Star Trek: Reins of Power

 Article 74841 of rec.arts.startrek:

Path: ariel.unm.edu!cs.umn.edu!spool.mu.edu!uwm.edu!lll-winken!sun-barr!newstop!exodus!twitterpater.Eng.Sun.COM!koreth

From: koreth@twitterpater.Eng.Sun.COM (Steven Grimm)

Newsgroups: rec.arts.startrek

Subject: "Reins of Power" part 1 of 3

Message-ID: <12037@exodus.Eng.Sun.COM>

Date: 23 Apr 91 01:31:29 GMT

Article-I.D.: exodus.12037

Sender: news@exodus.Eng.Sun.COM

Reply-To: koreth@twitterpater.Eng.Sun.COM (Steven Grimm)

Organization: Sun Microsystems, Inc.  Mt. View, Ca.

Lines: 1302


This is a script I submitted to Paramount last year.  For reasons which'll

be obvious soon, they couldn't use it or even adapt the basic story.  People

have been asking what scripts look like; I thought I'd post this as an

example.  I followed the same format as a couple of TNG scripts I bought at

a convention.


One caveat: There is too much stage direction in the script.  That means I

describe how the characters move around the room as they talk, etc.  That

sort of thing should really be left up to the director.


I've included the cast list, set list, and such at the beginning so people

can see what those look like as well.  I'll post part 2 shortly, along with

some more comments about some things that are wrong with the script as it

stands now.


My thanks to the people who read and commented on this while I was writing

it, by the way.  You were absolutely indispensible.


If you don't see "STAR TREK: THE NEXT GENERATION" at the top of the title

page, your newsreader doesn't understand underlining, and you'll need to

remove all instances of "_^H" (that's underline backspace) from the file

to view it.


---

Steven Grimm  koreth@ebay.sun.com   Moderator, comp.{sources,binaries}.atari.st

"We must be brave, and not let them know how frightened we really are."

                 -- OPEN LOOK Graphical User Interface Functional Specification


--- Cut here if you want to print it out. ---






                           _ S_ T_ A_ R _ T_ R_ E_ K: _ T_ H_ E _ N_ E_ X_ T _ G_ E_ N_ E_ R_ A_ T_ I_ O_ N






                                  "Reins Of Power"







                                     Written by


                                    Steven Grimm






                                      Story by


                                    Steven Grimm

                                         and

                                    Michael Wolf






















           Copyright 1990, Steven Grimm



















           STAR TREK: "Reins Of Power" - 6/12/90 - CAST




                           _ S_ T_ A_ R _ T_ R_ E_ K: _ T_ H_ E _ N_ E_ X_ T _ G_ E_ N_ E_ R_ A_ T_ I_ O_ N


                                  "Reins Of Power"


                                        _ C_ A_ S_ T



           PICARD                              _ A_ m_ a_ i_ a_ n_ s


           RIKER                               FLIGHT CONTROLLER


           DATA                                SONRI


           TROI


           BEVERLY                             _ D_ u_ l_ i_ a_ n_ s


           GEORDI                              TARGOFF


           WORF                                TRODIN


           WESLEY


           O'BRIEN                             _ T_ r_ a_ h_ n_ s


                                               ALLEA


           COMPUTER VOICE                      URA


           HELMSMAN                            YANNA



           _ N_ O_ N-_ S_ P_ E_ A_ K_ I_ N_ G


           SECURITY GUARDS


           DULIAN BODYGUARDS


           TRAHN SOLDIERS


           VARIOUS AMAIANS


           VARIOUS ENTERPRISE CREW


           VARIOUS DULIANS


           VARIOUS TRAHN CIVILIANS
















           STAR TREK: "Reins Of Power" - 6/12/90 - SETS



                           _ S_ T_ A_ R _ T_ R_ E_ K: _ T_ H_ E _ N_ E_ X_ T _ G_ E_ N_ E_ R_ A_ T_ I_ O_ N


                                  "Reins Of Power"


                                        _ S_ E_ T_ S



           _ I_ N_ T_ E_ R_ I_ O_ R_ S                                _ E_ X_ T_ E_ R_ I_ O_ R_ S


           USS ENTERPRISE                           USS ENTERPRISE

                   BRIDGE

                   POKER ROOM                       SHUTTLECRAFT

                   SICKBAY

                           BEVERLY'S OFFICE         STARSEEKER

                   CORRIDOR

                   MAIN SHUTTLE BAY

                   DEBRIEFING ROOM

                   CRUSHER QUARTERS


           AMAI TWO

                   SPACE CONTROL

                   DORMITORY LOBBY

                   DORMITORY HALLWAY

                   DORMITORY BEDROOM

                   SONRI'S ROOM


           SHUTTLECRAFT


           STARSEEKER

                   LANDING BAY

                   CORRIDOR

                   PRISON CELL

                   HIDEOUT

                   LARGE CORRIDOR (WITH BULKHEAD)

                   CONTROL ROOM





























           STAR TREK: "Reins Of Power" - 6/12/90 - PRONUNCIATION



                           _ S_ T_ A_ R _ T_ R_ E_ K: _ T_ H_ E _ N_ E_ X_ T _ G_ E_ N_ E_ R_ A_ T_ I_ O_ N


                                  "Reins Of Power"


                                 _ P_ R_ O_ N_ U_ N_ C_ I_ A_ T_ I_ O_ N _ G_ U_ I_ D_ E



                                              uh-MY

                                              uh-MY-in

                                              SAWN-tok

                                              sawn-REE

                                              BUSS-erd

                                              DOO-ly-in

                                              TRAWN

                                              TROE-din

                                              ale-LEE-uh

                                              OOH-ruh












































         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - TEASER        1.



                          _ S_ T_ A_ R _ T_ R_ E_ K: _ T_ H_ E _ N_ E_ X_ T _ G_ E_ N_ E_ R_ A_ T_ I_ O_ N


                                 "Reins Of Power"


                                      _ T_ E_ A_ S_ E_ R


         FADE IN:



         INT.  POKER ROOM


         DATA, GEORDI, TROI, RIKER, WORF, and O'BRIEN are playing poker.

         Data has his usual visor on.  Riker, O'Brien and Worf hardly have

         any chips left.


         Data lays down a full house.


                                    DATA

                        (doing an impression)

                   Read 'em and weep, suckers.


         The others groan.  Data rakes in the chips.


                                  O'BRIEN

                        (grumbling, but in jest)

                   Are you people sure you're not

                   cheating?


         The others look at him like he's nuts.


                                  O'BRIEN

                        (jokingly)

                   Well, half the people at this table

                   could do it if they wanted to.  I

                   mean, Data's eyes are fast enough to

                   keep track of all the cards...


         Data isn't offended by this -- he's more confused than anything

         else.  Riker decides to join in.


                                   RIKER

                        (grinning)

                   And Counselor -- no poker face is

                   straight enough for you.


         Troi makes a face at Riker -- she knows he's kidding.


                                    WORF

                        (maybe joking; who can

                        tell?)

                   Geordi can see through the cards.


                                   GEORDI

                   You're just jealous 'cause lady luck's

                   visiting our side of the table for

                                   (MORE)








         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - TEASER        2.



                                  GEORDI (Cont'd)

                   once.


                                   RIKER

                        (to O'Brien)

                   Visiting?


                                  O'BRIEN

                   I think she's moved in.


         Data is taking all this seriously.


                                    DATA

                   Chief O'Brien, it would not be

                   sporting of me to use any abilities

                   beyond those of the other players.

                   Why would I wish to do such a thing?


                                  O'BRIEN

                   It was only a joke...


         Wesley bursts into the room, excited.


                                   WESLEY

                   Geordi, I got 'em!  I didn't think I'd

                   be able to, but I did!  It's going to

                   be so great...


         The others are amused by Wesley's enthusiasm.


                                   GEORDI

                   Whoa.  Slow down, Wes.  What'd you

                   get?


                                   WESLEY

                        (it's like a meeting with

                        God)

                   Third-row seats at a lecture on warp

                   field dynamics by Doctor Sontok!


                                   GEORDI

                   THE Doctor Sontok?  He hasn't given a

                   talk in years.


                                   WESLEY

                   And hardly anyone knows about this

                   one.  A friend of mine at Amai Central

                   University got US a pair of reserved

                   spots.  That is, if you want to go.


                                   GEORDI

                   Want to go?  Of course I do!  When?

                   Where?











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - TEASER        3.



                                   WESLEY

                   It's in two days, on Amai Two.


                                   RIKER

                   Two days?  Wes, we can't spare the

                   time.  We have to get to Darga Four as

                   quickly as possible, and that means no

                   diversions.  We're thirty-six hours

                   away as it is.


                                    DATA

                   We will pass within shuttle range of

                   the Amai system in eight point six

                   hours.


                                   WESLEY

                   Well?  It'd be worth a shuttle trip.

                        (off Riker's look)

                   Uh, with the Captain's permission, of

                   course.



         INT.  BEVERLY'S OFFICE


         BEVERLY is seated, talking to Wesley, who's leaning against the

         doorway.


                                   WESLEY

                   OKAY, Mom.  I will.


                                  BEVERLY

                   And be sure to get enough sleep.  I

                   know how you get when there's

                   something interesting to do.


                                   WESLEY

                   Jeez, Mom, it's only a four-day

                   visit...


                                  BEVERLY

                   I know.  I'm sorry, Wes.  I remember

                   my mother doing this, too.  I told

                   myself I never would, but...


                                   WESLEY

                   It's okay.  But I REALLY have to go

                   now, or I think Geordi'll leave

                   without me!


                                  BEVERLY

                   Okay.  Goodbye.


         Wesley turns to leave.











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - TEASER        4.



                                   WESLEY

                   Bye, Mom.



         INT.  CORRIDOR OUTSIDE SICKBAY


         Geordi is waiting for Wesley.  The two start walking down the

         corridor.


                                   WESLEY

                   Mothers.  Is it just me, or are they

                   all like that?


                                   GEORDI

                   You've got it mild, Wes.  You don't

                   wanna KNOW how my mother used to hover

                   over me.



         INT.  MAIN SHUTTLE BAY


         Wesley and Geordi enter and head toward a large shuttlecraft, the

         "Cochrane," which is waiting.


                                   GEORDI

                   ...She smiles, looks him straight in

                   the eye, and says, "Just try THAT in

                   hyperspace!"


         Wesley bursts out laughing.  The two reach the shuttle and climb

         in.


                                   WESLEY

                   Where'd you hear THAT?


                                   GEORDI

                        (as the shuttle door closes)

                   From a couple of Vulcan

                   philosophers...


         The shuttlebay door opens, revealing the aft part of the

         Enterprise and stars receding at warp speed.



         INT.  SHUTTLECRAFT


         Geordi and Wesley are both seated at the controls.


                                 DATA (VO)

                        (filtered)

                   Shuttlecraft is cleared for departure.


                                   GEORDI

                        (working the controls)

                   Acknowledged.









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - TEASER        5.



         The interior of the shuttlecraft vibrates slightly as its engines

         come online and it lifts off the floor.


                                   GEORDI

                   Amai Two, here we come...



         EXT.  SPACE -- THE ENTERPRISE


         A close-up of the shuttle bay from outside.  The shuttle flies

         out.


         FADE OUT.


         END OF TEASER.

















































         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT ONE       6.



                                      _ A_ C_ T _ O_ N_ E

         FADE IN:



         EXT.  SPACE -- AMAI TWO


         The shuttlecraft flies toward the planet, entering the

         atmosphere.



         INT.  AMAI TWO -- SPACE CONTROL


         This is a room a lot like an airport control tower, from which

         incoming and outgoing space flights are directed.  There are lots

         of small screens, in front of which various AMAIANS are seated.

         Other than the screens, the room is white.


         Amaians are fragile, tall people with extremely fair skin.  They

         all wear the same type of white robe, simple yet elegant.


         One of the flight controllers is looking at a display showing

         data about the approaching Enterprise shuttlecraft, as well as a

         schematic of its flight path.  She hits a button on her screen.


                             FLIGHT CONTROLLER

                   Enterprise shuttle, this is Amai Two

                   space control.  You may land at pad

                   thirteen by two.  Please alter your

                   course to zero one three mark five for

                   descent.


                                WESLEY (VO)

                        (filtered)

                   Understood, Amai Two.  Adjusting

                   course.



         INT.  SHUTTLECRAFT


         Geordi is asleep in the passenger compartment; his visor is on

         his chest.  Wesley is at the controls; he hits some buttons.


                                   WESLEY

                   Geordi, we're almost there.  Wake up.


         Geordi awakens, barely.  He's still half-asleep.  He rubs his

         eyes and yawns, then puts on his visor and goes up to the

         copilot's chair.


                                   GEORDI

                   So Wes, you still haven't told me

                   about your friend.  How'd you two

                   meet?


         Wesley obviously likes Sonri more than he realizes.









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT ONE       7.



                                   WESLEY

                   Sonri?  We met on the physics net.

                   She's studying warp propulsion.  Right

                   now, she's just at Amai Central

                   University, but she wants to go to the

                   Daystrom Institute later on, if

                   they'll accept her.


                                   GEORDI

                   That's quite a leap.  Amai Central

                   isn't exactly known for its physics

                   program.  I didn't even know it HAD

                   one.


                                   WESLEY

                   Not really.  I mean, Amai Two isn't

                   exactly the most advanced place in the

                   Federation.  They're only a member

                   'cause the Klingons attacked them...


                                   GEORDI

                   That's not a very nice thing to say

                   about your friend's home planet.


                                   WESLEY

                   She sure doesn't want to be there.

                   But she can't leave until she's

                   twenty-two.


                                   GEORDI

                   Why not?  The Daystrom Institute would

                   send a ship...


                                   WESLEY

                   Nobody's allowed to leave until

                   they're married and have kids, and the

                   marriage age is twenty-one.  It's a

                   pretty dumb law.


                                   GEORDI

                   I don't know -- you've gotta look at

                   their culture to know if it makes any

                   sense for them.


                                   WESLEY

                   If you say so.



         EXT.  SPACE -- THE SHUTTLECRAFT


         Descending toward the planet.



         INT.  DORMITORY LOBBY










         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT ONE       8.



         This is the lobby of a University dormitory, with white walls,

         floor, and furniture.  There are a couple of Amaians working

         here.  One is painting a picture, a spectacular sunset over a

         desert.  The other is playing beautiful, melodic music on a

         strange-looking stringed instrument; we hear the music in the

         background.  A third Amaian, SONRI, a plain-faced girl about

         Wesley's age with long red hair and lots of freckles, is sitting

         down, waiting for Geordi and Wesley.  She stands when they

         arrive, suitcases in hand.


                                   SONRI

                   Wesley.  It's good to finally see you

                   in person.


         Sonri holds out her left hand, fingers straight and palm

         vertical.  Wesley holds out his left hand the same way and

         presses his palm against Sonri's.  He is a bit tongue-tied.


                                   WESLEY

                   Hi.  Uh, Sonri, this is Geordi

                   LaForge.


                                   SONRI

                   Wesley's told me a lot about you,

                   Commander.  It's an honor to meet such

                   a great mind.


         Wesley is embarrassed by that, but tries to hide it.  Sonri holds

         out her left hand to Geordi, who returns the unfamiliar hand

         greeting.


                                   GEORDI

                   Well, I don't know about THAT.  But

                   it's good to meet you, too.  Call me

                   Geordi.


                                   SONRI

                        (smiles)

                   Come on.  I'll take you to your rooms.


         Sonri turns and heads for the stairs across the room from the

         entrance.



         INT.  DORMITORY HALLWAY


         A white hallway with a white tile floor, and doors (with white

         doorknobs) at even intervals.  There are light grey room

         "numbers" -- actually polygons representing the numbers -- on the

         doors.  The three are walking down the hallway.


                                   SONRI

                   You're lucky you're with Starfleet.

                   The University usually doesn't let

                   visitors stay in the dorms.









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT ONE       9.



                                   GEORDI

                   What made Doctor Sontok decide to give

                   his talk HERE?


                                   SONRI

                        (sheepishly)

                   I did, actually.  I heard he collected

                   transitionist artwork.  I know a girl

                   who's one of the best transitionists

                   in the Federation.  So, I offered to

                   help her study for a science test.

                        (stops next to a door)

                   Here's your room, Commander.  Wesley

                   is next door, and my room is six doors

                   down.


                                   GEORDI

                   Okay.  I'll join you two in a few

                   minutes.


                                   WESLEY

                   Um, Sonri and I have a lot of things

                   to talk about.  I don't mean you're

                   not...


                                   GEORDI

                   It's okay, Wes.  I understand.  Sonri,

                   can I look around the University after

                   I unpack?


                                   SONRI

                   Of course.  Just ask anyone if you get

                   lost.  This dormitory is Imagination

                   House.


         Geordi nods.  He turns the doorknob -- none of the doors have

         locks -- and enters the room.  It's all white, of course.  Wesley

         and Sonri continue down the hallway as Geordi shuts the door

         behind him.  They reach Wesley's room.


                                   SONRI

                   And here's your room.


                                   WESLEY

                   Great.  Come on in...


         Wesley opens the door, revealing a room identical to Geordi's.



         INT.  DORMITORY BEDROOM


         Wesley and Sonri enter.  Wes sets his suitcase down on the bed,

         then sits next to it.  Sonri sits across from him, next to a

         desk.  She pushes the door closed.










         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT ONE      10.



                                   WESLEY

                   Sonri, why is this place so... so...

                   WHITE?


                                   SONRI

                   White is the simplicity over which

                   individuals express their souls.


                                   WESLEY

                   Huh?


                                   SONRI

                        (laughs)

                   Sorry.  Must be the artistic

                   philosophy classes.  What I mean is,

                   you're free to color your personal

                   space any way you like.  I have a

                   bunch of space pictures on my walls.


                                   WESLEY

                        (shaking his head)

                   Hmm.  I can see why you want to leave.

                   This place is great for an artist, but

                   I can't imagine trying to be an

                   engineer here.


                                   SONRI

                        (nods, then, somber:)

                   It seems like nobody here understands

                   me.  And I sure don't understand them.

                   I'm practically tone deaf, I can't

                   draw at all, and I think most

                   philosophy is pretty silly.

                        (frustrated)

                   I want to get out of here!


                                   WESLEY

                   I'd offer to bring you back with me,

                   but the Captain would just take you

                   home again and lecture me.

                        (mimicing Picard)

                   "Ensign Crusher, Starfleet regulations

                   strictly prohibit the transfer of

                   unauthorized personnel."


                                   SONRI

                        (giggles)

                   From what you've said, though, he

                   sounds like a wise man.


                                   WESLEY

                   Yeah, he's a great captain.  I sure

                   couldn't do his job half as well as he

                   does.  But he can be a bit of a pain

                   sometimes.









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT ONE      11.



                                   SONRI

                   Perfection is rare, Wesley.


                                   WESLEY

                   Yeah...  So, what about the surprise

                   you said you had for me?


         Sonri stands and motions with her finger -- come here...



         INT.  DORMITORY CORRIDOR, OUTSIDE SONRI'S ROOM


         We see Geordi knocking on Wesley's door.  Nobody answers, so he

         starts walking down the hall toward Sonri's room.  As he walks,

         we hear what's going on behind the door.


                                 SONRI (VO)

                        (muffled)

                   No.  Put your hand THERE.


                                WESLEY (VO)

                        (muffled)

                   Oh!  That's great!  You're pretty good

                   at this.


                                 SONRI (VO)

                        (muffled)

                   I get a lot of practice around here.


                                WESLEY (VO)

                        (muffled)

                   I try to do it on the holodeck at

                   least once a day, but there's only so

                   much a computer can do for you.


         Geordi arrives at the door, unaware of what's going on.  He

         knocks.  The door opens immediately, revealing Wesley and

         Sonri... at a computer terminal on Sonri's desk, manipulating a

         warp field diagram.



         INT.  SONRI'S ROOM


         The walls here are covered with beautiful spacescapes.  It's like

         standing on the observation deck on the Enterprise.


                                   WESLEY

                   Hi, Geordi...  Hey, take a look at

                   what Sonri and I did.  It's an

                   inverted...


                                   GEORDI

                   There's no time, Wes.  I just got a

                   call from Amai Space Control.  We're

                   needed there.









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT ONE      12.



                                   WESLEY

                        (glances at Sonri)

                   What about the lecture?


                                   GEORDI

                   We may have to miss some of it.


                                   WESLEY

                        (to Sonri)

                   Can you record it?  I have to go...


                                   SONRI

                        (unhappy)

                   Sure, I guess I can.  Try not to take

                   too long...


                                   WESLEY

                   I will.  Hopefully we'll be back soon.

                        (gets up)

                   Well, bye...


                                   SONRI

                   Goodbye.


         Wesley and Geordi leave the room.



         INT.  DORMITORY CORRIDOR


         Wes and Geordi are walking away.


                                   WESLEY

                   What's this about?


                                   GEORDI

                   They've picked up an unidentified

                   ship...



         INT.  SPACE CONTROL


         Wesley and Geordi are leaning over a console with the flight

         controller.


                             FLIGHT CONTROLLER

                   We have really old sensors.  We just

                   saw it three hours ago.  It's headed

                   straight for Amai Two.


                                   WESLEY

                   That's a really odd reading.


                                   GEORDI

                   If I didn't know any better...










         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT ONE      13.



                             FLIGHT CONTROLLER

                   Yes?


                                   GEORDI

                   Well, that looks an awful lot like an

                   old Bussard ramjet design, with a

                   magnetic scoop.


                                   WESLEY

                   A ramjet?  But at those speeds, it'd

                   have to be...


                                   GEORDI

                   ...several hundred years old.  Wes, we

                   HAVE to take a closer look.



         EXT.  SPACE -- THE SHUTTLECRAFT


         Flying through space.



         INT.  SHUTTLECRAFT


         Wesley and Geordi are both in the control cabin.


                                   WESLEY

                   A ramjet.  I know they're possible in

                   theory, but I don't think I've ever

                   heard of someone actually building

                   one.


                                   GEORDI

                        (looking out the window)

                   I've only heard about one of them, but

                   it looks like this one's a LOT bigger.

                        (puzzled)

                   Hey, that's weird.


                                   WESLEY

                   What?


                                   GEORDI

                   Well, it looks like there's a low-

                   frequency FM signal coming from their

                   engines.  They're using them as a

                   transmitter.


                                   WESLEY

                        (checking his console)

                   It looks like an automatic signal.  It

                   keeps repeating.

                        (hits some buttons, then

                        looks at Geordi)

                   Docking instructions...









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT ONE      14.



                                   GEORDI

                   Looks like we're going to get a REALLY

                   close look at this beauty.



         EXT.  SPACE -- THE STARSEEKER


         A large ramjet -- a cylinder, with a slightly wider section at

         the fore end.  The center is hollow.  It moves by generating a

         magnetic field and pulling hydrogen through its center, crushing

         it until a fusion reaction is obtained, and expelling the

         resulting energized helium like a rocket out the aft end.  This

         is barely visible as a dimly glowing green jet shooting from the

         thin end of the Starseeker.  The surface of the Starseeker should

         be pitted and dented, as it's been in space for a long time with

         very minimal (by Federation standards) navigational shielding.


         A landing bay door opens toward the fore end, to admit the

         shuttlecraft.  The landing bay's ceiling is fore; its floor is

         aft, since the ramjet's "gravity" is really its forward

         acceleration.  The bay door closes when the shuttle is inside.



         INT.  STARSEEKER -- LANDING BAY


         This is a dirty, grungy place, very much in contrast to the

         Enterprise's antiseptic interior.  There are several clunky-

         looking shuttlecraft present.  It's apparent that nobody has been

         here for a long time.


         Our shuttle has just landed; its warp engines are powering down.

         We hear the bay filling with air.



         INT.  SHUTTLECRAFT



                                   GEORDI

                   I hardly see any noise from the

                   engine.  That must be some great

                   shielding.


                                   WESLEY

                        (looking at his controls)

                   Well, there's air now.  It's

                   breathable, but a little thin.  Do we

                   go out and look around?


         Geordi is putting a small PHASER on his belt.  He hands another

         to Wesley.


                                   GEORDI

                   Just in case.  Let's go.











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT ONE      15.



         INT.  STARSEEKER -- LANDING BAY


         A door has opened to admit TARGOFF, a tall Dulian (humanoid, a

         tall, very handsome race) and two Dulian BODYGUARDS.  Targoff's

         manner suggests that he is missing a few screws upstairs -- he's

         wild-eyed and intense.


         The shuttle door opens, and Geordi and Wesley emerge and stand by

         the shuttle.  They look at each other in surprise -- so there ARE

         people here.  Targoff approaches.


                                  TARGOFF

                   I am Targoff, commander of the

                   Starseeker.


                                   GEORDI

                   I'm Lieutenant Commander Geordi

                   LaForge, and this is Ensign Wesley

                   Crusher.  We're from the starship

                   Enterprise, of the United Federation

                   of Planets.


                                  TARGOFF

                        (pointing at the shuttle)

                   This is the Enterprise?


                                   WESLEY

                   No.  This is just a shuttle.  The

                   Enterprise is about a third as big as

                   this ramjet.


                                  TARGOFF

                   I see.

                        (indicates the doorway)

                   Come.  I will show you the Starseeker.


                                   GEORDI

                        (smiling to Wesley)

                   It'd be an honor.  I've never been on

                   a ship like this before.


         Targoff and his guards lead Geordi and Wesley through the door

         from which they emerged.  As they leave, Targoff speaks.


                                  TARGOFF

                   The Starseeker has been out here for

                   fourteen generations.  We've tried to

                   colonize three other planets, but they

                   weren't quite right for us.



         INT.  STARSEEKER -- CORRIDOR


         We follow Geordi and Wesley through the doorway from the landing

         bay.  As soon as they are through the door, two more BODYGUARDS,









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT ONE      16.



         their guns leveled at Geordi and Wesley, step into view.


         Geordi instinctively reaches for his phaser, but the guard

         nearest him bradishes his gun.


                                  TARGOFF

                   Don't even think it.


         Geordi and Wesley toss their phasers away.  Close-up on their

         reactions...


         FADE OUT.


         END OF ACT ONE.



Article 74846 of rec.arts.startrek:

Path: ariel.unm.edu!cs.umn.edu!spool.mu.edu!uwm.edu!lll-winken!sun-barr!newstop!exodus!twitterpater.Eng.Sun.COM!koreth

From: koreth@twitterpater.Eng.Sun.COM (Steven Grimm)

Newsgroups: rec.arts.startrek

Subject: "Reins Of Power" part 2 (of 3)

Message-ID: <12041@exodus.Eng.Sun.COM>

Date: 23 Apr 91 02:07:33 GMT

Article-I.D.: exodus.12041

Sender: news@exodus.Eng.Sun.COM

Reply-To: koreth@twitterpater.Eng.Sun.COM (Steven Grimm)

Organization: Sun Microsystems, Inc.  Mt. View, Ca.

Lines: 1366


If you're reading this, I'll assume you've finished reading part 1, which

contained the teaser and act 1.  Aside from the fact that my dialogue isn't

that great in places, something that can be fixed without a whole lot of

trouble, the script has some big problems.


First of all is the expense.  The TNG people don't like to build more than two

sets per episode (which doesn't mean it never happens, but it's really rare.)

Set construction is very expensive, and the more you can confine your story to

a few rooms, the better off you'll be.  As a rule of thumb, every Enterprise

set you've seen more than once is a standing set, and can be used if desired.

(Sets can also be redressed fairly extensively once they're built, so you may

be in good shape if you have several locations that look similar.)


Several rooms can easily be cut out of the Amai Two sequence in act one, and

some of the Starseeker sets below can be redresses of Amai Two and of existing

Enterprise sets.


The teaser is another problem.  It doesn't really grab the reader.  If at all

possible, each act (and the teaser) should end with a startling revelation or

with some imminent danger.  Think of TNG as a series of five really short

movie serials.  The hero has to be dangling over the alligator pit at the end

of each segment.  (In truth, of course, we want the viewer to be glued to the

set during the commercials to avoid missing the resolution to the problem.)


The first act isn't a whole lot better.  There's no action, no plot movement.

There is some character interaction, which is always good, but the plot needs

to move along while that's happening.  Until the end of act one, we don't even

have a clue what the plot's going to be ABOUT.


Anyway, I'll shut up now and let the story continue.  I'll post part 3 shortly,

with a couple of comments about coming up with stories.  (The page numbers

start over at 1 here, just because I'm too lazy to make nroff start at the

appropriate number.)


---

Steven Grimm  koreth@ebay.sun.com   Moderator, comp.{sources,binaries}.atari.st

"We must be brave, and not let them know how frightened we really are."

                 -- OPEN LOOK Graphical User Interface Functional Specification


--- cut here ---



         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT TWO       1.



                          _ S_ T_ A_ R _ T_ R_ E_ K: _ T_ H_ E _ N_ E_ X_ T _ G_ E_ N_ E_ R_ A_ T_ I_ O_ N


                                 "Reins Of Power"


                                      _ A_ C_ T _ T_ W_ O


         FADE IN:



         INT.  STARSEEKER -- PRISON CELL


         This is a dark, poorly-kept cell.  The jailers are obviously not

         too concerned about prisoner sanitation.  There's a small window

         in the metal door, blocked by a grid of bars.  There are no

         benches or beds in the cell.  Geordi is sitting on the floor

         against the wall opposite the door.  His visor has been taken

         away.  Wesley is by the door, looking out the window.  He turns.

         Then he tries tapping his communicator; it buzzes.


                                   GEORDI

                   Their shielding's too good, Wes.  Just

                   sit down.  They'll be back.


                                   WESLEY

                   They've just left us sitting here for

                   hours.  They can't want us too much.


                                   GEORDI

                   That all depends on what they want us

                   FOR.  They may just be trying to break

                   our spirits.  When you go to the

                   Academy, you'll be trained for things

                   like this.


                                   WESLEY

                        (sitting)

                   Unfortunately, I'm here NOW.

                        (sighs)

                   So, what'd you think of Sonri?


                                   GEORDI

                   She seemed nice enough.  The important

                   thing is, what do YOU think of her?


                                   WESLEY

                   What do you mean?


                                   GEORDI

                   It's pretty obvious.  You have a

                   crush.


                                   WESLEY

                   What?  No.  I mean, I... No.











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT TWO       2.



                                   GEORDI

                   There's nothing wrong with it, Wes.

                   It's natural...


                                   WESLEY

                   Look... I like her a lot.  But I

                   certainly don't have a CRUSH on her.

                   Okay?


                                   GEORDI

                        (amused)

                   All right, Wes, if you say so.


                                   WESLEY

                   Anyway, I don't want to talk about her

                   any more.  How about a game of chess?


                                   GEORDI

                   Um, Wesley, we don't have a board, and

                   I couldn't see it if we did.


                                   WESLEY

                   Who said anything about a board?


                                   GEORDI

                   Right...  Okay, I think I can manage

                   that.


                                   WESLEY

                   Pick a number between one and ten.


                                   GEORDI

                   Three.


                                   WESLEY

                   Okay, you're white.  Ready?


                                   GEORDI

                   Give me a second.

                        (beat)

                   Okay, got it.  Um, pawn to queen four.


                                   WESLEY

                   Knight to...


         The game is interrupted by the entrance of Targoff, and a pair of

         TRAHN GUARDS.  The Trahns are shorter than the Dulians, and are

         not very good-looking.  There is a Trahn guard standing outside

         the cell door.  Geordi stands.


                                   GEORDI

                        (quietly, to Wesley)

                   I'll do the talking.











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT TWO       3.



                                  TARGOFF

                   We have examined your shuttlecraft.

                   You have some VERY interesting

                   technology.  It could mean an end to

                   our journey, after fourteen

                   generations in space.


                                   GEORDI

                        (turning to face Targoff's

                        voice)

                   Be careful which buttons you push, or

                   you might find yourself with a big

                   hole where your landing bay door used

                   to be.


                                  TARGOFF

                        (as if berating a

                        subordinate)

                   Be quiet.  Now.  Obviously, there

                   isn't enough room for all of us on

                   your shuttle.  So tell me of your

                   Enterprise.


                                   GEORDI

                   Oh, no.  You aren't going to get

                   anything out of us while you keep us

                   prisoner.


                                  TARGOFF

                   Wrong.  You will tell me what I want

                   to know, and you'll tell it to me

                   here.


                                   GEORDI

                   Or what?


                                  TARGOFF

                   This is one of the pleasant areas of

                   the Starseeker.  Others are much

                   closer to the magnetic coils.  The

                   shielding is not as...  effective

                   there.  We lost a great many Trahns

                   before closing those sections off.


                                   GEORDI

                   And what do you hope to gain from a

                   knowledge of the Enterprise?


                                  TARGOFF

                   All knowledge is useful.  Now.  Tell

                   me of the Enterprise.  How many men

                   can it carry?  What are its armaments?

                   Anything like your hand weapon?











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT TWO       4.



                                   GEORDI

                   You'll find out if you keep us here...



         EXT.  SPACE -- THE ENTERPRISE


         Coming toward the camera, then going into orbit around Amai Two.


                                PICARD (VO)

                   Captain's log, stardate 44505.9.  The

                   Darga Four situation is under control.

                   We're stopping off at Amai Two for

                   some brief shore leave.



         INT.  BRIDGE


         PICARD, RIKER, DATA, and WORF are at their stations.  The Amai

         Two flight controller is on the viewscreen.


                                   PICARD

                        (in disbelief)

                   A WHAT?


                             FLIGHT CONTROLLER

                   That IS what he said.  A ramjet.


                                   PICARD

                   Data, sensor reading?


                                    DATA

                   We are picking up an electromagnetic

                   disturbance.  Its signatures are

                   similar to those of traditional ramjet

                   designs.


                                   PICARD

                        (to the controller)

                   And they left how long ago?


                             FLIGHT CONTROLLER

                   A day and a half.


                                   RIKER

                   Sounds like they missed their

                   lecture...


                                   PICARD

                   Thank you, Amai Two.  Enterprise out.


         The controller's face goes away.


                                   PICARD

                   Well.  This is an unexpected treat.

                   Helm, set course for the disturbance,

                                   (MORE)








         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT TWO       5.



                                  PICARD (Cont'd)

                   warp factor three.


                                  HELMSMAN

                   Course plotted and laid in.


                                   PICARD

                   Engage.



         EXT.  SPACE -- THE ENTERPRISE


         Going to warp speed (stock footage.)



         INT.  BRIDGE



                                   RIKER

                   So much for stopping off at Amai Two

                   for a couple of days.


                                   PICARD

                   Mm.  But this is much more absorbing,

                   Number One.  Besides, I don't think

                   Amai Two would be quite to your

                   liking.


                                   RIKER

                   I was thinking of you, sir.  A whole

                   planet full of artists and

                   philosophers:

                        (smirking)

                   you'd be on the first shore party.


                                   PICARD

                   Indeed, Number One.  Perhaps later.

                   Time to arrival, Mister Data?


                                    DATA

                   Forty-six minutes, twenty-one seconds,

                   sir.


                                   PICARD

                   Increase to warp five.


                                  HELMSMAN

                   Aye, sir.


                                    WORF

                   I have a more detailed scan now,

                   Captain.












         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT TWO       6.



                                   PICARD

                   On screen.


         A computer representation of the Starseeker appears on the

         screen.  It shows the electromagnetic field, the cone of incoming

         hydrogen, and the accelerated fused results leaving the other

         end, all in animated schematics.  Picard is like a kid in a candy

         store -- this is why he's out in space.


                                   PICARD

                   Remarkable.  Absolutely astounding.


                                    WORF

                   Length is approximately one kilometer.


                                    DATA

                   Intense magnetic fields are drawing

                   hydrogen in one end and compressing

                   it, resulting in a fusion reaction

                   which...


                                   PICARD

                        (interrupting)

                   Yes, Data, we know how a ramjet works.

                        (to Worf)

                   Any sign of the shuttle?


                                    WORF

                   Not yet.


                                    DATA

                   The ramjet's electromagnetic fields

                   will prevent reliable sensor and

                   transporter operation.



         INT.  PRISON CELL


         Geordi and Wesley are sitting alone again, but not for long:

         Targoff barges in, accompanied by two Trahns.  The same guard is

         outside the cell door; he watches.  One of Targoff's Trahns is

         carrying Geordi's visor.  Targoff points at Geordi, then at the

         door.  The Trahn with Geordi's visor picks him up by the arm and

         starts to lead him off.


                                   WESLEY

                        (standing)

                   Hey!  Where are you taking him?


                                  TARGOFF

                   He is going to aid us in capturing

                   your Enterprise.  It has arrived here.












         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT TWO       7.



                                   GEORDI

                        (facing Targoff's voice)

                   What?  You've got another think

                   coming, Targoff.


                                  TARGOFF

                   I don't think so.  Trahn.


         Targoff pushes the other Trahn toward Wesley.  The Trahn grabs

         Wesley by the arm.  Wes tries to squirm free, but the guard is

         far too strong.  The guard pulls out a sharp knife.


                                  TARGOFF

                        (to Geordi)

                   If you refuse, we will kill your

                   companion.


                                   GEORDI

                   And if I agree, you'll kill even more

                   people trying to take over the

                   Enterprise.  No deal.


                                  TARGOFF

                   Ah.  But their deaths will be quick,

                   painless.  Your companion's will not.


                                   GEORDI

                   I'm sorry, Wes.  You know I can't do

                   it.


         Targoff stares into Geordi's eyes.  He can't read them at all,

         and finally turns away with a slight shiver -- those white eyes

         give him the creeps.


                                  TARGOFF

                   Very well.  Trahn?


         The Trahn cuts Wesley's hand with the blade of the knife.  Wesley

         does his best to keep quiet, but doesn't quite succeed.  Geordi

         hears this and flinches, but holds fast.


                                  TARGOFF

                   Now the left eye.


         The Trahn moves to comply...


                                   GEORDI

                   All right, all right!  You're a bunch

                   of barbarians, you know that?


                                  TARGOFF

                        (smugly)

                   Yes.











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT TWO       8.



                                   GEORDI

                   And my help won't amount to much.

                   There's still no way you're going to

                   get enough people aboard to make the

                   Enterprise's security teams sweat.


                                  TARGOFF

                   Our soldiers are very good at what

                   they do.  Your shuttlecraft will hold

                   enough of them.  All you need do is

                   bring them aboard.


                                   GEORDI

                   You trust me to do that?


                                  TARGOFF

                   Of course.  If you betray us, your

                   companion will see his heart before he

                   dies.  Trahn, take him.  Give him his

                   eyepiece.


         Geordi, putting on his visor, is escorted out of the room by one

         of the Trahns.  Targoff stares at Wesley for a moment, then

         signals the other Trahn to let go of Wes.  Wes collapses to the

         floor, clutching his hand.


                                  TARGOFF

                   With me, Trahn.


         The two aliens leave.



         INT.  BRIDGE


         The Starseeker is on the main viewer.


                                   PICARD

                   Still no response to our hails?


                                    WORF

                   None, sir.  They could...

                        (notices a flashing light)

                   Captain, a section of the ramjet is

                   opening.  Something is emerging...

                   Sir, it's the shuttle!


                                   PICARD

                        (stands up)

                   On viewer.


         The view switches to a close-up of the Starseeker landing bay,

         which is closing again.  The shuttle is flying away.












         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT TWO       9.



                                    WORF

                   Interference from the ramjet is too

                   great for a detailed scan, or for

                   visual communication.

                        (beat)

                   Sir, the shuttle is hailing us... on

                   an EMERGENCY channel...


                                   PICARD

                        (looks at Riker in surprise)

                   On audio.


                                GEORDI (VO)

                        (filtered)

                   LaForge here, Captain.


                                   PICARD

                   Report.


                                GEORDI (VO)

                        (filtered)

                   The ramjet is called the Starseeker.

                   Its engine control systems are dead.

                   Wes is there now, working on them, but

                   we need some spare parts, and fast.


                                   PICARD

                   Understood.

                        (motions to Worf)

                   Shuttle bay two is ready.


                                GEORDI (VO)

                        (filtered)

                   Thank you, sir.  LaForge out.


                                    WORF

                   Security team to shuttle bay two.


         Worf walks quickly from the bridge, leaving via the main

         turbolift.



         INT.  SHUTTLECRAFT


         We are approaching the Enterprise.  The shuttlecraft is packed

         with TRAHN SOLDIERS, all armed with nasty-looking guns (plasma

         pistols.) Their leader, TRODIN, a Dulian, is pointing Geordi's

         phaser at his head.  Geordi hits some buttons, and shuttle bay

         two's door starts to open.


                                   TRODIN

                        (looking at the Enterprise)

                   That one is shuttle bay two?











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT TWO      10.



                                   GEORDI

                   Yes.


                                   TRODIN

                   Land in the large one,

                        (pointing to the main

                        shuttle bay)

                   THERE.


                                   GEORDI

                   But the door's closed...


                                   TRODIN

                        (brings the phaser closer)

                   Then open it, like you did the other.

                   I won't walk into your trap.

                        (brings the phaser REALLY

                        close)

                   Now!



         INT.  MAIN SHUTTLE BAY


         The door opens, and the shuttle flies in...


         FADE OUT.


         END OF ACT TWO.




































         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT THREE    11.



                                     _ A_ C_ T _ T_ H_ R_ E_ E

         FADE IN:



         INT.  SHUTTLE BAY


         The shuttlecraft enters the bay.  As soon as it clears the force

         field, its door opens and soldiers jump to the floor.  One of

         them shoots a SECURITY GUARD, who was on duty next to the main

         doorway and had just managed to draw his phaser.  The guard

         falls, his weapon lying a few feet away.  The shuttle, meanwhile,

         has landed; Trodin shoves Geordi out at phaserpoint.  The

         soldiers make for the door.



         INT.  BRIDGE



                                    DATA

                   Sir, the shuttle has landed in the

                   main shuttle bay, not bay two.

                   Notifying Lieutenant Worf.


         Data hits some buttons.  The red alert siren sounds.


                                    DATA

                   Weapons have been fired in the main

                   shuttle bay.  Intruders have left the

                   bay.


                                   PICARD

                   Activate force fields.


                                    DATA

                   Activating.



         INT.  CORRIDOR


         The Trahn soldiers (one of whom is holding the security guard's

         phaser,) Geordi, and Trodin are stuck in a section of corridor.

         One of the soldiers tests the force field with a hand.


                                   TRODIN

                   Get rid of those walls.


         Geordi touches a wall panel, which activates.


                                   GEORDI

                   Computer, deactivate force fields.


                               COMPUTER (VO)

                   Chief Engineer does not have authority

                   to countermand Chief of Security.










         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT THREE    12.



                                   GEORDI

                   I can't...


                                   TRODIN

                   Then remove the power source, Chief

                   Engineer.


                                   GEORDI

                   I can't do that.


                                   TRODIN

                        (pointing his gun at Geordi)

                   You will try, or I will kill you.


                                   GEORDI

                   Then I guess you'll have to kill me.

                   All I promised was to get you onboard,

                   and you're here.


         Trodin points the phaser at Geordi's head for a moment.


                                   TRODIN

                   No.  You may still be useful.


         Trodin turns and fires the phaser at the wall next to the force

         field.  The phaser-toting soldier does the same.  Sparks start to

         fly across the corridor.


                                   GEORDI

                   Wait!  If you overload those circuits,

                   the whole corridor could blow!


                                   TRODIN

                        (still firing)

                   Then help us.


                                   GEORDI

                   Computer, decouple power nodes

                   thirteen by F-three and twelve by D-

                   eight.  Propogate.


         The force fields vanish; Trodin and the soldier stop firing the

         phasers.  We see that the walls are scorched from the phaser

         hits.


         At Trodin's motioned command, the troops run around a corner --

         and right into Worf and a group of SECURITY GUARDS, who were

         coming the other way.  There's no time to draw weapons; hand-to-

         hand combat ensues.  Worf throws one Trahn against a computer

         panel, which lights up then deactivates several seconds later

         (though this shouldn't be emphasized) when there's no command.

         We notice Trodin escaping, though none of the Enterprise people

         do.  The battle is over shortly, thanks largely to Worf.











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT THREE    13.



                                   GEORDI

                   Wait a minute.  There's one missing...



         INT.  CORRIDOR


         Trodin is running down the corridor when the force fields come

         back on.  He slams into one, painfully, but immediately gets up

         and fires at the emitter, as before.


         FX: TRANSPORTER.  Trodin starts to beam out.


         He looks at his body and yelps in surprise.


                                   TRODIN

                   What the...?



         EXT.  SPACE -- ENTERPRISE AND STARSEEKER


         Time has passed.



         INT.  SICKBAY


         The security guard from the shuttle bay is on a bed, unconscious.

         One of the Trahn soldiers is on another bed nearby, also

         unconscious.  There are two security guards present.  Beverly is

         scanning the soldier.  Picard enters and goes to the guard's bed.


                                   PICARD

                   How's he doing, Doctor?


                                  BEVERLY

                   He'll be ready for duty again in a

                   couple of days.


                                   PICARD

                        (walking to the soldier's

                        bed)

                   And your other patient?


                                  BEVERLY

                   He has minor head injuries and some

                   internal bleeding.  That must have

                   been some fight.


                                   PICARD

                   Worf was involved.


         Beverly looks at the captain.  That explains it...


                                   PICARD

                   Anything else, Doctor?










         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT THREE    14.



                                  BEVERLY

                   His brain chemistry is very odd.  I

                   can't be sure right now, but my guess

                   is that he's received large doses of

                   drugs recently.


                                   PICARD

                   Drugs?  For what purpose?


                                  BEVERLY

                   I won't know until I've had a chance

                   to run more tests.


         She stops working for a moment.


                                  BEVERLY

                   Jean-Luc, I'm really...


                                   PICARD

                   I know, Beverly.  We'll get him back.


         Beverly isn't convinced.  But she goes back to work.



         INT.  DEBRIEFING ROOM


         Troi, Riker, and Worf are grilling Trodin.  There are two

         security guards standing behind Trodin, ready to stun him if he

         tries anything.  Trodin is very calm, though.  Worf is playing

         the "bad cop."


                                   RIKER

                   We know you're the leader of this

                   little gang.


                                   TRODIN

                   Obviously...


                                    TROI

                   What do you mean by that?


                                   TRODIN

                   They are Trahns.  I am a Dulian.


                                    WORF

                   That means nothing to us.


                                   TRODIN

                   That... is your problem.


                                    WORF

                        (leaning in close)

                   I warn you.  Do not mock us.











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT THREE    15.



                                   RIKER

                   Worf...

                        (to Trodin)

                   Now.  Tell us about your ship.


                                   TRODIN

                   You mean you can't see inside with

                   your powerful scanners?


                                   RIKER

                   We want to hear it from you.


                                   TRODIN

                        (peering at Riker)

                   You CAN'T scan us, can you?  You're

                   not as powerful as you look.


                                    WORF

                   We are strong enough.  Now answer our

                   questions!


                                   TRODIN

                   No.  I'm your prisoner, so you're

                   going to kill me whether I tell you

                   anything or not.


         Troi looks at Riker -- what does this imply about the culture

         over there?


                                   RIKER

                   We never kill unless we're forced to.


                                   TRODIN

                        (lying, and not hiding it)

                   Neither do we.


                                    TROI

                   WE mean it.  Right now, one of your

                   soldiers is receiving medical

                   attention.


         Trodin looks at Troi.


                                   TRODIN

                   But they're all Trahns.  Why?


                                    TROI

                   They are people.


                                   TRODIN

                   Not the same way we are.

                        (beat)

                   They're barbaric, uncivilized fools.

                   If it weren't for us, they'd've killed

                   themselves off by now.









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT THREE    16.



                                    TROI

                   Your people are subjugating the

                   Trahns...


                                   TRODIN

                   Ruling them.


                                   RIKER

                   It sounds more like slavery to me...


                                   TRODIN

                        (laughs)

                   Subjugation!  Slavery!  The Trahns are

                   glad to be ruled.  We've given up as

                   much as they have.  We share the

                   Starseeker with them.  We give them

                   the benefits of our technology, our

                   expertise...


                                    WORF

                   But not your medicine?


                                   TRODIN

                   They already outnumber us ten to one.

                   We don't want to make it even worse.


                                   RIKER

                   It sounds like it already IS worse.



         INT.  BEVERLY'S OFFICE


         Beverly is seated, working at the viewscreen on her desk.  We see

         a complex molecular model -- the drug from the Trahn's brain.


                                  BEVERLY

                   Crusher to Captain Picard.


                                PICARD (VO)

                        (filtered)

                   Picard here.


                                  BEVERLY

                   I've isolated our mystery drug.

                        (looks at the model)

                   This is a VERY well-designed chemical.

                   It appears to selectively inhibit

                   neural impulses in the brain of the

                   subject.


                                PICARD (VO)

                        (filtered)

                   A mind-control drug?











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT THREE    17.



                                  BEVERLY

                   I think so.


                                PICARD (VO)

                        (filtered)

                   What does it control?


                                  BEVERLY

                   I don't know for sure, but my guess is

                   it's to keep them submissive.  It's

                   physically addictive.  If the drug

                   were removed, the shock would probably

                   kill the patient.

                        (disgusted)

                   They'd have no choice but to keep

                   taking it.



         INT.  BRIDGE


         Picard and Data are at their stations.  The others are manned by

         various crewmembers.


                                   PICARD

                   Can it affect humans?


                                BEVERLY (VO)

                        (filtered)

                   It's very specific to this species'

                   brain chemistry.


                                   PICARD

                        (nodding)

                   Understood.

                        (sighs, then, to himself:)

                   Barbaric.


                                    DATA

                   Sir?  Human history contains several

                   instances of drug usage by military

                   agencies, to ensure loyalty.


                                   PICARD

                   That doesn't make it right, Data.


                                    DATA

                        (considers this)

                   I see, sir.  But the Prime Directive

                   would seem to apply here.


                                   PICARD

                   The moment Commander LaForge and

                   Mister Crusher were captured, we

                   became intimately involved in all

                   this.  And we will remain involved

                                   (MORE)








         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT THREE    18.



                                  PICARD (Cont'd)

                   until Wesley is returned.


                                 RIKER (VO)

                        (filtered)

                   Captain?  We're finished with our

                   questioning.


                                   PICARD

                        (standing)

                   Report to the conference room.  Mister

                   Data, you have the conn.


         Picard heads for the conference room.



         EXT.  SPACE -- THE ENTERPRISE


         Time has passed.



         INT.  CONFERENCE ROOM


         Geordi, Picard, Riker, Troi, Beverly, and Worf are present.

         Beverly is close to tears.


                                  BEVERLY

                   These people sound hideous.  We can't

                   just sit out here and wait, Jean-Luc.


                                    WORF

                   Recommend we demonstrate our ability

                   to find Ensign Crusher by force.


                                   RIKER

                   I'm with Worf on this one.  It's time

                   we showed them we can bite back.


                                   GEORDI

                   I'm not sure it would make any

                   difference.  Their leader seemed like

                   he wasn't quite all there.


                                   PICARD

                   We will use force, if necessary.  But

                   if they're willing to kill Wesley,

                   they've already done it by now.

                   Otherwise, he's safe for a while

                   longer.


                                  BEVERLY

                   You don't KNOW that!












         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT THREE    19.



                                   PICARD

                   Doctor, please.

                        (gently)

                   I know he's your son.  But we must

                   treat this as we would any other

                   hostage situation.


         Beverly bites back a strong response, then nods weakly.  Troi

         puts a hand on her forearm, reassuring her.


                                   PICARD

                   Now.  Mister Worf, what have you

                   learned from the rest of the boarding

                   party?


                                    WORF

                        (slightly chagrined)

                   Nothing, sir.  They refused to

                   speak...


                                  BEVERLY

                        (nods)

                   That'd be an effect of the drug,

                   Captain.  We're not going to get

                   anything from them.


                                 DATA (VO)

                        (filtered)

                   Captain, the Starseeker is hailing us.


         Picard looks at his staff.  Here it comes...


                                   PICARD

                   On my way, Commander.


         Everyone leaves for the bridge.



         INT.  BRIDGE


         Everyone comes in from the conference room and goes to the

         appropriate station.


                                   PICARD

                   Let's hear it.


                                TARGOFF (VO)

                        (filtered)

                   I am Commander Targoff of the

                   Starseeker.  Enterprise, respond at

                   once!


                                   PICARD

                   This is Captain Jean-Luc Picard of the

                   Federation starship Enterprise.  You

                                   (MORE)








         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT THREE    20.



                                  PICARD (Cont'd)

                   have captured and held a member of my

                   crew.


                                TARGOFF (VO)

                        (filtered)

                   Yes, we have.  At the moment, he is

                   unharmed.


         Beverly is relieved at this, but Targoff's next words have the

         opposite effect:


                                TARGOFF (VO)

                        (filtered)

                        (continuing)

                   He will die, unless you give me

                   control of your ship NOW.


                                   PICARD

                   No.  We will not be coerced.


                                TARGOFF (VO)

                        (filtered)

                   Very well.  Then you will hear your

                   Wesley Crusher's screams as his limbs

                   are ripped from his body.


         Beverly is NOT amused by this.


                                  BEVERLY

                   No!  Harm him in the slightest, and

                   I'll see you shrieking with...


                                   PICARD

                        (whispering)

                   Doctor!


                                TARGOFF (VO)

                        (filtered)

                   I see my threat is effective.  Trahn!

                   Bring our prisoner here.



         INT.  STARSEEKER -- PRISON CELL


         Wesley is asleep on the floor in a corner.  He has ripped a strip

         of cloth from his shirt; it's wrapped around his injured hand.


         He wakes up as four Trahn guards, all armed, enter.  One of them

         points a gun at Wesley, and motions for him to go through the

         door.


         Wesley gets up.


         FADE OUT.









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT THREE    21.



         END OF ACT THREE.



Article 74847 of rec.arts.startrek:

Path: ariel.unm.edu!news.cs.indiana.edu!samsung!sol.ctr.columbia.edu!lll-winken!sun-barr!newstop!exodus!twitterpater.Eng.Sun.COM

From: koreth@twitterpater.Eng.Sun.COM (Steven Grimm)

Newsgroups: rec.arts.startrek

Subject: "Reins Of Power" part 3 (of 3)

Message-ID: <12047@exodus.Eng.Sun.COM>

Date: 23 Apr 91 02:50:04 GMT

Sender: news@exodus.Eng.Sun.COM

Reply-To: koreth@twitterpater.Eng.Sun.COM (Steven Grimm)

Organization: Sun Microsystems, Inc.  Mt. View, Ca.

Lines: 1378


I hope you're all enjoying the story so far.  I think you'll agree that acts

two and three are a big improvement over the teaser and act one; the last

two acts, IMHO, are the best.


First, some words about where good stories come from.  In general, the most

successful TNG episodes are based on character interaction, and the science

fiction stories that surround the character stuff is essentially spraypainted

on.  "The Nth Degree," for instance, is about Barclay, not about subspace

field distortions or neural interfaces.  (I think that's an example everyone

can agree on, if you ignore the last five minutes.)


There are exceptions -- "Yesterday's Enterprise" was more plot-driven than

character-driven.  But I think they're pretty rare.  A story that starts out

from solid characterization, in which the technical stuff is secondary, will

by and large be more successful than a story based on gadgets, in which our

people just happen to be the ones using them.


Of course, the spraypaint is important, too; this is Star Trek, after all.

In general, if a story is action-packed and has lots of suspense, it's more

likely to be accepted.  By no means, though, try to shoehorn suspense and

danger into a story.  That usually comes out pretty poorly (the "tacked on

jeopardy" technique.)  It's almost always possible to get some tension out

of a good story without forcing things.  It's also important to make sure the

plot is intimately related to the character story -- we can have Riker and

Beverly fall in love, but if it has nothing to do with the mission at hand,

it's going to look hackneyed.  (Multiple unrelated stories may be more

realistic, but this is drama, not a documentary.)


And with that, I'll present the final part of "Reins Of Power."  I hope you

can read it with a critical eye, to see where I've violated these guidelines.

If I had this story to do over today (assuming I could still use Wesley!)

it'd come out fairly differently.


---

Steven Grimm  koreth@ebay.sun.com   Moderator, comp.{sources,binaries}.atari.st

"We must be brave, and not let them know how frightened we really are."

                 -- OPEN LOOK Graphical User Interface Functional Specification


--- cut here ---



         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FOUR      1.



                          _ S_ T_ A_ R _ T_ R_ E_ K: _ T_ H_ E _ N_ E_ X_ T _ G_ E_ N_ E_ R_ A_ T_ I_ O_ N


                                 "Reins Of Power"


                                     _ A_ C_ T _ F_ O_ U_ R


         FADE IN:



         EXT.  SPACE -- THE ENTERPRISE AND THE STARSEEKER



                                PICARD (VO)

                   Captain's log, supplemental.  It has

                   been twenty minutes since Targoff

                   threatened to kill Wesley Crusher.  We

                   have heard nothing since then.



         EXT.  SPACE -- THE STARSEEKER


         Establish the location...



         INT.  HIDEOUT


         This room, in a neglected part of the Starseeker, is the lair of

         the secret Trahn leader.  There are tattered pieces of cloth

         blocking the entrance.  ALLEA, a particularly ugly Trahn woman of

         about sixty, is talking to a few other Trahns when Wesley is

         brought in, struggling, by the four Trahn guards.


                                   WESLEY

                   Where are you taking me?  Let me go!


         Allea motions to the guards, who release Wesley.  She is very

         confident in her speech.


                                   ALLEA

                   You are from the Enterprise.


                                   WESLEY

                   That's right.  Where's Targoff?  I

                   want to talk to him NOW.


                                   ALLEA

                   It would be a sad day indeed if

                   Targoff were HERE, Enterprise crewman.

                   Do you have a name?  I am Allea.


                                   WESLEY

                   Ensign Wesley Crusher.  What's going

                   on here?











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FOUR      2.



                                   ALLEA

                   Please, sit.


         Allea motions to a worn chair.  It doesn't look comfortable, but

         after the floor, Wesley gladly accepts.  He looks at Allea, then

         looks around the room.


                                   WESLEY

                   Targoff doesn't know about this place,

                   does he?  Or about you.


                                   ALLEA

                   He knows about me.  He just doesn't

                   know where I am.  The Starseeker is a

                   big place.  He can only watch some of

                   it, especially when some of his

                   eyes...

                        (indicates the guards)

                   are really mine.


                                   WESLEY

                   What's going on here?  Does Targoff

                   know you have me?


                                   ALLEA

                   If he doesn't, he'll discover it soon.

                   You should be grateful.  He was about

                   to have you tortured, to pressure your

                   Enterprise.


                                   WESLEY

                        (snorts)

                   It wouldn't have worked.


                                   ALLEA

                   I believe that.  But Targoff's grasp

                   of the real world is not very tight.

                   In any case, I decided that you would

                   be more useful alive, and in my hands.


                                   WESLEY

                        (nervous)

                   Useful?  How?


                                   ALLEA

                        (off his look)

                   No, nothing like that.  We usually

                   leave the torture to the Dulians.


                                   WESLEY

                   Then what do you want with me?


                                   ALLEA

                   The same thing Targoff did, really.

                   He's not completely stupid.  When he

                                   (MORE)








         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FOUR      3.



                                  ALLEA (Cont'd)

                   can't deliver you, he'll know the

                   Enterprise won't be too pleased about

                   it.  He'll want you back, and quickly.

                   I intend to use that.


                                   WESLEY

                   By holding a hostage hostage?


                                   ALLEA

                   We have some demands which must be

                   heard, and this is the only way we'll

                   get Targoff and his council to listen

                   to us.


                                   WESLEY

                   Demands.  What are they?


                                   ALLEA

                   We want access to the Starseeker's

                   hospitals.  We want a seat on the

                   ruling council.  We want the curfews

                   lifted and the checkpoints removed.


                                   WESLEY

                   You shouldn't need to take a hostage

                   to get THOSE.  None of that sounds

                   unreasonable.


                                   ALLEA

                   But the Dulians are unreasonable.

                   Completely.


                                   WESLEY

                   Why?  What do they do?


                                   ALLEA

                   We work for them, and they give us

                   just enough freedom to keep us from

                   rioting.


                                   WESLEY

                   You're slaves...


                                   ALLEA

                        (sarcastic)

                   They saved us.  If it weren't for

                   THEM, we'd all be dead.


                                   WESLEY

                   What do you mean?


                                   ALLEA

                   We couldn't stay on our planet.

                   Almost all the plants and animals were

                                   (MORE)








         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FOUR      4.



                                  ALLEA (Cont'd)

                   dead from the pollution.  So the

                   Dulians built the Starseeker.  They'd

                   find another world, and try to make up

                   for what they did to ours.  They told

                   us that included an end to the labor

                   camps.  They just wanted some of us

                   here, too.


                                   WESLEY

                   So you and the Dulians are from the

                   same planet.


                                   ALLEA

                   Yes.  When they found us, we were

                   living among the trees.  We were at

                   peace with the world.


                                   WESLEY

                   And they took you back with them,

                   right?  This is really familiar.  It's

                   happened on hundreds of planets.


                                   ALLEA

                   They took our great-grandparents back

                   to their cities.  It was all so new to

                   us then.  They seemed like gods to us.

                   We didn't know any better than to do

                   what they asked, at first.


                                   WESLEY

                   And then?


                                   ALLEA

                   And then we saw them for what they

                   were.  People, who had more knowledge

                   than we did and were using it to force

                   us into submission.


                                   WESLEY

                   Didn't you fight back?


                                   ALLEA

                   There were revolts, but the Dulians

                   were too powerful.  They even used

                   drugs to keep us obedient after the

                   first couple of times.  We never did

                   anything but make them angry, and make

                   our own lives worse.


         Wesley mulls this over.


                                   WESLEY

                   Isn't kidnapping me going to do the

                   same thing?









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FOUR      5.



                                   ALLEA

                   It would.  But now THEY have a knife

                   at their throats.  The Enterprise.

                   They're as defenseless against it as

                   we are against them.  Oh, Targoff

                   won't see it for a while.  He's been

                   in charge too long, and he can't

                   imagine being challenged by anyone.

                   But I've talked to the guards who saw

                   your shuttle, who tested your weapons.

                   You're generations ahead of us.


                                   WESLEY

                        (looking around)

                   Well, yeah, we are.  But if you're

                   expecting the Enterprise to start

                   cutting the Starseeker to pieces until

                   the Dulians give in, you're in for a

                   surprise.


                                   ALLEA

                   Meaning?


                                   WESLEY

                   Meaning that we're peaceful.


                                   ALLEA

                   Peaceful?  So why were you armed?


                                   WESLEY

                   For SELF-DEFENSE.  If the Starseeker

                   started attacking the Enterprise, it

                   would shoot back.  But otherwise,

                   they'll wait.

                        (sighs)

                   And even if they didn't, you're still

                   not doing this right.  Okay, let's say

                   Targoff agrees to your demands.  Then

                   what?  I leave the ship, and the

                   Enterprise goes away.  What's to stop

                   Targoff from clamping down on you?


         Allea looks angry for a moment, and almost says something.  She

         thinks better of it.


                                   ALLEA

                   We have to do SOMETHING.  We can't

                   just let ourselves be crushed.


                                   WESLEY

                   I agree.  You DO have to do something.

                   But it has to be a lot more than just

                   asking for a few stupid little tokens.

                   The only way your people are going to

                   get out of this is if YOU'RE the ones

                                   (MORE)








         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FOUR      6.



                                  WESLEY (Cont'd)

                   on top.  The Dulians won't let you get

                   away with anything else.


                                   ALLEA

                   A rebellion?  No.  We tried it on our

                   planet...


                                   WESLEY

                   This isn't your planet.  From what

                   I've seen, you outnumber them.

                   There's no reason you can't free

                   yourselves.


                                   ALLEA

                   But... the Dulians are in control of

                   the ship.  They can just seal all the

                   doors and keep us away.  We wouldn't

                   know how to open them.


                                   WESLEY

                   I can help you with that.  I know a

                   few things about electronics.


                                   ALLEA

                   I have to think about this...


                                   WESLEY

                   Don't think about it, Allea.  Do it.

                   The longer you think about stuff like

                   this, the more reasons you'll make up

                   to avoid it.  And this is the only

                   time you'll have me here to help you.

                   This is the only way you're going to

                   get anything but tokens from the

                   Dulians.


                                   ALLEA

                   Why are you offering all this?  What

                   do you get?


                                   WESLEY

                   Get?  I don't GET anything.  I just

                   don't like to see people... oppressed

                   like this.  It's not right, and if I

                   can help, I will.


                                   ALLEA

                   Maybe you're right.  I just don't

                   know.

                        (beat)

                   Are all the people on the Enterprise

                   so... strong-willed?











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FOUR      7.



                                   WESLEY

                        (calming down)

                   No.  I guess... I guess I take after

                   my mother.  The captain usually leaves

                   things alone, like the Prime Directive

                   says.

                        (pauses)

                   But I'm already involved here...  Now

                   I'm just hitting back.



         EXT.  SPACE -- THE ENTERPRISE




         INT.  BRIDGE


         Everyone except Wesley is present.


                                  BEVERLY

                   How long are you going to sit here and

                   wait?


                                   PICARD

                   No longer.  Mister Worf, hail the

                   Starseeker.


                                    WORF

                   Hailing.

                        (beat)

                   No response.


                                   PICARD

                        (nods)

                   Mister Data, a ramjet always moves at

                   high speeds...


                                    DATA

                   Correct, sir.  Hydrogen intake must be

                   sufficient to propel the vessel, or it

                   cannot power its engines.


                                   PICARD

                   Helm, take us to the aft end of the

                   Starseeker.



         EXT.  SPACE -- THE ENTERPRISE AND THE STARSEEKER


         The Enterprise moves to the aft end of the Starseeker, out of the

         way of the emerging stream of helium.



         INT.  BRIDGE










         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FOUR      8.



                                   PICARD

                   Ready a tractor beam.


                                    WORF

                   Tractor beam ready, sir.


                                   PICARD

                   Decrease their speed gradually,

                   Lieutenant.


                                    WORF

                   Engaging tractor beam.



         EXT.  SPACE -- THE ENTERPRISE AND THE STARSEEKER


         The Enterprise hits the Starseeker with a tractor beam.



         INT.  BRIDGE



                                    DATA

                   They are slowing, Captain.  Their

                   engine output is not significantly

                   altered.


                                   RIKER

                   It's just a tap on the shoulder for

                   now, Data.


                                   PICARD

                   But it should prompt Targoff to turn

                   around and talk to us.


                                    WORF

                   Nothing yet, sir.


                                   PICARD

                   There will be.



         INT.  HIDEOUT


         URA, a Trahn man, enters the room.


                                    URA

                   Allea!  The Enterprise is attacking

                   the Starseeker!


                                   WESLEY

                   What?  They wouldn't...












         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FOUR      9.



                                   ALLEA

                   Ura, tell me all you know.


                                    URA

                   They have some kind of ray that's

                   slowing us down.  Allea, if we get

                   below the minimum...


                                   ALLEA

                   I know!

                        (thinks)

                   Has Targoff talked to them since we

                   took Wesley?


                                    URA

                   I don't think so.


                                   WESLEY

                   Well, then, that's why!  They're

                   trying to get Targoff to talk.


                                   ALLEA

                   And if he won't, we're all dead.

                        (decides)

                   We can't let this happen.  All right,

                   Wesley, show us what to do.



         INT.  BRIDGE



                                    DATA

                   Their engine output has decreased by

                   forty percent.


                                    WORF

                   Sir, we're being hailed.


                                   RIKER

                   Finally.


                                   PICARD

                   Open channel.  Disengage tractor beam.


                                    WORF

                   Tractor beam off.  Channel open.


                                TARGOFF (VO)

                        (filtered)

                   What are you doing?


                                   PICARD

                   Commander Targoff, we will not sit

                   idly by while you toy with us.

                   Release my crewman at once.









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FOUR     10.



                                TARGOFF (VO)

                        (filtered)

                   Or you'll destroy us, and him?


                                   PICARD

                   Oh, no.  We'll do far worse than

                   destroy you, Targoff.  We'll strand

                   you, in the middle of space.


                                TARGOFF (VO)

                        (filtered)

                   I see.  Picard, I'm going to be

                   honest.  The reason I haven't called

                   you is... well, you see, your crewman

                   has been kidnapped.


                                   PICARD

                   Of COURSE he has!  That's the point of

                   all this!


                                TARGOFF (VO)

                        (filtered)

                   From us, I mean.


                                   PICARD

                   He's been abducted?  By whom?


                                TARGOFF (VO)

                        (filtered)

                   There are a few radical Trahns who

                   don't know their places.  We've just

                   ignored them before, but now we're

                   looking.


         Picard signals that the transmission should be cut off.


                                   PICARD

                   Opinions?


                                    WORF

                   He is lying.


                                    TROI

                   No.  I think he's telling the truth.

                   He really DOESN'T have Wesley.


                                   PICARD

                   Mm.  Reopen channel.  Commander

                   Targoff, we will assist you in your

                   search.


                                TARGOFF (VO)

                        (filtered)

                   No.  We'll handle it.  You'll get your

                   man back.  You're obviously too

                                   (MORE)








         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FOUR     11.



                               TARGOFF (VO) (Cont'd)

                   powerful for us.  I'd like to...

                   apologize for attacking you.  May I

                   come aboard your ship to do it in

                   person?


                                   PICARD

                        (in disbelief)

                   Just how stupid do you think we are?

                   No, you may NOT come aboard.  Return

                   my crewman with all haste, or face

                   reprisal.  Picard out.


                                  BEVERLY

                   And now?


                                   PICARD

                   Now we wait.  And hope that the Trahns

                   are not as barbaric as we've been

                   told.


         FADE OUT.


         END OF ACT FOUR.








































         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FIVE     12.



                                     _ A_ C_ T _ F_ I_ V_ E

         FADE IN:



         EXT.  SPACE -- THE STARSEEKER




         INT.  HIDEOUT


         Wesley, Allea, Ura, and several other Trahn leaders are gathered

         around a table, looking at a map of the area around the

         Starseeker's control room.  Wesley is pointing at some corridors.


                                   WESLEY

                   If we move in here and here, we'll cut

                   them off.


                                    URA

                   There'll be so much confusion, they

                   won't know what's hitting them.


                                   WESLEY

                   Yep.


                                   ALLEA

                   Brilliant.


                                   WESLEY

                   I play strategy games that are a lot

                   like this.


                                   ALLEA

                   Just remember that we're dealing with

                   lives, not markers on a board.  Ura,

                   how soon will we be ready?


                                    URA

                   Very soon.  We're just getting the

                   last of the guns from the guards.


         YANNA, a young Trahn male just barely older than Wesley, bursts

         into the room.  He's carrying Wesley's hand phaser.


                                   YANNA

                   Look what I have!


         Wesley grabs the phaser from Yanna.


                                   WESLEY

                   How'd you get that?


                                   YANNA

                   It was in one of the councilmen's

                   cabins.  I found it while I was

                                   (MORE)








         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FIVE     13.



                                  YANNA (Cont'd)

                   cleaning.


         Allea dismisses Yanna, and he leaves.


                                    URA

                   The fool!  They'll have noticed that.

                   They probably even know we're about to

                   strike.


                                   ALLEA

                   Then we have to do it now.


                                    URA

                   But we're not fully armed...


                                   ALLEA

                   We won't get another chance, Ura.  Not

                   if they figure this out.  Wesley, do

                   you agree?


                                   WESLEY

                   I think so.  And I know I'd rather

                   have this phaser on our side than

                   theirs.


                                    URA

                   I still say we should wait.


                                   ALLEA

                   But I am in command.  We strike now.


         Allea gets up and walks out the door.  Wesley follows her.  After

         a moment, and not happily, Ura leaves as well.



         INT.  STARSEEKER -- CORRIDOR


         This is a T intersection of two large corridors.  We see ARMED

         TRAHNS at both corners -- Wesley, Ura, and Allea are next to each

         other on the near side.  The camera moves to reveal that the side

         passage is occupied by Targoff's Dulian BODYGUARDS.  They are

         standing on the near side of an octagonal doorway, which is open.

         They are obviously ready for an attack -- their weapons are

         raised.  In the background, we hear gunfire -- the revolution is

         happening.


                                   ALLEA

                        (quietly, to Ura)

                   This is it.  Once we're past this

                   door, we have them.  Are we ready?


         Ura nods.


         Allea motions with her hand, and the Trahns pour into the side









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FIVE     14.



         passage, guns blazing.  The Dulians react quickly, leaping to

         cover on the other side of the doorway (crouching behind the

         corners of the octagon.)  One of them is hit by a Trahn as he

         tries to take cover.  The Dulians fire back, scoring lots of hits

         -- the Trahns have no cover.  But they keep coming.  One of the

         Dulians gets up and opens an access box, inside which are door

         controls.  He's shot down.  The Trahns are almost at the door as

         his partner hurriedly finishes the job...


         The door, a thick metal bulkhead, slams shut.  The Trahns stop.

         Ura, Wesley, and Allea come around the corner to the head of the

         crowd and look at the door.


                                    URA

                   I told you this would happen.  They'll

                   seal all the entrances now, and we'll

                   be stuck out here without any food...


                                   WESLEY

                   Will you be quiet?  I'm not done yet.


         Wesley goes to the access box on this side of the bulkhead.  It's

         sealed shut, as he finds when he tries to open it.


                                    URA

                   You can't unlock it.

                        (looks at his gun)

                   And it's too tough to shoot open.


                                   WESLEY

                   No it isn't.  Stand back.


         The Trahns nearest the box comply as Wesley takes out the phaser

         and blasts a hole in the front cover.  Inside, we see that the

         controls have been blasted apart as well, revealing wires

         underneath.


                                    URA

                   You melted the controls!


                                   ALLEA

                   Let him work.


         Wesley rips out some of the wiring.  He tries putting two of the

         wires together.  There's a spark, but nothing happens.  He tries

         another two; they work, and the door opens.


         There are several Dulian guards waiting inside.  Wesley ducks

         behind the corner of the doorway as the firing starts.  We hear

         gunplay, but we just see Wesley, crouched behind the doorway.  He

         would much rather be at a computer console than in the middle of

         a firefight...


         Then, abruptly, all the firing stops.  Wesley looks up and sees

         that the Trahns have won, though they've taken pretty heavy









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FIVE     15.



         losses.


                                   ALLEA

                   Inside!  Move!


         The Trahns rush in.  Wesley catches up with Allea.


                                   ALLEA

                   Those were Targoff's bodyguards.  He

                   wouldn't send them unless there was

                   nobody else left.

                        (a hint of glee)

                   We have them...



         INT.  STARSEEKER -- CONTROL ROOM


         Computer consoles line the walls of this room.  There's a large

         viewscreen across from the main entrance; the Enterprise fills

         the screen.  Targoff is standing at one of the consoles, his

         finger pressed down on one of the buttons.  Some other Dulians

         are watching him.


         A hole appears in the door, and rapidly grows larger.  We see

         that Wesley is disintegrating it with his phaser.


         Allea, Wesley, Ura, and some other Trahns rush in.  They point

         their guns at the Dulians, who step away from the controls and

         raise their hands into the air.


                                   ALLEA

                   Targoff, get away from those controls.

                   You know we've beaten you.


                                  TARGOFF

                        (smiling)

                   Except... I've entered an overload

                   program into the engine control

                   systems.  If I release this button

                   without entering the cancellation

                   command, in ten minutes the engines

                   will explode and take you with them.


         Allea isn't happy about this.


                                  TARGOFF

                        (the smile turns into a

                        grin)

                   Now.  Put down your weapons, or I'll

                   kill you.


         Allea starts to indicate that her people should comply, but

         Wesley stops her.











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FIVE     16.



                                   WESLEY

                   Ura, you know these controls, right?


                                    URA

                   Yes, most of them.  He's telling the

                   truth.


                                   WESLEY

                   I don't care.  Where's the

                   communications station?


         Ura points it out.  Wes walks over to the station.  From behind

         his back, we see him pressing some buttons.


                                   WESLEY

                   Crusher to Riker.



         INT.  BRIDGE


         Picard looks at Riker in surprise.  Geordi is at his station.


                                   RIKER

                   Riker here.  What's going on over

                   there?


                                WESLEY (VO)

                        (filtered)

                   Targoff is threatening to overload the

                   engines and blow up the Starseeker.

                   If you don't hear from me in seven

                   minutes, slow the Starseeker down

                   until its engines shut off.


         Riker and Picard exchange a look -- why is Wesley giving an

         ORDER?  After a moment, Picard nods.


                                   RIKER

                   Seven minutes.  All right.


                                WESLEY (VO)

                        (filtered)

                   Crusher out.


                                   GEORDI

                   Captain, even if we shut off the

                   engines, they'll still have enough

                   power in their batteries to vaporize

                   themselves...


                                   RIKER

                   I'm sure he knows that.  Looks like

                   the poker lessons are paying off.











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FIVE     17.



         INT.  CONTROL ROOM


         Targoff is still hovering over the button.  Wesley turns away

         from the communication station.  He walks to a chair and sits

         down.  He faces Targoff.


                                   WESLEY

                   Okay, let's do it.  I want to see you

                   overload an engine that doesn't have

                   any power.

                        (smiles)


         Targoff's resolve wavers.  He stares at the Enterprise on the

         viewscreen.  Abruptly, he jerks his hand back from the button.

         An alarm sounds until he angrily hits a quick sequence of buttons

         at another console; then the control room is silent.


                                  TARGOFF

                   All right.  You win.


         A couple of Trahns step forward and take Targoff's arms.  They

         bring him over to Allea.


                                   ALLEA

                   Targoff.  You don't know how often

                   I've wanted to put a gun to your head.


                                  TARGOFF

                   We should have brought enough drugs

                   for all of you.  You won't find us

                   easy to rule, Trahn.


                                   ALLEA

                        (coldly)

                   You're right.  I won't.


         And with that, Allea lifts her gun and shoots Targoff.


                                   ALLEA

                   That's for the curfews.


                                   WESLEY

                        (standing)

                   Allea!  Stop!  You can't do this...


                                   ALLEA

                   Take him.

                        (to the other Dulians)

                   All you.  Over by that wall.  NOW!


         They comply.  A couple of Trahn guards take Wesley's arms.  One

         of them confiscates his phaser.












         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FIVE     18.



                                   ALLEA

                   Get him off this ship.  We're done

                   with him.


         The guards lead Wesley through the blasted doorway.  Wesley

         shouts back to Allea as he's taken away.


                                   WESLEY

                   I thought you were better than this.

                   You're just as bad as they are!


         There's no sound for several seconds.  Then we hear several guns

         being fired inside the control room, and some bodies falling to

         the floor.



         FADE TO:



         INT.  CRUSHER QUARTERS


         The lights are off.  Wesley is sitting by a window, watching the

         stars go past.  He is obviously in a sour mood.  Then the comm

         system beeps.


                                GEORDI (VO)

                        (filtered)

                   Wes, there's a comm channel open for

                   you.


                                   WESLEY

                   Tell 'em to leave a message with the

                   computer.


                                GEORDI (VO)

                        (filtered)

                        (beat)

                   It's Sonri.


         Wes takes a deep breath, then gets up.


                                   WESLEY

                   Okay, I'll take it in here.


         He goes over to a desk, on which is a viewscreen, and hits a

         button on the viewer control panel.  Sonri's face appears.  In

         the background, we see that she's in her dorm room, at the

         computer.


                                   SONRI

                        (somber)

                   Hi, Wes.  Geordi told me what

                   happened.  Are you all right?











         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FIVE     19.



                                   WESLEY

                        (shaking his head slowly)

                   I don't know...

                        (beat)

                   Why, Sonri?  Why does stuff like this

                   happen?  I was trying to help.  I

                   thought I was setting them free.


                                   SONRI

                   I can't tell you anything you haven't

                   heard a hundred times since you got

                   back.


                                   WESLEY

                   I know.  The Prime Directive.  It's

                   just... Well, I really thought this

                   was different.


                                   SONRI

                   So what happens now?


                                   WESLEY

                   Well, Starfleet's sending a ship to

                   tow the Starseeker to an empty planet,

                   so they can colonize it.  They're

                   going to establish diplomatic...


                                   SONRI

                   I mean to you.


                                   WESLEY

                        (nods -- he knew that)

                   They're putting together a board of

                   inquiry.  I have to report to Starbase

                   Sixteen in three days.  Commander

                   Riker thinks they'll go easy on me,

                   since this sort of thing has happened

                   before, but I'm not sure.


                                   SONRI

                   What do you think they'll do?


                                   WESLEY

                   I don't think they'll put me away or

                   anything.  Maybe they'll send me to

                   the Academy for a while, to train me

                   for stuff like this.

                        (sighs)

                   But if this is the sort of thing I'm

                   going to have to live with, I'm not

                   sure I want to be in Starfleet.


                                   SONRI

                   You won't do anything like this again.

                   It's over.









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FIVE     20.



                                   WESLEY

                   Well, yeah, but...


                                   SONRI

                   No.  I know you, Wes.  You've wanted

                   to be a Starfleet officer for as long

                   as I can remember.  All the good

                   things you've told me about it are

                   still true...


                                   WESLEY

                   Yeah.  I guess so.


                                   SONRI

                   Anyway, I have some good news for you.

                   I talked to Doctor Sontok for about

                   four hours after his lecture.


         Wesley perks up.


                                   WESLEY

                   Really?


                                   SONRI

                   Wes, he was very impressed with our

                   field inversion theory.  He even

                   worked on it with me for a little

                   while.  Here, I'll send you what we

                   did...


         She hits some buttons on her console.  The word "Receiving"

         appears at the bottom of Wesley's screen as Sonri talks, then

         goes away.


                                   SONRI

                   Anyway, take a look at that and tell

                   me what you think.


                                   WESLEY

                   Okay!  I'll look at it.

                        (serious again)

                   Sonri, thanks.  I'm glad I have

                   someone to talk to.


                                   SONRI

                   Me too, Wes.  I'm glad someone out

                   there trusts me enough to talk about

                   stuff like this.  It's so hard to find

                   someone I feel comfortable with.

                        (kidding)

                   Even if you are an alien...


                                   WESLEY

                   Hey, I'm with Starfleet.  That's never

                   stopped us before.









         Steven Grimm / "Reins Of Power" - Rev. 6/10/90 - ACT FIVE     21.



                                   SONRI

                        (raises her eyebrows)

                   I know.


         Wesley grins.



         EXT.  SPACE -- THE ENTERPRISE


         Flying away at warp speed.


         FADE OUT.


         END OF ACT FIVE.



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