THE 7th GUEST walkthrough

 T7G TECHNICAL FAQ                                    Gerard J. Pinzone 

Version 1.17 - November 29, 1994      INTERNET: gpinzone@ic.sunysb.edu 

 

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      `|;::;||P""             Technical FAQ            ""Y8P"    88 

       Y|:;|P"                  Ver. 1.17                        88 

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        "P"                                                      YP 

  

                                      Awesome Art by:chaos@cs.wisc.edu 

                                      (Mostly Harmless [Alan De Smet]) 

  

  

THE 7th GUEST and Interactive Drama are trademarks of Virgin Games, 

Inc.  Virgin is a registered trademark of Virgin Enterprises Ltd. 

(c) 1992 Virgin Games, Inc. and Trilobyte, Inc.  All rights reserved. 

  

Game Requirements: 

------------------ 

  

o    386DX processor minimum (486SX 20MHz or faster recommended) 

o    2 megs of RAM (4 megs recommended) 

o    16 bit video card with at least 512k of memory (Fast 16-bit SVGA 

        video card with 1 meg of memory or local bus/PCI video) 

o    CD-ROM with 150k/sec transfer rate (300k/sec recommended) 

o    Sound card with FM and PCM sound (Roland LAPC-1, MT-32, Sound 

        Canvas and 16-bit PCM sound card recommended) 

o    Mouse 

o    Hard drive with 10 megs of free space 

o    MSCDEX version 2.2 or higher 

o    DOS 5.0 or higher 

  

Supports: 

  

o    Gravis Ultrasound, Gravis MAX, Roland LAPC-1, MT-32, Sound 

        Canvas, SCC-1 Sound Blaster, Sound Blaster Pro, Sound Blaster 

        16, Sound Blaster AWE32, Pro Audio Spectrum, Thunderboard, 

        AdLib Gold, and any sound card with 16-bit Miles drivers 

 

 

 

 

                                Page 1  

 

 

T7G TECHNICAL FAQ                                    Gerard J. Pinzone 

Version 1.17 - November 29, 1994      INTERNET: gpinzone@ic.sunysb.edu 

 

 

 

                          TABLE OF CONTENTS: 

                          ------------------ 

 

 

     PREFACE . . . . . . . . . . . . . . . . . . . . . . .  Page 3 

 

     KUDOS . . . . . . . . . . . . . . . . . . . . . . . .  Page 3 

 

     THINGS I NEED . . . . . . . . . . . . . . . . . . . .  Page 4 

 

     T7G PATCHES . . . . . . . . . . . . . . . . . . . . .  Page 4 

             1.24 . . . . . . . . . . . . . . . . . . . . . .  Page 4 

             1.30 . . . . . . . . . . . . . . . . . . . . . .  Page 4 

             T7GFIX3.ZIP  . . . . . . . . . . . . . . . . . .  Page 4 

 

     TROUBLE-SHOOTING TIPS . . . . . . . . . . . . . . . .  Page 5 

             VESA driver  . . . . . . . . . . . . . . . . . .  Page 5 

             DMAs and IRQs  . . . . . . . . . . . . . . . . .  Page 5 

             boot disk  . . . . . . . . . . . . . . . . . . .  Page 6 

             CDROM cache  . . . . . . . . . . . . . . . . . .  Page 6 

             Gravis Ultrasound  . . . . . . . . . . . . . . .  Page 6 

             Sound Blaster AWE32  . . . . . . . . . . . . . .  Page 6 

             Cirrus Logic Local Bus video . . . . . . . . . .  Page 6 

             DMA buffers  . . . . . . . . . . . . . . . . . .  Page 7 

             MSCDEX.EXE . . . . . . . . . . . . . . . . . . .  Page 7 

             QEMM . . . . . . . . . . . . . . . . . . . . . .  Page 7 

             Sound Blaster 16 . . . . . . . . . . . . . . . .  Page 7 

             SUPERCDX.EXE . . . . . . . . . . . . . . . . . .  Page 8 

 

     S3 CHIP INFO  . . . . . . . . . . . . . . . . . . . .  Page 8 

 

     OS/2 INFO . . . . . . . . . . . . . . . . . . . . . .  Page 9 

 

     MISC INFO . . . . . . . . . . . . . . . . . . . . . .  Page 10 

             Sony CDU31A CD-ROM . . . . . . . . . . . . . . .  Page 10 

             Creative's double speed/Omni CD  . . . . . . . .  Page 10 

 

     BATCH FILE  . . . . . . . . . . . . . . . . . . . . .  Page 10 

 

     YOU-GOT-ME'S  . . . . . . . . . . . . . . . . . . . .  Page 11 

 

     IN CONCLUSION.. . . . . . . . . . . . . . . . . . . .  Page 11 

 

 

 

 

 

 

 

 

 

 

 

 

                                Page 2  

 

 

T7G TECHNICAL FAQ                                    Gerard J. Pinzone 

Version 1.17 - November 29, 1994      INTERNET: gpinzone@ic.sunysb.edu 

 

PREFACE: 

-------- 

  

Since this is a technical FAQ, I'm not going to include any game 

hints, tricks, tips, etc. since the file will be TOO damn big!  

However, I will explain what T7G is....T7G, short for "The 7th Guest", 

is a CD-ROM game made by Virgin Games.  It's an incredible 3D rendered 

game that takes you through a haunted house!  You have to solve some 

REALLY tough puzzles (the microscope is the hardest!).  Virgin Games' 

BBS number is (714) 833-3305. 

  

The reason I started all this is because of Virgin Games' lack of 

support on their BBS!!!!  The game is NOT buggy!  In fact, it runs 

under conditions (Windows, OS/2) that most other DOS based applica- 

tions would fail badly! 

  

The biggest reason this game gives people trouble is because it 

requires a VESA driver (Cirrus Logic and W32i video cards should have 

this built into their BIOS).  The ones on the 2nd CD ROM aren't so 

hot.  Also, new video cards are made quite frequently, therefore, it 

is important that your video card manufacturer can supply you with the 

newest one before purchasing this game!  I think Virgin Games should 

also give BIG kudos to Kendall Bennett for creating the program 

UNIVBE50.ZIP (the Universal Vesa Driver).  This works BETTER in a lot 

of cases than some custom designed ones!  In case you call Virgin's 

BBS, they will have it up there (thanks to me :-) 

  

If you have a S3 chip video card....well...you might be in trouble.  

Some of the S3 chips aren't very good accelerators.  They get some 

pretty good winmarks, but for an overall speed rating...they're the 

pits.  Having local bus ought to bring you up to snuff, but I make no 

promises :-)  Read page 8 of this FAQ for more S3 chip info.  P9000 

cards ought to be fine providing VESA support is there. 

  

  

KUDOS: 

------ 

 

Mega-thanks go out to Graeme Devine (co-author of T7G!) for sending me 

a free Trilobyte t-shirt after reading this FAQ! 

 

MEGA-KUDOS go to Alan De Smet for accepting the challenge to make a 

decent T7G ASCII art cover page for me!  All I can say is WoW! 

 

Hey, now you can read this from a WWW site!  Thanks to Dave [Rubicon] 

<DJH@wcl.bham.ac.uk> you can get the newest T7G Technical FAQ at: 

            http://wcl-rs.bham.ac.uk/GamesDomain/games.html 

Search under miscellaneous game FAQs. 

 

Kudos to Steve Hamm (hamm@ssdt-bluestein.sps.mot.com) for some info on 

the Pro Audio Spectrum and more info on the patches. Thanks to Nicolas 

Gauvin (nic@info.polymtl.ca) for updating me on the newest Universal 

VESA driver.  Thanks also go to Mike Olsson (renfield@cyberspace.com) 

for info on T7G Strategy Guide. 

 

 

                                Page 3  

 

 

T7G TECHNICAL FAQ                                    Gerard J. Pinzone 

Version 1.17 - November 29, 1994      INTERNET: gpinzone@ic.sunysb.edu 

 

     The Seventh Guest:  The Official Strategy Guide 

     By Rusel DeMaria 

     Created by DeMaria Studios for Prima Publishing, Rocklin, CA 

     ISBN: 1-55958-468-8 

     $19.95 

  

  

THINGS I NEED: 

-------------- 

  

I need info on running T7G with a Creative Labs AWE32!  The Miles 

drivers are available on Creative Labs FTP site:   I don't own an AWE, 

so I need input. 

  

  

T7G PATCHES: 

------------ 

  

1.24 - fixes a bunch of VESA rom identification bugs (usually with 

VESA TSRs), it lets you run S3 video cards in MCGA modes, fixes IRQ 10 

problems with Tandy MPC setups, and it also cured the Sound Buffer 

failures most people were getting.  You get this in the latest T7G 

packages labeled version 1.1T (see page 9 for more info). 

  

1.30 - fixes some S3 chip problems and allowes T7G to run under less 

conventional memory.  It also was reported that this version runs a 

little slower, so I usually don't recommend it unless you have a S3 

chip video card. 

  

T7GFIX3.ZIP - located on ftp.cdrom.com, has sound drivers for just 

about EVERY sound card out there.  Because T7G uses the Miles drivers, 

you can have support for your sound card by getting the proper .ADV 

file and adding it to the list.  The PAS drivers are now included and 

reportedly work well; however, you might want to try an 8-bit IRQ and 

DMA if you have problems.  There is also support for the Microsoft 

Sound System, Aria, and the Gravis Ultrasound files are there.  I 

believe they put version 1.02 of ULTRAMID.EXE in there.  I suggest you 

get 1.11 from archive.epas.utoronto.ca in the pub/pc/ultrasound 

directory (see page 6 for GUS installation instructions).  If your 

sound card still isn't listed, you can try to get an .ADV file from 

another game that uses miles drivers!  Do not get it from protected 

mode games (like Privateer) since the .ADV files have been modified.  

Just select Sound Blaster (for example) as your sound card in T7G's 

config menu and then copy over the existing Sound Blaster .ADV files.  

I believe the AWE32 has Miles drivers up on some ftp site.  I haven't 

tried them though. 

  

Ian Abbott <ch01ia@surrey.ac.uk> sends this information: 

  

     Hi, saw the FAQ, and just thought I'd let you know that the 

     most recent edition of the V.EXE Groovie Player currently on 

     release is v1.31, which is supplied, along with new VESA 

     drivers and the Miles sound drivers, on a T7G Disk Two v2.0b 

     beta-release CD-ROM (also contains the T7GFIX3.ZIP files 

     plus a CD-Audio player). 

 

                                Page 4  

 

 

T7G TECHNICAL FAQ                                    Gerard J. Pinzone 

Version 1.17 - November 29, 1994      INTERNET: gpinzone@ic.sunysb.edu 

 

  

     No ideas on how to obtain the new player otherwise - appar- 

     ently it fixes the S3 1% of optimum performance in install 

     and only requires 400k of RAM. I got my disk from Virgin 

     Interactive (Europe) through the post as a registered cus- 

     tomer with 'deepest apologies' from Trilobyte and Virgin for 

     the year's delay in the update CD-ROM. The 2.0beta disk 

     replaces disk 2 of the original set (minus audio sound- 

     track). 

  

BTW, if you have a Trident video card and you have mouse trouble with 

the microscope puzzle, you have a bad VESA driver; use UNIVBE50.ZIP. 

If you have a Diamond Viper, you need the 1.24 fix and at least 

version 1.02 of VPRMODE (just type VPRMODE VESA) from Diamond.  XGA 

and XGA-2 do not work!  Virgin has NO plans for supporting it in the 

future.  My only possible recommendation is try BOTH 1.24 and 1.30 

only if a new VESA driver happens to come out, otherwise you are out 

of luck!   Thanks to: nbond@rockdal.aud.alcatel.com, if you have a 

Diamond Stealth 24 ISA card will run VERY slowly in the SVGA mode.  

However the UNIVESA driver effective for this card as well.  "Cleared 

all video problems right up".  

  

From Mark de Wit <935307de@udcf.gla.ac.uk>:  The way to fix the static 

problem (at least it works for the 5428 Cirrus Logic chipset), is to 

use the Paradise VESA driver on disk 2.  Load this first, and the 

static goes away.  Alternatively, there is a fix on cirrus' ftp site:  

ftp.cirrus.com.  The problem is caused by a faulty BIOS.  The cirrus 

fix is a BIOS replacement TSR.  Warning: it's 30KB big!!!!! 

  

I just tested the new line of Tseng Labs W32 accelerator cards with 

T7G.  I bought the Hercules Dynamite Pro VLB, and it scores MAJOR 

speed in DOS!  It's super fast in Windows too!  It doesn't need any 

VESA TSR programs, and it's also ET4000 compatible.  It's a little 

pricey right now, but hopefully it will become more affordable. 

  

   

TROUBLE-SHOOTING TIPS: 

---------------------- 

  

First of all, if you have trouble, get the 1.24 patch on the bbs or 

via ftp on ftp.cdrom.com.  In fact, even if you *aren't* having 

trouble, get it.  It's very good.  Even a perfect setup could get a 

"Sound Buffer Failure" once in a blue moon.  Make sure you do a "V ?" 

to see if you already have this version. 

  

1) Check your VESA driver.  It is probably the cause.  If the one on 

CD Disc 2 of T7G doesn't work for you, get the most up to date one 

from your video card manufacturer.  If you have the "Fred and Ethel" 

video card, and you can't find their BBS, try getting the latest copy 

of VPIC; it has lots an lots of VESA tsr programs.  If all else fails, 

try UNIVBE50.ZIP.  It's on Virgin's BBS and godzilla.cgl.rmit.oz.au in 

the "kjb" directory.   

  

2) Check your DMAs and IRQs for conflicts.  If you have a Sound 

Blaster or compatible, and if IRQ 5 is free, use it.  The older SB 

 

                                Page 5  

 

 

T7G TECHNICAL FAQ                                    Gerard J. Pinzone 

Version 1.17 - November 29, 1994      INTERNET: gpinzone@ic.sunysb.edu 

 

packages set the default IRQ to 7 which is shared by the printer.  

Some I/O cards may cause spurious calls to the printer port.  All new 

packages of the SB, SB Pro and SB Pro 16 should be set to IRQ 5 by 

default.  Also, if you have a Microsoft compatible mouse, use the REAL 

microsoft driver supplied with Windows 3.1x or MS-DOS 6.x.  Use 

version 7.04 or later.  This is a good idea in general. 

  

3) Make a boot disk and get rid of un-needed TSRs.  DO NOT use a CDROM 

cache like Smart Drive 5.0, CD Speedway, Norton Speedcache Plus or 

Lightning CD!  They are great for other CD games, but not this one! 

  

4) YES, your Gravis Ultrasound will work!  The file T7GFIX3.ZIP on 

archive.epas.utoronto.ca will contain the necessary ULTRAMID files 

needed to emulate General MIDI and digitized sounds.  If you can't get 

this file, GUS0042.ZIP is the necessary add-on for T7G.  (it contains 

a new Ultramid version along with other updates to the 3.53 disks)  

Here's a short synopsis on how to do it: 

     a) Install at least ver. 1.24 of T7G. 

     b) Set it up for General Midi for music and Sound Blaster for 

        sound. 

     c) Copy the GF1MIDI.ADV and the GF1DIGI.ADV files to your /ID/T7G 

        directory. 

     d) Edit the GROOVIE.INI file and change the .ADV file listed 

        under [General Midi] to the GF1MIDI.ADV instead.  Do accord- 

        ingly with the soundblaster line and GF1DIGI.ADV. 

     e) Load Ultramid and then start T7G.  Run it with /M80 parameter 

        so the music doesn't overpower the digitized speech.  Do NOT 

        add the -C parameter!  T7G CAN DO PATCH CACHING!!! (Whee!) 

     f) If your GUS is set to a 16-bit DMA channel, you might need to 

        increase the DMA buffers in your memory manager (see #6 on 

        page 7). 

     g) Since T7G allows patch caching, you might wanna load a disk 

        cache program like Smartdrive to quickly get the patches off 

        the hard drive.  Again, do not cache the CD-ROM, it's point- 

        less for this game. 

 

5) I got a message from greger@glas.apc.org (Jens Gregersen) about the 

Sound Blaster AWE32: 

     I happen to own an AWE32 and I have the Miles drivers.  They work 

     without any problems. I got them from Creative's FTP site at 

     ftp.creaf.com; look for AWE32A.EXE in the pub/creative/files/awe 

     directory.[1] 

I would assume you would have to copy them into the /ID/T7G directory 

and edit the GROOVIE.INI file like the GUS.  Set it up originally as 

General Midi and SB for audio. 

  

5) If you have a Cirrus Logic Local Bus video, use the newest VESA TSR 

if you get static.  If you have clicking, turn on "video cacheable" in 

your BIOS.  Otherwise, you don't need a VESA tsr for these cards.  

(Whee!) 

  

 

 

     [1]I personally haven't tested them.  I'd like a message 

confirming that these work with T7G and the sound is fine. 

 

                                Page 6  

 

 

T7G TECHNICAL FAQ                                    Gerard J. Pinzone 

Version 1.17 - November 29, 1994      INTERNET: gpinzone@ic.sunysb.edu 

 

6) Try increasing the DMA buffers in your memory manager (QEMM, 

EMM386, 386MAX).  For QEMM, add DMA=256 to your QEMM386.SYS line in 

the CONFIG.SYS.  For EMM386.EXE, use D=256.  There should be something 

similar for Netroom and 386MAX; refer to your memory manager's manual.  

(This helped me when I got garbage on the screen when I put my GUS to 

DMA 7). 

  

7) RTFM!  Yes, read the f***ing manual.  There are directions in there 

to install the game.  Don't complain to anyone that your game doesn't 

work when you didn't even know you had to run a VESA driver! 

  

8) a. Your MSCDEX.EXE buffers should be set to at least 20 (i.e. 

/M:20).  Failure to do so might result in *choppy speech*.  You can 

load them into expanded memory with the /E switch; (I found you can 

leave the /E switch there even if you aren't using EMS, i.e. NOEMS in 

the EMM386.EXE line; the buffers will still get loaded high with mem- 

maker).  If you own a Mitsumi CD-ROM drive, set the MTMCDE.SYS 

(MTMCDAE.SYS for double-spin) buffers in your CONFIG.SYS first since 

they are much more important!  You can load them into extended memory 

with the /X switch. 

  

   b. If you still use DOS 5.0 (yeah!), you might wanna try getting 

version 2.22 of MSCDEX.  According to the Norton Speedcache manual, 

there are semi-bogus copies of version 2.21 out there.  You can get a 

copy of 2.22 from DOS 6.0.  BTW, if upgrading to DOS 6.0, you MUST use 

version 2.22!  Just change your line in the AUTOEXEC.BAT to look for 

MSCDEX in the DOS directory.  If you don't ALL cd rom operations will 

cease to work.  DOS 6.2 comes with and uses version 2.23 only! 

  

9) Alright, you wanted it, you got it, USE STEALTH!  See if I care....  

Ok, just kidding.  Try removing Stealth, at least temporarily, to see 

if it is causing some kind of conflict.  Other people do say their 

machines run T7G fine with it, but it's really dependent on each 

manufacturer's motherboard and BIOS.  Most of the time its gains are 

negligible; some times it *can* be a Godsend, but for the unlucky few, 

it can also seem to be hell-spawn.  It depends on your computer and 

configuration.  Removing Stealth is a big tech support tip; use it!  

Also, if you are still using QEMM 6 (NOT VERSION 7.0x!), exclude 

C000-C7FF since there was a bug with VESA bios'.  

  

10) The Sound Blaster 16 volume problem fix has been confirmed by 

Shahen Petrosian (shahen@prodnet.la.locus.com).  The problem with the 

volume levels of the music and digital audio is due to the 

AIL/DigiPack sound card drivers.  rjt@crosfield.co.uk (Bob Tidey) 

writes: 

     I had a similar problem in that I was unhappy with the relative 

     volume of the voice to the music.  I found the driver re-initial- 

     ize the volume when it starts up so using SB16SET is of no use.  

     To get around this I patched the driver on mine to stop the init. 

     The driver being used was SBPDIG.ADV.  At offset 49C in this 

     driver (59C if examined with debug) there was an OUT instruction 

     (hex EE) which was resetting the volume.  I replaced this with a 

     NOP (hex 90) and could then preset the volume with SB16SET before 

     starting the game. 

 

 

                                Page 7  

 

 

T7G TECHNICAL FAQ                                    Gerard J. Pinzone 

Version 1.17 - November 29, 1994      INTERNET: gpinzone@ic.sunysb.edu 

 

     If your driver is different then the code may be at a different 

     address.  If so I could give info on the surrounding instructions 

     to help find the offending sequence.[2] 

  

11) This is a longshot, but try using SUPERCDX.EXE; it's a MSCDEX 

replacement.  It is primarily designed to run multiple CD ROM drives 

in a machine, however, it boasts a speed improvement over MSCDEX.  It 

did make a small improvement when a friend of mine tried to run T7G 

with a Sony CDU-535.  I don't know where to get it on the Internet.  

The people who make it have a BBS: (512) 326-2754, if anyone gets a 

new copy of this, please post it on ftp.cdrom.com and let me know. 

  

12) pray. 

  

  

S3 CHIP INFO: 

------------- 

  

As far as S3 chip video cards are concerned....just about ALL of the 

older ones will not work properly in SVGA.  You will have to get at 

least version 1.30 of the patch to get SVGA.  I have heard from many 

people that some of the NEWER Vesa Local Bus S3 cards work perfectly 

with T7G.  If you do not have VLB and want a fast video card, I 

strongly recommend the Genoa 8500.  It's a Cirrus Logic card, build in 

VESA bios (no TSR needed), extremely inexpensive, and is one of the 

fastest non-local bus DOS accelerators on the market! 

  

Here is some more insightful info about S3 chips from Shawn 

stleaf@fsh.mtu.edu (Leaf): 

First, I've got an Actix GE32 which is a 1 meg ISA-bus S3-86c801 

graphics accelerator.  I've found that the 801 is very close to Tseng 

ET4000 when it comes to SVGA graphics.  The 7th Guest worked perfectly 

after using a UniVesa driver (flicker before...the built in VESA 

didn't support page flipping).  (Oh, this card [ISA, mind you] gets 

13M WinMarks on a 386/40.) 

  

The S3-86c805 is supposedly identical to the '801 except that it is 

for VL bus.  These two have fantastic SVGA performance.  The '911 and 

'924 are the two that are infamous for crummy SVGA support.  The '928 

is supposedly the same as the '805 except it uses VRAM instead of 

DRAM.  Hopefully that helps clarify the S3's.  (BTW, the '801 and '805 

have been out for more than a year and by now represent the bulk the 

S3 cards--especially since they're very cost effective.) 

  

Some more S3 information from Tri Tran: tran@f18sun5.nwc.navy.mil  

I just wanted to share my experience with the Diamond Stealth Pro VLB 

card and T7G game.  I recently found out the reason why I have been 

having lock-up problems with this game.  It was because of an old 

buggy BIOS that I use to have on the card.  But once I got an update 

from Diamond, the problem disapeared.  So if you have this card and 

 

 

     [2]If other games (like Seal Team, etc.) that use these drivers 

have the same problem, they can be corrected by this technique as 

well. 

 

                                Page 8  

 

 

T7G TECHNICAL FAQ                                    Gerard J. Pinzone 

Version 1.17 - November 29, 1994      INTERNET: gpinzone@ic.sunysb.edu 

 

don't have the latest BIOS version, I suggest you call Diamond and get 

the latest free update ASAP.  The funny thing about this was that it 

use to work for a week or so when I first got the game.  Then one day, 

it just crashed and I have never got it to work again until I recently 

got the BIOS update.  I've tried everything from getting the latest 

patch for the game (t7gfix3.zip) to booting clean without loading my 

too many TSRs.  Hope this is of some good to someone else. 

  

tjioet@Maestro.com writes: 

This is just a brief letter to tell you that in some cases T7G will 

work in SVGA mode with cards utilizing S3 based cards.  In my case, I 

have a very old Diamond Stealth VRAM card utilizing  the S3 924 chip 

with BUILT IN VESA.  At first T7G would lock up occasionally.  But if 

one manages to free up every last K of memory - to about 620K of 

conventional memory, the game will play - albeit at a very flickery, 

and slow pace.  However, in certain scenes - particularly those 

requiring much animation, the sound will cut-out briefly from time to 

time until the animation catches up.  Still, it's a great thing to 

watch just the ending in SVGA at least once. 

To give you some idea of how slow the S3 cards really are in DOS, T7G 

setup reports this card as being "less than 1% of optimal." Lastly, I 

didn't even need the updates from the BBS even though I have version 

1.1T of the game[3] (There was an addendum to the original manual on a 

seperate piece of paper, and on the top of it, it says: "The 7th Guest 

- Version 1.1T Release Notes") to use the S3 in SVGA mode.  And 

indeed, the update does slow the game down slightly.[4] 

  

  

OS/2 INFO: 

---------- 

  

ja55236@sumter.cso.uiuc.edu writes: 

  

Here are my settings for T7G under os2 2.99 Performance Beta: 

  

Audio_Adapter_Sharing           Required 

DOS_AUTOEXEC                    AUTOGEST.BAT 

DOS_BACKGROUND_EXECUTION        OFF 

DOS_BREAK                       OFF 

DOS_DEVICE       

DOS_FCBS                        16 

DOS_FCBS_KEEP                   8 

DOS_FILES                       20 

DOS_HIGH                        ON 

DOS_LASTDRIVE                   F (MY CDROM DRIVE) 

DOS_RMSIZE                      640 

 

 

     [3]I've seen this "new" version of T7G.  You get verison 1.24 of 

V.EXE with some notes about the changes in conventional memory, for 

example, from the original version. 

 

     [4]You shouldn't get a slow down with this version.  Try a 

version 1.30 of V.EXE and/or a new VESA driver. 

 

                                Page 9  

 

 

T7G TECHNICAL FAQ                                    Gerard J. Pinzone 

Version 1.17 - November 29, 1994      INTERNET: gpinzone@ic.sunysb.edu 

 

DOS_SHELL                       nctuccca.edu.tw 

(SORRY BAD MAILER PROGRAM) 

DOS_SHELL                       nctuccca.edu.tw 

  

  

MISC INFO: 

---------- 

  

Here are two suggestions by Virgin BBS callers: 

If you have a Sony CDU31A CD-ROM, read this: 

"At first I had trouble with the audio quality during the animated 

sequences of the game.  However, I found a way to make the CD work a 

little faster.  By adding /m:I with the undocumented /o:32 switch for 

the sony SLCD.SYS driver the audio quality during animated sequences 

is now perfect.  Also using /m:d and /o:32 doesn't improve the perfor- 

mance on my system but may on someonelse's.  I hope this helps people 

that are having performance problems with the CDU31A."[5] 

  

To all users of Creative's double speed/Omni CD: 

"The driver that shipped with Omni CD has been updated.  The newer 

version corrects many problems.  If you're having problems with T7G 

audio skipping with this CD, then download the driver from Creative 

Labs.  A lot of users have said this fixes it.  Their BBS number is 

405 742-6660." 

 

Steve Hall <steve.hall@picsdg01.pics.com> writes: 

I kept getting "Memory Error" after the initial greeting screens 

finally figured out that I was out of environment space (forgot 

to put a "/" in front of the "E:" switch in my SHELL statement. 

  

  

BATCH FILE: 

----------- 

  

Here is a batch file I made up for T7G.  I'm using C: for the hard 

drive and D: for the CD ROM drive; if it differs for you, just change 

them accordingly.  It will check if the 7th Guest disc is in the drive 

and put you back to the root directory when you exit the game.  I put 

in the Smartdrive lines in to disable caching to the cd rom drive only 

while you use T7G: 

  

- - - - - - - - - - - - -      SAW HERE       - - - - - - - - - - - -  

@ECHO OFF 

if exist D:\T7G\GAMWAV.GJD goto start 

echo THE 7th GUEST disc not in drive! 

goto end 

  

:start 

C: 

cd \id\t7g 

 

 

     [5] The /m:i and /m:d switches are for polling and DMA transfer 

modes respectively.  Please refer to your manual and I/O board jumper 

settings to make sure you have a DMA channel correctly selected. 

 

                                Page 10  

 

 

T7G TECHNICAL FAQ                                    Gerard J. Pinzone 

Version 1.17 - November 29, 1994      INTERNET: gpinzone@ic.sunysb.edu 

 

smartdrv D- 

v ! 

smartdrv D+ 

cd \ 

:end 

- - - - - - - - - - - - -      SAW HERE       - - - - - - - - - - - -  

  

  

YOU-GOT-ME'S: 

------------- 

  

I'm adding this section for little quirks that are either totally 

unexplainable or just weird! 

  

1) If you have a GUS, no matter which version of ultramid you use, 

there is ONE part in the game, the intro, where the line spoken is 

"...and the children started dying."  The word "started" on my machine 

is said twice.  This does not occur in the demo. 

  

****** UPDATE ******     ****** UPDATE ******     ****** UPDATE ****** 

  

Well, I kinda solved this one.  When I upgraded to a DX2-66MHz and a 

Mitsumi Double spin from my DX-33MHz and Mitsumi Single-spin, the 

problem went away.  Since I upgraded both at the same time, I don't 

know which change did it.  I suspect it was the new CD-ROM drive.  The 

old Mitsumi would lose its "grip" of the CD ROM upon a quick access.  

(I noticed little "burps" in the animation playing Dragon's Lair with 

my ReelMagic, but that's another FAQ ;-) 

  

2) If you see one frame of video with a messed up pallete occasion- 

ally, it's normal.  I believe there are a few places around the house 

where you can re-create this (the card puzzle, leave (turn) to the 

left.) 

  

3) If you look closely enough, you might notice a bit of redness 

around eye and hand icons; from what I'm told, it's normal. 

  

4) Oh yeah, it's a DARK game...turn up the brightness/contrast and 

deal with it! ;-) 

  

  

IN CONCLUSION... 

---------------- 

  

I am not a SYSOP, nor do I work for Virgin.  This FAQ will solve 95% 

of the problems.  If you have a fix for a problem that isn't obvious, 

and isn't mentioned here, please e-mail me a reply; don't send me 

private e-mail on the BBS, it's too expensive for me to call anymore. 

  

If you have Internet access, you can get the 1.24 and 1.30 fix from 

wuarchive.wustl.edu or ftp.cdrom.com.  Please don't send me e-mail 

asking me how to ftp.  Ask your net administrator.  If you want to 

send me mail on the internet: al885@cleveland.freenet.edu.  People on 

Compuserve and Fidonet can also reach me this way, ask your local 

SYSOP for more information.  Remember, I am NOT Virgin's tech support, 

 

                                Page 11  

 

 

T7G TECHNICAL FAQ                                    Gerard J. Pinzone 

Version 1.17 - November 29, 1994      INTERNET: gpinzone@ic.sunysb.edu 

 

however, I believe this game IS good and 95% of the problems are with 

setup and inferior hardware, and not bad programming!  I just wish it 

was a little easier to get answers.  NOBODY should be deprived of 

playing this game because of a little 5k TSR! 

  

Can't wait for 11th Hour!  See you at Stauf's house! 

  

Have fun! 

  

                              Gerard J. Pinzone 

                              King of all Tech Support 

  

P.S. Just use "finger -l gpinzone@engws1.ic.sunysb.edu" or use WWW 

software to reach http://wcl-rs.bham.ac.uk/GamesDomain/games.html to 

get the latest copy of T7G Technical FAQ!  Also, if anyone has ANY 

information on running T7G via OS/2, lemme know; this question always 

comes up. 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

                                Page 12 


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