO BACK THE WAY YOU CAME-THOUGH THE MAZE.
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              I WANT TO CROSS THE SWAMP BUT A SWAMP MONSTER KEEPS ATTACKING 
ME!

  YOU CAN'T OUTRUN THE SWAMP MONSTER. YOU CAN'T OUTSMART THE SWAMP MONSTER. 
YOU'RE GOING TO HAVE TO BECOME DISAGREEABLE TO THE SWAMP MONSTER. DID YOU 
HAPPEN TO OBSERVE THE LITTLE PINK ALIEN RUBBING BERRIES ON HIMSELF? WELL, RUB 
THE BERRIES ON YOURSELF. THE SMELL AND THE TASTE OF THE BERRIES IS SO BAD THAT 
IF YOU RUB THE BERRIES ON YOURSELF THE SWAMP MONSTER WON'T WANT YOU.
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              I ACCIDENTLY FOUND A DEEP PART OF THE SWAMP. IS THAT 
SIGNIFICANT?

  IT SURE IS,HONEY!. THE DEEP PART LEADS DOWN THROUGH AN UNDERWATER TUNNEL TO 
AN UNDERGROUND CAVERN. IT'S IMPORTANT THAT YOU GET TO THE UNDERGROUND CAVERN.
------------------------------------------------------------------------------
              
              WHEN I DIVE UNDER THE WATER AT THE DEEP PART OF THE SWAMP,I CAN 
ONLY SWIM DOWN SO FAR BEFORE I RUN OUT OF AIR AND DIE. WHAT GIVES?

  WHAT DO YOU USUALLY DO BEFORE DIVING DOWN INTO WATER? I USUALLY HOLE MY 
BREATH. "HOLD YOUR BREATH" BEFORE DIVING UNDER THE WATER. THEN SWIM.
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              I SEE A GLOWING GEM IN THE UNDROUND CAVERN! SHOULD I GET IT?

  THAT'S A DARN GOOD IDEA! YES. REMEMBER THAT IT'S GLOWING.
-------------------------------------------------------------------------
              I'M AT THE EDGE OF A DEEP FISSURE (CRACK IN THE GROUND).HOW 
CAN I CROSS IT?

  SEE THAT DEAD  TREE AT THE EDGE OF THE FISSURE... CLIMB THE TREE AND SEE 
WHAT HAPPENS.
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              HOW CAN I AVOID GETTING CAUGHT BY THE SNARES IN THE TREES?
  
  THE GAME CANNOT CONTINUE UNLESS YOU ARE CAUGHT BY THE SNARES.
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              HELP! I FOUND MYSELF LOCKED IN A CAGE AND I CAN'T GET OUT!

  YOU NEED THE HUNTER'S HELP. GET THE HUNTER TO COME OVER TO YOU WHILE 
YOU ARE IN THE CAGE. CALL THE HUNTER TO YOU. YOU WILL NEED TO CALL THE 
HUNTER TWICE. THE FIRST TIME HE WILL NOT APPROACH YOU.THE SECOND TIME HE 
WILL.
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              OKAY! I CAN GET THE HUNTER TO WALK OVER TO ME WHILE I'M IN        
THE  CAGE. NOW WHAT DO I DO?

  YOU NEED TO IMMOBILIZE THE HUNTER. REMEMBER THE SPORE? THROW THE SPORE 
  AT THE HUNTER. HE WILL BE PARALYZED. WHILE HE IS STANDING IN FRONT OF 
  YOU AT THE CAGE BY THROWING THE SPORE AT HIM. THEN SEARCH HIS POCKETS 
  AND FIND A KEY. UNLOCK THE CAGE. HURRY,THOUGH!
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              I FOUND A CLIFF AND I CAN SEE THE LANDING PLATFORM OFF IN THE 
DISTANCE. PROBLEM IS - A GUARD KEEPS SHOOTING ME IN  A HOVERCRAFT!
  
  DON'T LINGER HERE. THERE'S REALLY NOTHING TO DO HERE,ANYWAY. THE GUARD IN 
THE HOVERCRAFT WILL ONLY COME AND SHOOT YOU IF YOU GO UP HIGHER IN THE 
PICTURE. AS LONG AS YOU STAY DOWN TOWARD THE BOTTOM OF THE SCREEN HE WILL NOT 
SHOW UP.  
------------------------------------------------------------------------------ 
              WELL, I'VE SEEMED TO HAVE EXPLORED EVERYWHERE. I DON'T KNOW 
WHERE TO GO NOW.                             
                                                    
  REMEMBER THE FISSURE (LARGE CRACK IN THE GROUND)...? YOU CAN CLIMB DOWN INTO 
THE CAGE. TIE THE ROPE TO THE LOG THAT HAS FALLEN OVER THE FISSURE. CLIMB DOWN 
THE ROPE. YOU SHOULD HAVE GOTTEN THE ROPE FROM BESIDE THE CAGE.
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              HELP ME! I'M HANGING AT THE END OF A ROPE! I SEE A FIERCE BEAST 
ON ON SIDE OF ME AND A LEDGE ON THE OTHER. I DON'T KNOW WHAT TO DO!

  TRY SWINGING ON THE ROPE. YOU NEED TO GET TO THE SAFE LEDGE!
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              EITHER I LET GO OF THE ROPE TOO SOON AND FALL TO MY DEATH,OR THE 
BEAST GETS ME! HOW DO I GET TO THAT LEDGE?!

  SAVE YOUR GAME RIGHT BEFORE YOU SWING THE ROPE. THEN WATCH THE PATTERN OF 
THE BEAST'S SWIPES TO BE ABLE TO DETERMINE THE BEST TIME TO LET GO OF THE 
ROPE. NOTICE THAT THE BEAST WILL SWIPE AT YOU THREE RIMES BEFORE HE FINALLY 
GETS YOU. LET GO OF THE ROPE AT THE END OF YOUR SWING AFTER THE BEAST HAS 
SWIPED AT YOU ONE TO THREE TIMES.
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              I'M IN A DARK CAVE. I CAN'T SEE ANYTHING. I NEED A LIGHT!

  YOU'RE RIGHT! YOU DEFINITELY NEED A SOURCE OF LIGHT! IT WOULD HELP TO USE 
SOMTHING THAT IS GLOWING. YOU SHOULD HAVE A GLOWING GEM WITH YOU. THE GLOWING 
GEM IS FOUND IN THE UNDERGROUND CAVERN BELOW THE DEEP PART OF THE SWAMP. (SEE 
THE QUESTION ABOUT THE DEEP PART OF THE SWAMP.) IF YOU HAVE THE GLOWING GEM 
SAY "USE GLOWING GEM." THE GEM IS NOT GLOWING BECAUSE YOU HAD PUT IT IN YOUR 
POCKET. WHEN YOU TAKE IT OUT YOU CAN SEE WHERE YOU'RE GOING.
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              SOME LITTLE PINK ALIENS KEEP SLINGING ROCKS AT ME AND KILL ME! HOW 
CAN I GET PAST THEM?!

  YOU SHOULD HAVE DONE SOMETHING EARLIER IN THE GAME. REMEMBER THE TWANG AND 
THE SHRIEK...? AFTER HEARING THE TWANG AND THE SHRIEK EARLIER IN THE GAME YOU 
SHOULD HAVE FOUND A LITTLE PINK ALIEN CAUGHT IN A SNARE. YOU SHOULD HAVE 
UNTIED HIM FROM THE SNARE. IF YOU HAD DONE THAT, THEN THEY WOULD NOT KILL YOU.
------------------------------------------------------------------------------
             THE LITTLE PINK ALIENS TOLD ME THEY WOULD SHOW ME THE WAY OUT OF 
THEIR CANYON; BUT I CAN'T MAKE THEM DO IT!

  THE LIITLE PINK ALIENS TOLE YOU TO SAY THE WORD THEN YOU WANT TO LEAVE THE 
CANYON. WELL,TYPE IN "SAY THE WORD."
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             I'M IN ANOTHER DARK CAVE! HOW CAN I GET THROUGH IT?

  AGAIN,YOU NEED THE GLOWING GEM. THIS TIME,YOU CAN'T HOLD THE GEM IN YOUR 
HAND. YOU MUST "HOLD THE GLOWING GEM IN MOUTH" AS YOU NEED YOUR HANDS TO CRAWL 
THROW THE MAZE OF TUNNELS. THE MAZE IS AT THE BOTTOM.
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             I FOUND MYSELF IN A WONDERFUL UNDERGROUND CAVERN WITH LOTS OF 
WATERFALLS! DO I DO ANYTHING HERE?

  NO JUST ENJOY THE SIGHTS AND THEN CONTINUE ON TO THE EAST.
------------------------------------------------------------------------------
             I SEE SOME TUNNELS OF WATER. WHICH WAY DO I GO?

  I WOULD SUGGEST SAVING YOUR GAME AND THEN EXPERIMENTING TO SEE WHICH WAY TO 
GO. HOWEVER, IF YOU WANT THE ANSWER THEN DON'T GO DOWN THE LEFT TUNNEL. THAT 
WILL LEAD YOU TO A STEEP WATERFALL AND DEATH. TAKE THE RIGHT TUNNEL. THAT WILL 
SEND YOU THROUGH A WHIRLPOOL AND ULTIMATELY OUT OF THE CAVE.
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             OKAY,I MADE IT TO A CLEARING NEXT TO A POOL OF WATER. I SEE THE 
LANDING PLATFORM NEARBY. PROBLEM IS - I'M STUCK HERE! HOW DO I GET OUT?

  I HOPE YOU HAVE THE WHISTLE. IF YOU DON'T HAVE THE WHISTLE THEN YOU'RE OUT 
OF LUCK. YOU SHOULD HAVE GOTTEN THE WHISTLE AT THE MAILBOX BY MAILING THE 
ORDER FORM YOU FOUND IN YOUR POCKET.
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             THE SPINNING TERROR BEAST KEEPS KILLING ME. HOW CAN I PREVENT 
THIS?

  TRY RUNNING AWAY OR GIVE HIM A PRESENT. THROW THE CUBIX RUBE PUZZLE TO THE 
LABION TERROR BEAST. IF YOU DON'T HAVE THE CUBIX PUZZLE GO BACK TO YOUR LEFT 
AND COME BACK HE WILL NOT BE THERE WHEN YOU RETURN.
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             I'M AT THE BOTTOM OF THE LANDING PLATFORM. THERE IS AN ALIEN 
GUARD HERE. CAN I DO ANYTHING TO GET PAST THE GUARD?

  FIRST OF ALL STAY HIDDEN BEHIND THE BUSHES. IF HE SEES YOU HE WILL SHOOT 
YOU. SECOND, THERE IS A LITTLE ROCK THAT YOU SHOULD HAVE GOTTEN AS YOU WENT 
THROUGH THE OPENING IN THE BOULDER THAT THE TERROR BEAST MADE. THIRD, I HOPE 
YOU HAVE THE ATHLETIC SUPPORTER. FOURTH, BE SNEAKY AND HIDE OFTEN. FIFTH. 
"SLING THE ROCK AT THE GUARD" WITH THE ATHLETIC SUPPORTER. YOU WILL KILL THE 
GUARD THAT WAY. ALSO, IF YOUR TIMING IS GOOD AND YOU'RE QUICK, WHILE HE IS 
GOING TO THE LEFT YOU CAN WALK UP UNDER THE PLATFORM AND HE WILL NOT SEE YOU. 
YOU CAN THEN DIVERT HIS ATTENTION BY THROWING THE ROCK OR CALLING TO HIM.
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             I CAN'T GET IN THE ELEVATOR AT THE BOTTOM OF THE LANDING 
PLATFORM!

  OH DEAR! I DO HOPE YOU HAVE THE KEYCARD. IF YOU DO NOT HAVE THE KEYCARD THEN 
TOUGH LUCK. THE KEYCARD IS TO BE FOUND ON THE BODY OF ONE OF THE ALIEN GUARDS 
THAT  CRASHED WITH YOU IN THE HOVERCRAFT. "SEARCH" HIS BODY FOR IT. YOU MUST 
INSERT THE KEYCARD INTO THE SLOT NEXT TO THE ELEVATOR DOOR.
------------------------------------------------------------------------------
             I CAN'T GET IN THE SHUTTLE!

  GO AROUND TO THE BACK OF THE SHUTTLE. GET REAL CLOSE TO IT. SAY "OPEN THE 
DOOR." ENTER THE SHUTTLE.
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             NOW THAT I'M IN THE SHUTTLE,HOW DO I FLY IT? 

  FIRST,"LOOK" AT THE SHUTTLE. YOU'LL GET SOME CLUES THERE. "LOOK" AT THE 
CONSOLE OF THE SHUTTLE. YOU'LL LEARN THAT THERE IS A POWER BUTTON,AN ALTITUDE 
DIAL, AND AN ASCENT THRUSTER BUTTON. FIRST, PRESS  THE POWER BUTTON. NEXT TURN 
THE ALTITUDE DIAL AND THEN PRESS THE ASCENT THRUSTER BUTTON. USE THE DOWN 
ARROW ON YOUR KEYBOARD (OR JOYSTICK) TO GO UP.
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                    SLUGE VOHAUL'S ASTEROID FORTRESS

             WHERE DO I AFTER I LAND AT THE FORTRESS

  GO EAST OR WEST TO THE NEXT SCREEN THEN YOU SEE A ELEVATOR. GO TO IT AND     
ENTER IT THEN GO TO LEVEL THREE.
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             I'M IN A HALLWAY ON LEVEL THREE BUT I DON'T KNOW WHAT TO DO HERE?  
          
  YOU'RE LOOKING FOR A CLOSET. YOU WILL SEE A DOOR IN THE WALL OF THE HALLWAY. 
THERE WILL BE A BUTTON NEXT TO THE DOOR. PRESS THE BUTTON NEXT TO THE DOOR. 
THE DOOR WILL OPEN. ENTER IT. YOU WILL SEE THAT IT IS A CLOSET." LOOK" IN THE 
CLOSET. YOU WILL DISCOVER A PLUNGER. GET IT. THEN GO BACK TO THE ELEVATOR AND 
GO TO LEVEL FOUR.
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             I'M IN A HALLWAY ON LEVEL FOUR BUT I DON'T KNOW WHAT TO DO HERE?

  YOU'RE LOOKING FOR A CLOSET AND A BATHROOM ON THIS LEVEL. YOU WILL SEE A 
COUPLE OF DOORS WITH WHITE FIGURES ON THEM. THOSE ARE BATHROOM DOORS. PUSH THE 
BUTTON NEXT TO THE BATHROOM DOORS. THERE WILL BE ANOTHER DOOR BY ITSELF ON 
THIS FLOOR PUSH THE BUTTON NEXT IT. IT IS A CLOSET. "LOOK" IN THE CLOSET AND 
DISCOVER A GLASS CUTTER. GET IT. GO BACK TO THE BATHROOM AND ENTER IT GO TO A 
EMPTY STALL. THERE IS TOILET PAPER THERE. GET IT. THEN GO TO LEVEL FIVE.
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             WHAT AM I SUPPOSED TO DO ON LEVEL FIVE?

  YOU ARE LOOKING FOR ANOTHER CLOSET ON THIS LEVEL. LOOK FOR A DOOR IN THE 
WALL OF THE HALLWAY. THERE WILL BE A BUTTON NEXT TO THE DOOR. PRESS THE 
BUTTON. ENTER THE CLOSET AND SAY "LOOK IN THE CLOSET." YOU WILL FIND A WASTE 
BASKET AND DIRTY OVERALLS. GET THE BASKET AND OVERALLS. A LIGHTER WILL FALL 
OUT OF THE OVERALLS. GET THE LIGHT.
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             A SPINY ALIEN KISSED ME! IS THAT OKAY?

  DO YOU NORMALLY GO AROUND KISSING SPINY ALIENS? I'M REALLY WORRIED ABOUT 
YOU! I REALLY DON'T THINK THAT LETTING SPINY ALIENS KISS YOU IS A GOOD IDEA! 
DO YOU RECALL THE MOVIE "ALIEN." YOU KNOW WHAT HAPPENED TO THE PEOPLE IN THAT 
MOVIE, DON'T YOU? WELL,IT'S TOO GRUESOME TO TALK ABOUT. SUFFICE IT TO SAY,IT'S 
NOT A GOOD IDEA TO LET THE SPINY ALIEN KISS YOU.
------------------------------------------------------------------------------
             OKAY, I COVERED LEVELS THREE,FOUR,AND FIVE. NOW WHERE DO I GO? 

  BACK TO LEVEL ONE AND GO BACK TO THE SHUTTLE SCREEN AND THEN GO DOWN A 
SRCEEN.
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             I'M IN A HALLWAY CAUGHT BETWEEN TWO BARRIERS AND A TRAP DOOR IS 
OPENING UNDER ME! THERE IS A POOL OF SULPHURIC ACID UNDER THE TRAP DOOR! HELP!

  ONCE YOU HAVE THE PLUNGER,YOU NEED TO STICK IT ON THE WALL OF THE BARRIER. 
SAY "STICK PLUNGER ON WALL." YOU WILL HOLED ON TO THE PLUNGER AS THE TRAP DOOR 
OPENS.
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            I ENCOUNTER A ROOM OF NASTY RED ROBOTS! HOW DO I GET PAST THEM?

  YOU CANNOT EXPLORE THE HALLWAY FURTHER UNTIL YOU GET RID OF THE RED ROBOT
(WALLBOTS) "LOOK"AT THE CEILING. USE THE WASTE BASKET,THE TOILET PAPER AND THE 
LIGHTER. IN THE MIDDLE ROOM BETWEEN THE TWO RED ROBOTS DROP THE WASTE BASKET 
PUT THE PAPER IN THE BASKET AND THEN LIGHT THE PAPER WITH LIGHTER. WATCH AND 
SEE WHAT HAPPENS! THEN GO TO THE ROOM AND THE NEXT ROOM.
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            I'M IN A GLASS JAR! GET ME OUT OF HERE!

  DO YOU HAVE THE GLASS CUTTER? THE GLASS CUTTER IS TO BE FOUND ON LEVEL FOUR. 
USE THE GLASS CUTTER TO GET OUT OF THE JAR.
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            WHEW! I'M OUT OF THE GLASS JAR. WHERE DO I GO FROM HERE?

  "LOOK AROUND. WHAT DO YOU SEE? YOU ARE ON TOP OF THE MACHINE THAT IS SLUDGE 
VOHAUL'S LIFE SUPPORT SYSTEM. THERE ARE VENTS NEARBY. ENTER VENTS.
------------------------------------------------------------------------------
            NOW I'M INSIDE SLUDGE VOHAUL'S LIFE SUPPORT MACHINE. WHAT AM I 
SUPPOSED TO DO IN HERE?

  THERE IS A RED BUTTON BEHIND THE PUMPING RESPIRATOR. PUSH IT. THAT WILL STOP 
THE MACHINE AND KILL SLUDGE VOHAUL.
------------------------------------------------------------------------------
            SLUDGE VOHAUL PUSHED A BUTTON BEFORE HE DIED. WHAT WAS THAT?

  WHEN VOHAUL DID THAT HE STARTED A TIMER WHICH, WHEN THE TIMER RUNS OUT, WILL 
LAUNCH THE CLONE DOOR-TO-DOOR LIFE INSURANCE SALESMEN TO INFEST XENON. THE 
TIMER IS ONLY ABOUT 7 MINUTES, SO YOU BETTER HURRY UP AND STOP IT. 
------------------------------------------------------------------------------
            I WANT TO BE NORMAL SIZE AGAIN! HELP!

  FROM THE GLASS JAR, WALK TO THE LEFT TO THE NEXT SCREEN. THERE YOU WILL SEE 
A COMPUTER SCREEN AND A KEYBOARD. "LOOK" AROUND. YOU WILL SEE AN OF AND ON 
SWITCH NEXT TO THE COMPUTER KEYBOARD. "PULL SWITCH ON" THAT ACTION WILL TURN 
ON THE REDUCING OR ENLARGING MECHANISM. OBVIOUSLY CHOOSE "ENLARGE." THEN GO 
BACK TO THE GLASS GAR TO BECOME RE-ENLARGED.
------------------------------------------------------------------------------
            NOW THAT I'M MY NORMAL SIZE AGAIN, WHAT DO I DO WITH THE DEAD 
SLUDGE VOHAUL?

  WELL, THE FIRST THING YOU SHOULD DO IS "SEARCH" HIS BODY. YOU SHOULD 
DISCOVER THE LETTERS SHSR WRITTEN IN PEN ON HIS HAND. NOTICE THAT ONE OF THE 
COMPUTER SCREENS IS BLINKING. "LOOK" AT IT. TYPE SHSR INTO THE COMPUTER 
KEYBOARD. THAT WILL STOP THE LAUNCH OF THE SALESMEN INFESTATION OF XENON
------------------------------------------------------------------------------
            ALL RIGHT, I ABORTED THE CLONE LAUNCH. NOW WHERE DO I GO?

  SEE THE STAIRS GOING UP TO THE RIGHT...
------------------------------------------------------------------------------
            I'M IN THE CLEAR TUBULAR PASSAGE. AS I WALK ALONG IT,CRACKS APPEAR 
AND I DIE FROM LACK OF OXYGEN. HOW CAN I AVOID THIS?

  WHEN YOU FIRST ENTER THE CLEAR TUBULAR PASSAGE,"LOOK" AROUND. WHEN YOU 
"LOOK" YOU WILL NOTICE A RED BOX. "LOOK" AT THE BOX. THE BOX HAS A OXYGEN MASK 
RECEPTACLS. "OPEN" THE BOX. GET THE MASK AND PUT IT ON RIGHT AWAY.
------------------------------------------------------------------------------
            I SEE THE ESCAPE PODS BUT A LONG BIPED ROBOT PROTECTS THEM. HOW 
CAN I GET RID OF THE ROBOT?

  "PUSH BUTTON" AND RETURN TO HALLWAY. GO THROUGH THREE ROOMS WHILE BIPED 
ROBOT FOLLOWS. WHEN YOU GO THROUGH CIRCULAR DOOR TURN BACK THROUGH AND RETURN 
TO HALLWAY THROUGH DOORS AND THE ROBOT WILL HAVE LOST INTEREST AND RETURNED TO 
THE POD ROOM. GO TO THE ESCAPE PODS. THE TWO LEGED ROBOT WILL BEGIN TO FOLLOW 
YOU. GO THE OTHER WAY AND KEEP GOING THAT DIRECTION WITHOUT STOPING. THE ROBOT 
WILL FOLLOW YOU. YOU WILL OUT RUN THE ROBOT AND ARRIVE BACK AT THE ESCAPE 
PODS BEFORE IT DOES.
------------------------------------------------------------------------------
            BIPED ROBOT KEEPS KILLING ME BEFORE I CAN ENTER ESAPE POD.

  WHEN ARRIVING BACK AT POD ROOM QUICKLY PRESS THE BUTTON AND ENTER THE ESCAPE 
POD. ONCE YOU ENTER THE POD,YOU ARE SAFE FROM THE ROBOT.
------------------------------------------------------------------------------
            OKAY,I'M IN THE ESCAPE POD. NOW WHAT?

  NOW "LOOK" IN THE POD AND SEE WHAT YOU SEE. YOU WILL SEE A PANEL IN THE POD 
WHEN YOU "LOOK" AT THE POD LOOK AT THE PANEL WILL REVEAL A LUNCH BUTTOM. PRESS 
THE BUTTON AND YOU WILL TAKE OFF.
------------------------------------------------------------------------------
            OH NO! I'M RUNNING OUT OF AIR IN THE ESCAPE POD!

  JUST SAY "LOOK POD" AGAIN. NOW A SLEEP CHAMBER WILL BE REVEALED TO YOU. GO 
OVER TO THE SLEEP CHAMBER AND SAY "OPEN THE CHAMBER." THE SLEEP CHAMBER WILL 
OPEN AND YOU CAN ENTER IT.   YOU HAVE JUST FINSHED SPACEQUEST II
________________________________________________________________________________
                          TUNNEL MAZE OF PLANET LABION                 

 FROM 
THE BOTTOM OF FISSURE
                                       1. TUNNEL ENTRANCE
  |------|    |------|    |------|     2. TUNNEL
  |  1   |----|  2   |----|   3  |     3. TUNNEL
  |------|    |------|    |------|     4. TUNNEL
                             |         5. TUNNEL
                             |         6. TUNNEL
              |------|    |------|     7. TUNNEL EXIT
              |  5   |----|  4   |     8. TO THE WATERFALLS IN CAVERN
              |------|    |------|
                 |
                 |
              |------|    |------|    |------|
              |  6   |----|  7   |----|   8  |-----
              |------|    |------|    |------|

 IF YOU LIKE THIS BOOK PLEASE SEND $1.00 THANK YOU.
                                                               
                           SEND TO 
                           
                           JASON O. BRANDON
                           1974 S. 5TH PL.
                           MIL,WIS 53204
                                                                                                                
  

             
    



                     The Space Quest Cuss Reducer
                         FROM "GAME CRASHERS"
                            for Space Quest

Did you stand before the hologram and realize you didn't have the
translator gadget?  Are you still bumping across the desert in your
skimmer trying to avoid the rocks?  Does the slot machine in Uhlence
flats glare at you and take your money?  Never fear, Game Crashers is
here!  This little "fixit" program can give you all the artifacts you
need to leave the landing area on Kerona, including the glass, the
cartridge, the translator gadget, and some valuable artifacts to get
you around the Deltaur.  It can also instantly give you the Buckazoids
you would get gambling and can fix your skimmer to be immune to desert
rocks.  Along the way, the program will supply you with some valuable
hints if you ask for them.

Simply enter the program name, "SPACUSS",  followed by the relative
path name of your save file and the name you gave to your save file
when you hit "F5" and saved the game. For instance, if your save file
name was  "Kerona" then you would type the following on the command
line:

            SPACUSS  C:\Sierra\SQ\  Kerona       (on a hard drive)    
or          SPACUSS  B:  Kerona                  (for a floppy)

To eliminate the 30 second delay, send $5 for further game crash
research to:

              Richard Akemann
              3231 Eichenlaub St.
              San Diego, CA 92117

If you wish, include your phone number for faster processing.  Happy
Space Questing !!!!!

GAME CRASHERS:

This program is just an example of what Game Crashers has to offer.
The following is a peek at some of the IBM crash programs available
from Game Crashers:

  Star Flight: Have you just been hunted down and exterminated by the
               umpteenth Uhlek wolf pack?  Imagine being able to give
               your ship infinite shielding and weapons more powerful
               than the Uhleks!  Imagine humans as powerful as androids
               who come fully trained in all skills!  Now give
               yourself class 7 engines and 500,000 M.U. and instantly
               repair your ship if an alien ever gets lucky. The Star
               Flight Uhlek Killer is here along with some helpful
               hints if you want.

  Sub Battle:  Imagine a submarine that travels at 70 knots on the
               surface or underwater, has a limitless supply of
               torpedoes, deck gun shells, and anti-aircraft
               ammunition.  At the drop of a hat, it can instantly
               refuel itself, recharge its batteries and repair any
               damage done by a lucky warship.  You will be the terror
               of the North Atlantic and South Pacific!  A true Flying
               Dutchman of the seas!

  Space Quest:   Are you still trying to make it on the skimmer     
                 through the desert?  Does the Space Quest slot     
                 machine ring in your ears while your eyes go buggy? 
                 This little program will give you infinite hit count
                 for going through the desert and 255 buckazoids at the
                 drop of a hat.  Also, all the artifacts you want will
                 instantly be in your possession!

  Space Quest II:  Did the glowing gem pass you right by?  Are you
                   still trying to get past the robots on the lower
                   level of Vohaul's ship?  This "fixit" program will
                   give you any requested artifacts and offer you some
                   clues to help you in your quest, if you ask for
                   them.

 Leisure Suit Larry: Are you still trying to get the bottle of pills   
                     to make your dreams come true?  Do the slots and  
                      games at the casino take your money rather than  
                      give you more?  Did you forget the bottle of     
                      wine to give to Fawn in the Honeymoon suite?     
                      Fear not, the Leisure Suit Larry Crasher is      
                      here!   With the stroke of a few keys, you can  
                      have all the artifacts and money you need to     
                      "consummate" your victory over the, uh.....,
                     game.

  Police Quest:  Are you still looking for the wanted poster to get the
                 "No Bail" warrant?  Are you still playing poker trying
                 to get your winnings up to where you can leave the
                 game?  Game Crashers will crash your way to victory in
                 Police Quest!!

 Bard's Tale:  How would you like your characters to have diamond plate
               armor, the Crystal Sword, Ybarrashield, 9999 Hit Points,
               999 Spell Points, all be Wizard's with 7 levels of each
               spell class, have 99 of each character trait, low value
               shielding, and have all the artifacts needed to walk in
               the front gate of Mangar's Tower?  Game Crashers strikes
               again!

  Ultima:        How would you like you and your party to be        
                 instantly transported to Minax's or Exodus's castle or
                 the Stygian Abyss with maximum weapons, shielding,
                 hit points, gold pieces, or anything else for each
                 character?  Game crashers is here!

These are but a few of the available crash programs.  Others are always
being developed.

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