TUTANKHAM For the Mattel Intellivision Video Game System
PARKER BROTHERS
English Instructions
TUTANKHAM
For the Mattel Intellivision Video Game System
TUTANKHAM game graphics c.1983 Konami Industry Co., Ltd.
TUTANKHAM is a trademark of Konami Industry Co., Ltd and used by Parker Brothers
under authorization.
Rules c. 1983 Parker Brothers, Beverly, MA 01915. Printed in U.K.
Inside King Tut's tomb are treasures beyond your wildest dreams. They can be
yours...if you dare to take them. Supernatural creatures roam the mazes of the
tomb guarding the treasures at all costs. Your only defenses against them are
your laser gun and...your wits. Blast away, snatch the loot, escape through
secret passageways before it's too late! And when you see a key, take that, too.
It will unlock the door to the next chamber and the next adventure. Enter King
Tut's tomb and see what awaits you...if you dare.
OBJECT
To score as many points as you can by recovering treasures, unlocking doors, and
defeating the guardians of the tomb.
SETTING THE CONSOLE CONTROLS
1. Make sure the cartridge is placed firmly into the cartridge slot.
2. Turn the OFF/ON switch to ON. You'll see "PARKER BROTHERS PRESENTS Konami's
TUTANKHAM".
3. Press any button on either controller. You'll see "PLAYERS 1 OR 2".
4. Press either 1 or 2, depending on wether you're playing a one-or two-player
game.
5. Then you'll see "LEVEL? 1 TO 4". Press the number of the level at which you
wish to play. (See GAME SELECTION.)
6. Press any button to start the action.
THE HAND-HELD CONTROLLERS
Use the directional disc on your hand-held controller to move your archeologist
up, down, right or left. Use the LEFT hand-held controller for one-player
games.
To fire your laser gun in the direction to the right, press the bottom right
fire button or keypad no. 3 or no. 6. To fire to the left, press the bottom
left fire button or keypad no. 1 or no. 4.
To create a flash bomb, press either top fire button.
PLAYING
If you begin the game at Level 1, 2 or 3, you're an archeologist with five
"lives". If you begin at level 4, you've got just three lives. In any case,
you're in the first of four burial tombs inside King Tut's tomb. Take a minute
to look at the illustration. As soon as the game begins, start moving the
archeologist through the maze. These are the things you must do:
Find the key: Inside each chamber is one or more keys. The archeologist can
carry only one key at a time, so as soon as you open one lock, go back for
another key so you can open the next lock. Once you've opened all of the locks
and have reached the end of the chamber, you may pass through and enter the next
chamber. Once the archeologist has picked up a key, you'll see it in his hand.
Watch out for creature nests: Throughout each chamber are creature nests.
Creatures of varying speeds and species can spring from them at any time. Just
before they do, however, you'll hear a "slurp-like" sound. When you hear it,
get ready to fire at the approaching creature!
To fire your laser gun to the right: Press the bottom right fire button or no.
3 or no. 6.
To fire your laser gun to the left: Press the bottom left fire button or no. 1
or no. 4.
If you're in a tight spot and can't seem to fire your way out, you can create a
flash bomb: Just press either of the top fire buttons. The flash bomb will
cause all the creatures on the screen to disappear...just long enough for you to
escape. Each archeologist has just one flash bomb, so use it wisely!
If a creature should get the archeologist, the next one will appear close to
where the last one was caught. The screen will show the number of remaining
archeologists at the top.
Pick up treasure: Many priceless treasures are located throughout the maze.
You'll find them tucked away in alcoves. Just remember that you don't have to
go after each one - especially if it's too risky. But the more treasures you
recover, the more points you'll score.
Find the secret passageways: Secret passageways let you zip from one side of
the chamber to another. They can let you escape dangerous situations.
Oftentimes it's the only way to continue through the maze. Because a secret is a
secret, it's up to you to find out where each one is located.
Open the door: At the end of each maze you'll find a door. As long as the
archeologist has opened all previous locks and has a key in hand when he reaches
this door, he'll open it. Behind it lies another fabulous treasure and the
entrance to the next chamber. If the archeologist has no key when he reaches
it, he must go back and get it.
END OF GAME
The game ends when you've lost the last of your archeologist's lives.
To play again at the same level, press ENTER.
To play again at a different level, press RESET or any numbered button on the
controller.
LEVELS OF DIFFICULTY
There are four levels of difficulty. Each level is comprised of the four
different burial chambers. If you complete the four chambers of one level with
at least one remaining "life", you'll proceed to the first chamber of the next
level, and so on. Complete all four chambers of Level Four, and you'll go back
to Level One.
In higher levels of difficulty, the creatures appear more frequently and move
more quickly.
THE CREATURES
There are six different types of creatures in this game.
Royal Cobra Snakes: spirits of the goddess Wadjet.
Giant Yellow Auks: sacred birds of the goddess Selket.
Killer Bats: inbreeding for generations, they're fast and dangerous.
Death Dragons: personal bodyguards of Thutmoses II.
Egyptian Eagles: an ancient and vicious breed of eagle that lives only inside
King Tut's tomb.
Speed Spinners: deadly energy created by the sun-god Amon-Ra.
THE TREASURE
There are two kinds of treasure scattered throughout each chamber.
Ruby-studded crowns: adorned Royal heads of several ancient Egyptian dynasties.
Magic lanterns: said to bring luck and knowledge to whomever can retrieve one
from King Tut's tomb.
The door to the treasure room at the end of each of the four different burial
chambers shows one of these treasures:
Map: invaluable to finding your way out of the tomb.
Urn: used to carry sacred Nile River water in coronation ceremonies.
Treasure Chest: filled with exotic jewels worn by Queen Nefretari, wife of
Ramses II.
Death Mask of Tutankham: the most coveted treasure of all!
THE TWO - PLAYER GAME
The left player goes first; players alternate turns. Your turn ends when you
lose a life. The game ends when both players have lost all their "lives".
When the game is over, the first players final score flashes at the left side of
the screen; the second players final score at the right side
GAME SELECTION
Level number Level Variation
1 easiest
2
3
4 toughest
SCORING
Points accumulate throughout the game as follows:
Destroying..
Snake..........up to 200 points
Yellow Auk.....up to 400 points
Dragon.........up to 600 points
Eagle..........up to 800 points
Bat............up to 1000 points
Spinner........up to 1200 points
Note: Creature points awarded when destroyed by flash bomb.
Picking up..
Key..................500 points
Crown or lantern.....500 points
for the first; 1000 for the second;
1500 for the third; add 500 more
points for each succeeding treasure.
Completing a chamber
1000 for the first
2000 for the second
3000 for the third
4000 for the fourth;
this system repeats itself in each level.
Bonus
archeologist..
one after reaching 8000 points
IMPORTANT NOTE
The colours seen on your T.V Set may not be identical to those shown in this
booklet. This is due to the type of T.V. Receiver used and does not mean your
cartridge is faulty.
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