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Showing posts from September, 2020

MATH FUN

 MATH FUN Cartridge Instructions (For 1 or 2 Players) Imagine you're a Gorilla walking through the jungle. Behind every tree lurks an animated animal, and behind every animal, a problem in addition, subtraction, multiplication, or division! You can escape the clutches of the animal by solving the problem in math, but if you miss, you'll have to jump in the river where you'll encounter the ferocious crocodiles! Note to Parents: Gone are the days of laborious arithmetic drills! MATH FUN by Mattel Electronics is an exciting and enjoyable way for children of elementary school age to improve their math skills. Developed in conjunction with the famous Children's Television Workshop (The Electric Company), MATH FUN takes the "sting" out of learning by using the latest, most progressive techniques. For a change your child can LOOK FORWARD to solving problems ranging from one digit addition (9 + 3 = 12), to four digit long-division (1050 divided by 25 = 42). The game c

Imagic DEMON ATTACK

 Imagic DEMON ATTACK GAME PROGRAM INSTRUCTIONS Earth lies in grave peril! Winged terror screams across mute space. Legions of creatures bombard Earth's final outpost: Moon Station Tranquility. Intercept and destroy these garrisons which breed destruction - or Earth is doomed! Survive the demon attack - then go on the offensive! Your Laser Cannon lifts off the lunar surface. You seek to track down Pandemonium, flagship of the Demon Armada. Its awesome bulk seems to fill space with menace. It spews vast armies of eternal night from its fiery Core. Attack! End the tyranny of the Demon Armada. You must prevail against monumental odds. Winged warriors and tentacled terrorists from the Demon Armada shower the moon with devastating weaponry. Only your Laser Cannon stands between them and their planned conquest of the Earth! Annihilate successive waves of demons. Then lift off in relentless pursuit of Pandemonium, the demon flagship. Outmaneuver or destroy galactic gangs of suicide patroll

COMMANDO

 COMMANDO Cartridge Instructions (For 1 or 2 Players) You begin each mission at the bottom of the screen and advance toward the top, into enemy territory. Run in the direction you press the hand controller DISC; release the DISC to stop. As you advance, more of the battlefield moves onto screen from the top. You can only advance -- your movements left, right, and down are limited to the area currently on screen. Armed only with a machine gun and hand grenades, you will face wave after wave of enemy soldiers -- attacking on foot, from behind barricades, or from trenches. Learn their different weapons and patterns -- you'll need both strategy and dexterity to defeat them! Your goal each mission is the gates to the enemy stronghold that will appear at the top of the screen -- if you get that far. The doors open as you approach -- enter to complete the mission. Be careful! The doors are well guarded! Successfully complete the mission and take a well deserved break, Then you're off

BODY SLAM SUPER PRO WRESTLING

 BODY SLAM SUPER PRO WRESTLING Cartridge Instructions (For 1 or 2 Players) GAME PLAY Object of the game is to defeat your opponent in the ring using strength, strategy, and a hint of sneakiness. Each match consists of a series of four- minute rounds. The first wrestler to pin his opponent to the mat for a count of three seconds is the winner. You control a wrestler selected from 12 different characters. Your opponent is a wrestler controlled by a friend or by the computer. If you choose a TAG-TEAM MATCH, you and your opponent each control TWO wrestlers who take turns in the ring. There are 26 possible moves in SUPER PRO WRESTLING -- drops, kicks, punches, etc. Before each match, you choose 4 to 9 moves (depending upon your selected skill level) that you will use in that match. During the match, YOU control when you use your moves against your opponent. --------------------------------------------------------------------------------- STARTING THE GAME Turn power OFF, insert cartridge, t

ABLEnews MedNotes

ABLEnews MedNotes                          American Medical News (11/01 Huge Losses Force Employers to Get Tough on Health Costs (1)    "As a result of large writeoffs taken this year for future retiree    health benefits, American companies are facing serious scrutiny of    their health care spending from board members and shareholders. This    new accountability is driving employers to take drastic steps to    rein in health care spending: eliminating indemnity coverage,    restricting workers' choice of physicians, and forming provider    networks." No More Mr. Nice Guy (1)    "Polls suggest that public euphoria surrounding the reform effort    has dimmed since the president first sketched an outline of his    proposal. Emboldened opponents have stripped off the kid gloves and    dropped... the constant references to bipartisan cooperation that    permeated Mrs. Clinton's week on Capitol Hill. Congressional dueling    with more recent administration witnesses

Unofficial Summary of the Rush Limbaugh Show for Friday, November 19, 1993

 ************************************************************ Unofficial Summary of the Rush Limbaugh Show for Friday, November 19, 1993 by John Switzer This unofficial summary is copyright (c) 1993 by John Switzer. All Rights Reserved. These summaries are distributed on CompuServe and the Internet, and archived on CompuServe (DL9 of the ISSUES forum) and Internet (cathouse.org and grind.isca.uiowa.edu). The /pub/jrs directory at netcom.com contains the summaries for the past 30 days. Distribution to other electronic forums and bulletin boards is highly encouraged. Spelling and other corrections gratefully received. Please read the standard disclaimer which was included with the first summary for this month. In particular, please note that this summary is not approved or sanctioned by Rush Limbaugh or the EIB network, nor do I have any connection with them other as a daily listener. ****************************************************************** November 19, 1993 LIMBAUGH WATCH Nove