VENTURE for Intellivision

 Coleco

VENTURE

Cartridge Instructions

For use with Intellivision or Sears Super Video Arcade.


Select from four skill levels 

For color TV only 

For one or two players 


GAME DESCRIPTION


Winky is deep inside a dungeon laden with incredible treasures but guarded by

terrible monsters! Equipped with only a bow and arrows, he seeks the treasures

as the monsters close in. Guide him through the dungeon chambers ... but don't

stop to count your treasure until you're finished!


GETTING READY TO PLAY


Make sure the Master Component is connected to the TV and power supply is

plugged in. TV should be on and tuned to the same channel as the Channel Select

Switch on the console. MAKE SURE THE MASTER COMPONENT IS OFF WHEN INSERTING THE

CARTRIDGE. Fully insert cartridge, with label facing up, to the indicator marks

on both sides of label. Turn Off/On switch to On after cartridge has been

inserted. USING YOUR CONTROLS


NOTE: For one-player game, use the left controller. For a two-player game,

Player 1 uses the left controller; Player 2 uses the right controller.


Using the Disc and Buttons for CARNIVAL


KEYPAD      :Use Keypad Buttons first to choose a one-player or two-player

             game. Then use them to select game difficulty and to start playing.


DISC        :Tilting the Disc in any of its eight directions makes Winky move

             in the direction selected.


SIDE BUTTONS:Pressing any Side Button causes Winky to fire an arrow.


HERE'S HOW TO PLAY

STEP-BY-STEP INSTRUCTIONS


NOTE: If you are playing a two-player game, players take turns. Player 1 goes

first, and each turn lasts until the player's Winky is eliminated.


STEP 1: Getting ready for adventure. Press Reset and the Title Screen appears.

Press any Keypad Button and the Game Option Screen appears. Choose a one- or

two-player game by pressing Keypad Button 1, 2, 3 or 4 by pressing the

corresponding Keypad Button, and then press the ENTER button and the Treasure

Screen appears.


STEP 2: Down to the dungeon. After the Treasure Screen is shown, Winky appears

in the dungeon hallway. All around him are treacherous Hallmonsters. Winky

cannot shoot them, so stay clear!


STEP 3: Search and seizure. Move Winky into one of the dungeon chambers to

capture the treasure within. Once inside, fire arrows at the attacking monsters.

Remember - if Winky even touches a monster, living or dead, he's eliminated.


STEP 4: Off on a treasure hunt... Quick, explore every chamber before the

Hallmonsters appear. Don't despair; when monsters force Winky to leave hastily,

he can slip back in for another try at capturing the treasure.


But when he does, Winky has even less time to snatch precious treasure. The

Hallmonsters pursue him faster than before!


Once Winky has his treasure and leaves a chamber, he never can return.


STEP 5: Hidden dangers. Some chambers have special challenges. As soon as the

Hallmonsters move into the Wall Room, the treasure disappears. In other

chambers, monsters appear and disappear at surprising times!


STEP 6: Deeper into the dungeon. When Winky has plundered treasure from all the

chambers on a dungeon level, then Winky ventures to a deeper dungeon level.


SCORING Treasure 200 points (to start) 

Chamber Monster 100 points (to start) 


The farther into the dungeon you venture, the more points you earn for each

treasure taken or monster eliminated.


Each player receives five Winkies per game. Every time you successfully complete

a level, check the Treasure Screen to see how many Winkies you have remaining. A

bonus Winky is awarded a player at multiples of 20,000 points.


--------------------------------------------------------------------------------


THE FUN OF DISCOVERY


This instruction booklet will provide the basic information you need to start

playing VENTURE, but it is only the beginning! You will find that this cartridge

is full of special features to make VENTURE exciting every time you play.

Experiment with different techniques - and enjoy the game!


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