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Showing posts from February, 2021

Smartmodem Optima 9600

 Smartmodem Optima 9600 Mon  09-16-1991 ----------------------- Hayes Smartmodem OPTIMA 9600 The Hayes Smartmodem OPTIMA 9600 is the affordable choice for every high-speed personal communications application including access to information systems, bulletin boards and corporate host computers.  OPTIMA 96 includes a complete set of the most advanced CCITT standards and supports the most frequently-used modem industry technologies.  OPTIMA 96 provides standard CCITT V.32 connectivity for 9600 bps line speeds and CCITT V.42bis for up to 38,400 bps throughput on the public switched telephone network. MODULATION CCITT V.32 - Adopted by the CCITT in October 1984, this standard is now becoming the mainstream business standard for high speed modems, overtaking CCITT V.22bis.  CCITT V.32 provides high-speed 9600 and 4800 bps communications.  Supports V.32 Automode procedure and EIA/TIA IS-63 for fallback to lower speeds. International Data Transmission Standards - In addition to CCITT V.32 (960

NBA JAM FAQ

                      NBA JAM T.E. (CONSOLES) FAQ 1.1                              FEB. 25, 1995                           jbdeen@email.unc.edu ------------------------------------------------------------------------ Special Notes: ------------------------------------------------------------------------ This FAQ, although compiled by me, is the property of the users of RGVN  newsgroup.  The info in this FAQ has come from many different sources  (experience, RGVN post, previous FAQs, hacking, etc.) and a lot of this  info is sure to be partly inaccurate due to its very recent release.   Being that is a new game, codes and such appear daily.  Please help me  by sending your favorite strategies, codes not in this FAQ, or other  cool tidbits to me via email.  Any corrections or additions to this FAQ  can be sent to (jbdeen@email.unc.edu) Any reproduction of this material WITHOUT GIVING PROPER CREDIT is unethical and extremely unprofessional. Got that, EGM (et. al.)? This file may be passed

Game Doctor

          The following is a list of "Game Doctors" and its capabilities I compiled for your information.  And what is "Game Doctor", and it's origin.  ---------------------------------------------------------------------------- "Game Doctor" is the name giving to devices that can read the ROM on the video game cartridges and store it on floppy disk, which later can be play back on the video game consoles without the original cartridge. The first "Game Doctor" got its start on the Nintendo Famicom (Japan's NES).  As most of you know, Famicom has a 2.8" disk drive available for it, and to save the material cost, many software maker publish games on the 2.8" floppy.  (I think Nintendo choose to use a  nonstardard disk size to control software piracy, as there won't be much blank 2.8" floppy disks around to copy the games on.)  Anyway, sooner or later, someone has written a disk copying program(don't think it's

Pac-Man 2: The New Adventures

 Title: Pac-Man 2: The New Adventures Rating: Not Yet Rated Cartoon Universe On A Cart The Pac is Back! And he's out of Control! (Really) Believe it.  Namco's Pac-Man 2 is unlike any game you've  ever played - 'cuz in this game you can't control the  main character. Whaaaaat?  you say.  That's right. You  can't control Pac-Man.  You can influence him as you  guide him through his universe, but you can't directly  control him (now you know how your parents feel).  Hey,  but what do you expect from a legend?  This hero has  revolutionized the video scene from the first time he  appeared back in 1980.  When his now classic video game  was first introduced, it became such a craze that there  was Pac-Man cereal, books on how to "master" Pac-Man,   Pac-Man vitamins, a Pac-Man cartoon on TV, and even a  Pac-Man Day!  Now Pac-Man's back in a completely unique  game - free to explore a wild cartoon world (with your  help of course). Publisher: Namco

The FINAL Mortal Kombat II Hint File

 Mac users: this file is easiest to read in an 80-character-per-line non- proportional font, such as Courier.   ----------------------------------------------------------------------------- The FINAL Mortal Kombat II Hint File    Last Modified December 2, 1994 Copyright (c) 1994 by Grant Bugher ----------------------------------------------------------------------------- This is the NINTH EDITION of the FINAL Mortal Kombat II Hint File.  This  file is freely distributed and may be uploaded or copied in ORIGINAL,  UNMODIFIED FORM (electronic or paper) without compensating the author.   This version is only slightly changed from the 9/23/94 Ninth Edition. ALL OF THESE MOVES AND FATALITIES ARE FULLY CONFIRMED.  ALL OF THEM WORK EVERY TIME YOU DO THEM RIGHT.  I didn't put any so-called "unconfirmed" (i.e. probably imaginary) moves in here.  If one doesn't work, it's because you didn't do it right. :)  Everyone has a friendship, a pit fatal, and a  b