GAME GENIE FOR SEGA GENESIS CODES

GAME GENIE(tm) FOR SEGA(tm) GENESIS(tm) CODES

(c) 1993 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available for the
private use of Game Genie owners. NO COMMERCIAL USE WITHOUT
AUTHORIZATION. This file may be freely distributed for PRIVATE,
NON-COMMERCIAL USE as long as it is not altered and all text
remains intact.

This product is licensed by Sega of America, Inc. for use with the
Sega(tm) Genesis(tm) System. Sega, Genesis and the Sega Seal of
Quality
are trademarks of Sega Enterprises, Ltd. Game titles are trademarks
of their respective owners. Game Genie is a trademark of Lewis
Galoob Toys, Inc. U.S. Patent No. 5,112,051.

THIS FILE CONTAINS ALL THE CODES FOR X-MEN(tm), INCLUDING LEVEL

MORTAL KOMBAT(TM) GAME
MK
CODE KEY IN . . . EFFECT . . .
1 ABNT-CABN Create blood
2 AKRA-AA7N Infinite time
4 WBRA-AAEA Each round is 90 seconds
7 NBRA-AAEA Each round is 60 seconds
10 GBRA-AAEA Each round is 30 seconds
12 CBRA-AAEA Each round is 10 seconds
13 A2JT-DA9W Always fight in the Courtyard
14 AEJT-DA9W After 1st round, most fights are at the
Palace Gates
15 AJJT-DA9W After 1st round, most fights are in the
Warrior Shrine
16 ANJT-DA9W After 1st round, most fights are in the
Pit
17 ATJT-DA9W After 1st round, most fights are in the
Throne Room
18 AYJT-DA9W After 1st round, most fights are in
Goro's Lair
19 AC2T-B67C + AAJT-DA4E + RG2T-A6ZA Always fight Johnny
Cage
20 AG2T-B67C + AEJT-DA4E + RG2T-A6ZA Always fight Kano
21 AL2T-B67C + AJJT-DA4E + RG2T-A6ZA Always fight Rayden
22 AR2T-B67C + ANJT-DA4E + RG2T-A6ZA Always fight Liu
Kang
23 AW2T-B67C + ATJT-DA4E + RG2T-A6ZA Always fight
Scorpion
24 A02T-B67C + AYJT-DA4E + RG2T-A6ZA Always fight Sub-
Zero
25 A42T-B67C + A2JT-DA4E + RG2T-A6ZA Always fight Sonya
Blade
26 A82T-B67C + A6JT-DA4E + RG2T-A6ZA Always fight Goro
27 AJ9A-CAG2 Start on match 2
28 AN9A-CAG2 Start on match 3
29 AT9A-CAG2 Start on match 4
30 AY9A-CAG2 Start on match 5
31 A29A-CAG2 Start on match 6
32 A69A-CAG2 Start on mirror match
33 BA9A-CAG2 Start on endurance 1 match
34 BE9A-CAG2 Start on endurance 2 match
35 BJ9A-CAG2 Start on endurance 3 match
36 BN9A-CAG2 Start on match with Goro
37 BT9A-CAG2 Start on match with Shang Tsung
38 AKXA-AA22 Always get Flawless Victory bonus
39 AC7T-AAA2 All throws do no damage
40 SC7T-AAA2 All throws do more damage
41 8C7T-AAA2 All throws do maximum damage
WITH CODES 42 THRU 55, DAMAGE WILL OCCUR IF OPPONENT BLOCKS
42 AEMT-CACG Kano's High Punch does no damage
43 AEMT-CAC2 Kano's Low Punch does no damage
44 AYMT-CAG0 Kano's High Kick does no damage
45 AYMT-CAHJ Kano's Low Kick does no damage
46 A2MT-CAD6 Kano's Head Blow does no damage
47 ATMT-CADL Kano's Knee does no damage
48 AYMT-CAGE Kano's Crouched Kick does no
damage
49 BJMT-CAFW Kano's Uppercut does no damage
50 BJMT-CABY Kano's Roundhouse Kick does no
damage
51 AYMT-CAFA Kano's Foot Sweep does no damage
52 A2NA-CAAN Kano's Flying Punch does no
damage
53 AYMT-CAER Kano's Jump Kick does no damage
54 A6MA-CAHN Kano's Cannonball does no damage
55 A2MT-CABC Kano's Knife does no damage
56 AEMT-D6CG Kano's High Punch does more
damage
57 AEMT-D6C2 Kano's Low Punch does more
damage
58 AYMT-CT00 Kano's High Kick does more damage
59 AYMT-CT1J Kano's Low Kick does more damage
60 A2MT-CTX6 Kano's Head Blow does more
damage
61 ATMT-CTXL Kano's Knee does more damage
62 AYMT-D2RE Kano's Crouched Kick does more
damage
63 BJMT-DT7W Kano's Uppercut does more damage
64 BJMT-CA3Y Kano's Roundhouse Kick does more
damage
65 AYMT-D2PA Kano's Foot Sweep does more
damage
66 A2NA-C0TN Kano's Flying Punch does more
damage
67 AYMT-D2NR Kano's Jump Kick does more
damage
68 A6MA-DY1N Kano's Cannonball does more
damage
69 A2MT-C0VC Kano's Knife does more damage
70 AEMT-D94G Kano's High Punch does maximum
damage
71 AEMT-D942 Kano's Low Punch does maximum
damage
72 AYMT-D980 Kano's High Kick does maximum
damage
73 AYMT-D99J Kano's Low Kick does maximum
damage
74 A2MT-D956 Kano's Head Blow does maximum
damage
75 ATMT-D95L Kano's Knee does maximum
damage
76 AYMT-D98E Kano's Crouched Kick does
maximum damage
77 BJMT-D97W Kano's Uppercut does maximum
damage
78 BJMT-D93Y Kano's Roundhouse Kick does
maximum damage
79 AYMT-D97A Kano's Foot Sweep does maximum
damage
80 A2NA-D92N Kano's Flying Punch does maximum
damage
81 AYMT-D96R Kano's Jump Kick does maximum
damage
82 A6MA-D99N Kano's Cannonball does maximum
damage
83 A2MT-D93C Kano's Knife does maximum
damage
WITH CODES 84 THRU 98, DAMAGE WILL OCCUR IF THE OPPONENT
BLOCKS
84 AEMA-CAAE Johnny Cage's High Punch does no
damage
85 AEMA-CAA0 Johnny Cage's Low Punch does no
damage
86 AYLT-CAHA Johnny Cage's High Kick does no
damage
87 ATLT-CAHW Johnny Cage's Low Kick does no
damage
88 AYMA-CACN Johnny Cage's Head Blow does no
damage
89 ATMA-CAC8 Johnny Cage's Knee does no
damage
90 AJMA-CAB4 Johnny Cage's Crouched Kick does
no damage
91 BJMA-CADT Johnny Cage's Uppercut does no
damage
92 BJLT-CAGR Johnny Cage's Roundhouse Kick
does no damage
93 AYMA-CABJ Johnny Cage's Foot Sweep does no
damage
94 A2LT-CAF6 Johnny Cage's Flying Punch does no
damage
95 AYMA-CAEC Johnny Cage's Jump Kick does no
damage
96 A6LT-CAB8 Johnny Cage's Shadow Kick does no
damage
97 A2LT-CAE2 Johnny Cage's Fireball does no
damage
98 ATLT-CADC Johnny Cage's Split Punch does no
damage
99 AEMA-D6AE Johnny Cage's High Punch does
more damage
100 AEMA-D6A0 Johnny Cage's Low Punch does
more damage
101 AYLT-CT1A Johnny Cage's High Kick does more
damage
102 ATLT-CE1W Johnny Cage's Low Kick does more
damage
103 AYMA-D2LN Johnny Cage's Head Blow does
more damage
104 ATMA-CTW8 Johnny Cage's Knee does more
damage
105 AJMA-DTB4 Johnny Cage's Crouched Kick does
more damage
106 BJMA-DT5T Johnny Cage's Uppercut does more
damage
107 BJLT-CA8R Johnny Cage's Roundhouse Kick
does more damage
108 AYMA-D2KJ Johnny Cage's Foot Sweep does
more damage
109 A2LT-C0Z6 Johnny Cage's Flying Punch does
more damage
110 AYMA-D2NC Johnny Cage's Jump Kick does more
damage
111 A6LT-DYV8 Johnny Cage's Shadow Kick does
more damage
112 A2LT-C0Y2 Johnny Cage's Fireball does more
damage
113 ATLT-CN5C Johnny Cage's Split Punch does
more damage
114 AEMA-D92E Johnny Cage's High Punch does
maximum damage
115 AEMA-D920 Johnny Cage's Low Punch does
maximum damage
116 AYLT-D99A Johnny Cage's High Kick does
maximum damage
117 ATLT-D99W Johnny Cage's Low Kick does
maximum damage
118 AYMA-D94N Johnny Cage's Head Blow does
maximum damage
119 ATMA-D948 Johnny Cage's Knee does maximum
damage
120 AJMA-D934 Johnny Cage's Crouched Kick does
maximum damage
121 BJMA-D95T Johnny Cage's Uppercut does
maximum damage
122 BJLT-D98R Johnny Cage's Roundhouse Kick
does maximum damage
123 AYMA-D93J Johnny Cage's Foot Sweep does
maximum damage
124 A2LT-D976 Johnny Cage's Flying Punch does
maximum damage
125 AYMA-D76C Johnny Cage's Jump Kick does
maximum damage
126 A6LT-D938 Johnny Cage's Shadow Kick does
maximum damage
127 A2LT-D762 Johnny Cage's Fireball does
maximum damage
128 ATLT-C95C Johnny Cage's Split Punch does
maximum damage
WITH CODES 130 THRU 142, DAMAGE WILL OCCUR IF THE OPPONENT
BLOCKS
130 AEPA-CAFG Liu Kang's Low Punch does no
damage
131 AYPT-CAAW Liu Kang's High Kick does no
damage
132 AYPT-CABE Liu Kang's Low Kick does no
damage
133 AYPA-CACN Liu Kang's Head Blow does no
damage
134 ATPA-CAF2 Liu Kang's Knee does no damage
135 AYPT-CAAA Liu Kang's Crouched Kick does no
damage
136 BJPA-CAHR Liu Kang's Uppercut does no
damage
137 BJPA-CAEC Liu Kang's Roundhouse Kick does
no damage
138 AYPA-CAG6 Liu Kang's Foot Sweep does no
damage
139 A2PT-CACJ Liu Kang's Flying Punch does no
damage
140 AYPA-CAGL Liu Kang's Jump Kick does no
damage
141 A6PA-CAB4 Liu Kang's Special Jump Kick does
no damage
142 A2PA-CADT Liu Kang's Fireball does no damage
144 AEPA-D6FG Liu Kang's Low Punch does more
damage
145 AYPT-CTTW Liu Kang's High Kick does more
damage
146 AYPT-CTVE Liu Kang's Low Kick does more
damage
147 AYPA-D2LN Liu Kang's Head Blow does more
damage
148 ATPA-CTZ2 Liu Kang's Knee does more damage
149 AYPT-D2JA Liu Kang's Crouched Kick does more
damage
150 BJPA-DT9R Liu Kang's Uppercut does more
damage
151 BJPA-CA6C Liu Kang's Roundhouse Kick does
more damage
152 AYPA-D2R6 Liu Kang's Foot Sweep does more
damage
153 A2PT-C0WJ Liu Kang's Flying Punch does more
damage
154 AYPA-D2RL Liu Kang's Jump Kick does more
damage
155 A6PA-DYV4 Liu Kang's Special Jump Kick does
more damage
156 A2PA-C0XT Liu Kang's Fireball does more
damage
158 AEPA-D97G Liu Kang's Low Punch does
maximum damage
159 AYPT-D92W Liu Kang's High Kick does maximum
damage
160 AYPT-D93E Liu Kang's Low Kick does maximum
damage
161 AYPA-D94N Liu Kang's Head Blow does
maximum damage
162 ATPA-D972 Liu Kang's Knee does maximum
damage
163 AYPT-D92A Liu Kang's Crouched Kick does
maximum damage
164 BJPA-D99R Liu Kang's Uppercut does maximum
damage
165 BJPA-D96C Liu Kang's Roundhouse Kick does
maximum damage
166 AYPA-D986 Liu Kang's Foot Sweep does
maximum damage
167 A2PT-D94J Liu Kang's Flying Punch does
maximum damage
168 AYPA-D98L Liu Kang's Jump Kick does
maximum damage
169 A6PA-D934 Liu Kang's Special Jump Kick does
maximum damage
170 A2PA-D95T Liu Kang's Fireball does maximum
damage
WITH CODES 171 THRU 184, DAMAGE WILL OCCUR IF THE OPPONENT
BLOCKS
171 AELA-CADE Sonya Blade's High Punch does no
damage
172 AELA-CAD0 Sonya Blade's Low Punch does no
damage
173 AYKT-CAH2 Sonya Blade's High Kick does no
damage
174 A2LA-CAAL Sonya Blade's Low Kick does no
damage
175 AYLA-CAA6 Sonya Blade's Head Blow does no
damage
176 ATLA-CABR Sonya Blade's Knee does no
damage
177 AYLA-CACW Sonya Blade's Crouched Kick does
no damage
178 BJLA-CAEJ Sonya Blade's Uppercut does no
damage
179 BJKT-CAHG Sonya Blade's Roundhouse Kick
does no damage
180 AYKT-CAGY Sonya Blade's Foot Sweep does no
damage
181 A2LA-CAFN Sonya Blade's Flying Punch does no
damage
182 AYLA-CACA Sonya Blade's Jump Kick does no
damage
183 A2KT-CAFT Sonya Blade's Sonic Rings does no
damage
184 BALA-CAF8 Sonya Blade's Special Jump Kick
does no damage
185 AELA-D6DE Sonya Blade's High Punch does
more damage
186 AELA-D6D0 Sonya Blade's Low Punch does
more damage
187 AYKT-DJ12 Sonya Blade's High Kick does more
damage
188 A2LA-DCTL Sonya Blade's Low Kick does more
damage
189 AYLA-D2J6 Sonya Blade's Head Blow does more
damage
190 ATLA-CTVR Sonya Blade's Knee does more
damage
191 AYLA-D2LW Sonya Blade's Crouched Kick does
more damage
192 BJLA-DT6J Sonya Blade's Uppercut does more
damage
193 BJKT-CN9G Sonya Blade's Roundhouse Kick
does more damage
194 AYKT-D2RY Sonya Blade's Foot Sweep does
more damage
195 A2LA-C0ZN Sonya Blade's Flying Punch does
more damage
196 AYLA-D2LA Sonya Blade's Jump Kick does more
damage
197 AAKT-CTRC Sonya Blade's Leg Grab does more
damage
198 A2KT-C0ZT Sonya Blade's Sonic Rings does
more damage
199 BALA-DCZ8 Sonya Blade's Special Flying Punch
does more damage
200 AELA-D95E Sonya Blade's High Punch does
maximum damage
201 AELA-D950 Sonya Blade's Low Punch does
maximum damage
202 AYKT-D992 Sonya Blade's High Kick does
maximum damage
203 A2LA-D92L Sonya Blade's Low Kick does
maximum damage
204 AYLA-D926 Sonya Blade's Head Blow does
maximum damage
205 ATLA-D93R Sonya Blade's Knee does maximum
damage
206 AYLA-D94W Sonya Blade's Crouched Kick does
maximum damage
207 BJLA-D96J Sonya Blade's Uppercut does
maximum damage
208 BJKT-D99G Sonya Blade's Roundhouse Kick
does maximum damage
209 AYKT-D98Y Sonya Blade's Foot Sweep does
maximum damage
210 A2LA-D97N Sonya Blade's Flying Punch does
maximum damage
211 AYLA-D94A Sonya Blade's Jump Kick does
maximum damage
212 AAKT-D98C Sonya Blade's Leg Grab does
maximum damage
213 A2KT-D97T Sonya Blade's Sonic Rings does
maximum damage
214 BALA-D978 Sonya Blade's Special Flying Punch
does maximum damage
WITH CODES 215 THRU 228, DAMAGE WILL OCCUR IF THE OPPONENT
BLOCKS
215 AENT-CAA2 Rayden's High Punch does no
damage
216 AENT-CAB6 Rayden's Low Punch does no
damage
217 AYNA-CAHY Rayden's High Kick does no damage
218 AYNT-CAAG Rayden's Low Kick does no damage
219 AYNT-CADW Rayden's Head Blow does no
damage
220 ATNT-CAEE Rayden's Knee does no damage
221 AJNT-CADA Rayden's Crouched Kick does no
damage
222 BJNT-CAE0 Rayden's Uppercut does no damage
223 BJNA-CAHC Rayden's Roundhouse Kick does no
damage
224 AYNT-CACR Rayden's Foot Sweep does no
damage
225 A2NA-CAGT Rayden's Flying Punch does no
damage
226 AYNT-CAFJ Rayden's Jump Kick does no
damage
227 A6NA-CAD0 Rayden's Flying Thunderbolt does
no damage
228 A2NA-CAFN Rayden's Lightning does no damage
229 AENT-D6A2 Rayden's High Punch does more
damage
230 AENT-D6B6 Rayden's Low Punch does more
damage
231 AYNA-CL1Y Rayden's High Kick does more
damage
232 AYNT-CETG Rayden's Low Kick does more
damage
233 AYNT-D2MW Rayden's Head Blow does more
damage
234 ATNT-CTYE Rayden's Knee does more damage
235 AJNT-DTDA Rayden's Crouched Kick does more
damage
236 BJNT-DT60 Rayden's Uppercut does more
damage
237 BJNA-DY1C Rayden's Roundhouse Kick does
more damage
238 AYNT-D2LR Rayden's Foot Sweep does more
damage
239 A2NA-C00T Rayden's Flying Punch does more
damage
240 AYNT-D2PJ Rayden's Jump Kick does more
damage
241 A6NA-DYX0 Rayden's Flying Thunderbolt does
more damage
242 A2NA-C0ZN Rayden's Lightning does more
damage
243 AENT-D722 Rayden's High Punch does
maximum damage
244 AENT-D936 Rayden's Low Punch does maximum
damage
245 AYNA-D99Y Rayden's High Kick does maximum
damage
246 AYNT-D92G Rayden's Low Kick does maximum
damage
247 AYNT-D95W Rayden's Head Blow does maximum
damage
248 ATNT-DS6E Rayden's Knee does maximum
damage
249 AJNT-D95A Rayden's Crouched Kick does
maximum damage
250 BJNT-D960 Rayden's Uppercut does maximum
damage
251 BJNA-D99C Rayden's Roundhouse Kick does
maximum damage
252 AYNT-D94R Rayden's Foot Sweep does
maximum damage
253 A2NA-D98T Rayden's Flying Punch does
maximum damage
254 AYNT-D97J Rayden's Jump Kick does maximum
damage
255 A6NA-D950 Rayden's Flying Thunderbolt does
maximum damage
256 A2NA-D97N Rayden's Lightning does maximum
damage
WITH CODES 257 THRU 268, DAMAGE WILL OCCUR IF THE OPPONENT
BLOCKS
257 AERA-CAB6 Scorpion's, Sub-Zero's and Reptile's
High Punch do no damage
258 AERA-CACR Scorpion's, Sub-Zero's and Reptile's
Low Punch do no damage
259 AYRA-CAF4 Scorpion's, Sub-Zero's and Reptile's
High Kick do no damage
260 AYRA-CAGN Scorpion's, Sub-Zero's and Reptile's
Low Kick do no damage
261 AYRA-CADW Scorpion's, Sub-Zero's and Reptile's
Head Blow do no damage
262 ATRA-CADA Scorpion's, Sub-Zero's and Reptile's
Knee do no damage
263 AJRT-CAAC Scorpion's, Sub-Zero's and Reptile's
Crouched Kick do no damage
264 BJRA-CABL Scorpion's, Sub-Zero's and Reptile's
Uppercut do no damage
265 BJRA-CAHT Scorpion's, Sub-Zero's and Reptile's
Roundhouse Kick do no damage
266 AYRA-CAG8 Scorpion's, Sub-Zero's and Reptile's
Foot Sweep do no damage
267 A2RA-CAE0 Scorpion's, Sub-Zero's and Reptile's
Flying Punch do no damage
268 AYRA-CAFJ Scorpion's, Sub-Zero's and Reptile's
Jump Kick do no damage
269 AERA-D6B6 Scorpion's, Sub-Zero's and Reptile's
High Punch do more damage
270 AERA-D6CR Scorpion's, Sub-Zero's and Reptile's
Low Punch do more damage
271 AYRA-CTZ4 Scorpion's, Sub-Zero's and Reptile's
High Kick do more damage
272 AYRA-CT0N Scorpion's, Sub-Zero's and Reptile's
Low Kick do more damage
273 AYRA-D2MW Scorpion's, Sub-Zero's and Reptile's
Head Blow do more damage
274 ATRA-CTXA Scorpion's, Sub-Zero's and Reptile's
Knee do more damage
275 AJRT-DTAC Scorpion's, Sub-Zero's and Reptile's
Crouched Kick do more damage
276 BJRA-DT3L Scorpion's, Sub-Zero's and Reptile's
Uppercut do more damage
277 BJRA-CA9T Scorpion's, Sub-Zero's and Reptile's
Roundhouse Kick do more damage
278 AYRA-D2R8 Scorpion's, Sub-Zero's and Reptile's
Foot Sweep do more damage
279 A2RA-C0Y0 Scorpion's, Sub-Zero's and Reptile's
Flying Punch do more damage
280 AYRA-D2PJ Scorpion's, Sub-Zero's and Reptile's
Jump Kick do more damage
281 AERA-D936 Scorpion's, Sub-Zero's and Reptile's
High Punch do maximum damage
282 AERA-D94R Scorpion's, Sub-Zero's and Reptile's
Low Punch do maximum damage
283 AYRA-D974 Scorpion's, Sub-Zero's and Reptile's
High Kick do maximum damage
284 AYRA-D98N Scorpion's, Sub-Zero's and Reptile's
Low Kick do maximum damage
285 AYRA-D95W Scorpion's, Sub-Zero's and Reptile's
Head Blow do maximum damage
286 ATRA-D95A Scorpion's, Sub-Zero's and Reptile's
Knee do maximum damage
287 AJRT-D92C Scorpion's, Sub-Zero's and Reptile's
Crouched Kick do maximum damage
288 BJRA-D93L Scorpion's, Sub-Zero's and Reptile's
Uppercut do maximum damage
289 BJRA-D99T Scorpion's, Sub-Zero's and Reptile's
Roundhouse Kick do maximum
damage
290 AYRA-D988 Scorpion's, Sub-Zero's and Reptile's
Foot Sweep do maximum damage
291 A2RA-D960 Scorpion's, Sub-Zero's and Reptile's
Flying Punch do maximum damage
292 AYRA-D97J Scorpion's, Sub-Zero's and Reptile's
Jump Kick do maximum damage
WITH CODES 293 THRU 295, DAMAGE WILL OCCUR IF THE OPPONENT
BLOCKS
293 ANPT-CAF8 Sub-Zero's Slide does no damage
294 AJPT-CAHC Scorpion's Harpoon does no damage
295 A2PT-CAGT Scorpion's Scorpion Split does no
damage
296 AARA-CTJ2 Sub-Zero's Deep Freeze does
damage--ONLY FROM A
DISTANCE
297 ANPT-CRP8 Sub-Zero's Slide does more damage
298 AJPT-DTHC Scorpion's Harpoon does more
damage
299 A2PT-C00T Scorpion's Scorpion Split does more
damage
300 AARA-D922 Sub-Zero's Deep Freeze does
maximum damage--ONLY FROM A
DISTANCE
301 ANPT-D978 Sub-Zero's Slide does maximum
damage
302 AJPT-D99C Scorpion's Harpoon does maximum
damage
303 A2PT-D98T Scorpion's Scorpion Split does
maximum damage
Mortal Kombat and related names are trademarks of Midway
Manufacturing
Company.

SHINOBI III(TM) GAME
SHIII
CODE KEY IN . . . EFFECT . . .
CODES WORK ONLY ON DEFAULT DIFFICULTY LEVEL
1 CJSA-EA7G Infinite energy
2 CBTT-AAC8 Start with 1 life
GAME DISPLAYS MAX OF 9 LIVES
5 CBTT-AYC8 Start with 11 lives
6 CBTT-BCL8 Start with 50 lives
7 CBTT-AG48 Start with 99 lives
9 SE3A-FLZ2 Each throw costs 2 shurikens--7 for
Shuriken Burst
10 HVTT-AG5Y Start with 99 shurikens
11 RFST-G6ZC Get no shurikens on pick up
12 JBST-HAZC Get 8 shurikens on pick up
13 AT3A-EA72 Infinite shurikens--7 for Shuriken
Burst
14 ABTT-BAEE Start with no ninjitsu items
15 AZTT-BAEE Start with 5 ninjitsu items
16 BFTT-BAEE Start with 9 ninjitsu items
17 AT1T-EA4E Infinite ninjitsu items
CANNOT COMBINE CREDIT CODES WITH "START ON ROUND" CODES
18 APTT-AAD6 Start with 1 credit instead of 3
19 APTT-ALD6 Start with 5 credits
20 APTT-AWD6 Start with 9 credits
21 AX6T-AA2E Infinite credits
WHEN USING START ON ROUND CODES, YOU WILL HAVE ONLY 1 CREDIT
22 Y2NA-DRJ2 + APTT-ACD6 Start on round 2
23 Y2NA-DRJ2 + APTT-AED6 Start on round 3
24 Y2NA-DRJ2 + APTT-AGD6 Start on round 4
25 Y2NA-DRJ2 + APTT-AJD6 Start on round 5
26 Y2NA-DRJ2 + APTT-ALD6 Start on round 6
27 Y2NA-DRJ2 + APTT-AND6 Start on round 7
Shinobi III and related names  are trademarks of SEGA.

Comments

Popular posts from this blog

BOTTOM LIVE script

Fawlty Towers script for "A Touch of Class"