TUTANKHAM For the Mattel Intellivision Video Game System

 PARKER BROTHERS

English Instructions


TUTANKHAM

For the Mattel Intellivision Video Game System



TUTANKHAM game graphics c.1983 Konami Industry Co., Ltd.

TUTANKHAM is a trademark of Konami Industry Co., Ltd and used by Parker Brothers

under authorization.

Rules c. 1983 Parker Brothers, Beverly, MA 01915. Printed in U.K.



Inside King Tut's tomb are treasures beyond your wildest dreams.  They can be

yours...if you dare to take them.  Supernatural creatures roam the mazes of the

tomb guarding the treasures at all costs.  Your only defenses against them are

your laser gun and...your wits.  Blast away, snatch the loot, escape through

secret passageways before it's too late! And when you see a key, take that, too.

It will unlock the door to the next chamber and the next adventure.  Enter King

Tut's tomb and see what awaits you...if you dare.


OBJECT


To score as many points as you can by recovering treasures, unlocking doors, and

defeating the guardians of the tomb.


SETTING THE CONSOLE CONTROLS


1. Make sure the cartridge is placed firmly into the cartridge slot.


2. Turn the OFF/ON switch to ON.  You'll see "PARKER BROTHERS PRESENTS Konami's

TUTANKHAM".


3. Press any button on either controller.  You'll see "PLAYERS 1 OR 2".


4. Press either 1 or 2, depending on wether you're playing a one-or two-player

game.


5. Then you'll see "LEVEL? 1 TO 4".  Press the number of the level at which you

wish to play.  (See GAME SELECTION.)


6. Press any button to start the action.


THE HAND-HELD CONTROLLERS


Use the directional disc on your hand-held controller to move your archeologist

up, down, right or left.  Use the LEFT hand-held controller for one-player

games.


To fire your laser gun in the direction to the right, press the bottom right

fire button or keypad no. 3 or no. 6.  To fire to the left, press the bottom

left fire button or keypad no. 1 or no. 4.


To create a flash bomb, press either top fire button.


PLAYING


If you begin the game at Level 1, 2 or 3, you're an archeologist with five

"lives".  If you begin at level 4, you've got just three lives.  In any case,

you're in the first of four burial tombs inside King Tut's tomb.  Take a minute

to look at the illustration.  As soon as the game begins, start moving the

archeologist through the maze.  These are the things you must do:


Find the key:  Inside each chamber is one or more keys.  The archeologist can

carry only one key at a time, so as soon as you open one lock, go back for

another key so you can open the next lock.  Once you've opened all of the locks

and have reached the end of the chamber, you may pass through and enter the next

chamber.  Once the archeologist has picked up a key, you'll see it in his hand.


Watch out for creature nests:  Throughout each chamber are creature nests.

Creatures of varying speeds and species can spring from them at any time.  Just

before they do, however, you'll hear a "slurp-like" sound.  When you hear it,

get ready to fire at the approaching creature!


To fire your laser gun to the right:  Press the bottom right fire button or no.

3 or no. 6.


To fire your laser gun to the left:  Press the bottom left fire button or no. 1

or no. 4.


If you're in a tight spot and can't seem to fire your way out, you can create a

flash bomb:  Just press either of the top fire buttons.  The flash bomb will

cause all the creatures on the screen to disappear...just long enough for you to

escape.  Each archeologist has just one flash bomb, so use it wisely!


If a creature should get the archeologist, the next one will appear close to

where the last one was caught.  The screen will show the number of remaining

archeologists at the top.


Pick up treasure:  Many priceless treasures are located throughout the maze.

You'll find them tucked away in alcoves.  Just remember that you don't have to

go after each one - especially if it's too risky.  But the more treasures you

recover, the more points you'll score.


Find the secret passageways:  Secret passageways let you zip from one side of

the chamber to another.  They can let you escape dangerous situations.

Oftentimes it's the only way to continue through the maze. Because a secret is a

secret, it's up to you to find out where each one is located.


Open the door:  At the end of each maze you'll find a door.  As long as the

archeologist has opened all previous locks and has a key in hand when he reaches

this door, he'll open it.  Behind it lies another fabulous treasure and the

entrance to the next chamber.  If the archeologist has no key when he reaches

it, he must go back and get it.


END OF GAME


The game ends when you've lost the last of your archeologist's lives.


To play again at the same level, press ENTER.


To play again at a different level, press RESET or any numbered button on the

controller.


LEVELS OF DIFFICULTY


There are four levels of difficulty.  Each level is comprised of the four

different burial chambers.  If you complete the four chambers of one level with

at least one remaining "life", you'll proceed to the first chamber of the next

level, and so on.  Complete all four chambers of Level Four, and you'll go back

to Level One.


In higher levels of difficulty, the creatures appear more frequently and move

more quickly.


THE CREATURES


There are six different types of creatures in this game.


Royal Cobra Snakes:  spirits of the goddess Wadjet.


Giant Yellow Auks:  sacred birds of the goddess Selket.


Killer Bats:  inbreeding for generations, they're fast and dangerous.


Death Dragons:  personal bodyguards of Thutmoses II.


Egyptian Eagles:  an ancient and vicious breed of eagle that lives only inside

King Tut's tomb.


Speed Spinners:  deadly energy created by the sun-god Amon-Ra.


THE TREASURE


There are two kinds of treasure scattered throughout each chamber.


Ruby-studded crowns:  adorned Royal heads of several ancient Egyptian dynasties.


Magic lanterns:  said to bring luck and knowledge to whomever can retrieve one

from King Tut's tomb.


The door to the treasure room at the end of each of the four different burial

chambers shows one of these treasures:


Map:  invaluable to finding your way out of the tomb.


Urn:  used to carry sacred Nile River water in coronation ceremonies.


Treasure Chest:  filled with exotic jewels worn by Queen Nefretari, wife of

Ramses II.


Death Mask of Tutankham:  the most coveted treasure of all!


THE TWO - PLAYER GAME


The left player goes first; players alternate turns.  Your turn ends when you

lose a life.  The game ends when both players have lost all their "lives".


When the game is over, the first players final score flashes at the left side of

the screen; the second players final score at the right side



GAME SELECTION


Level number     Level Variation

     1              easiest

     2

     3

     4              toughest



SCORING


Points accumulate throughout the game as follows:


Destroying..

Snake..........up to  200 points

Yellow Auk.....up to  400 points

Dragon.........up to  600 points

Eagle..........up to  800 points

Bat............up to 1000 points

Spinner........up to 1200 points


Note:  Creature points awarded when destroyed by flash bomb.


Picking up..

Key..................500 points

Crown or lantern.....500 points

for the first; 1000 for the second;

1500 for the third; add 500 more

points for each succeeding treasure.


Completing a chamber

1000 for the first

2000 for the second

3000 for the third

4000 for the fourth;

this system repeats itself in each level.


Bonus

archeologist..

one after reaching 8000 points



IMPORTANT NOTE


The colours seen on your T.V Set may not be identical to those shown in this

booklet.  This is due to the type of T.V. Receiver used and does not mean your

cartridge is faulty.


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