The Super Wild Card & Super Magicom Programmers Handbook
E.V.O.L.U.T.I.O.N. A.U.S.T.R.A.L.I.A.
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\ \__/_/___/ ./ |/\ /\ .\/ o/ | .\ \___\) .) .|/\ /\ \ \ \| o|
/\_______// o/ / / / o/ O/___| o|\ \ / o/ o/ / / o/ .\ \ O|
/ /_/ O/ O/| ( (_/ O/ /_) ) O|_) )/ O/| ( (_/ O/ o|\ |
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_\ \______________\ \_____________________/ / | |______
_________________________________________________/ Poise/RaZoR PC |__________
Presents : The Super Wild Card & Super Magicom Programmers Handbook.
Typed by : MicroChip/Evolution/Submission
Call the Evolution WHQ on : Southern Cross BBS (SNES/MD/PC/AMIGA)
--> +61-3-428-9359 (2 Nodes Ringdown)
***************************************************************************
HardWare Specifcations & Features
---------------------------------
1) DRAM - 28Mega Bits Maximum Available
2) SRAM - 256k (Battery Backup)
3) ROM - 128k (Firmware)
4) Floppy Drive Interface -
* Motorola MCS3201 Chip (NEC 765A Compatible)
* Compatible with IBM PC/AT & XT Disk Drive System
* Suports 3.5" & 5.25" Flopy Disk Drive.
* DB-25 Female Connector (non-standard)
* Supports only Non-DMA mode (polling)
5) Parallel Port Interface -
* 8 bits input, 4 bits output, 1 bit handshake.
* DB-25 Female Connector
* Use Male to Male DB-25 Connector to connect to PC's Parallel Port
6) Core Chip -
* Altera EP1810 Chip (First Generation)
* Front Far East FC9203 Chip (Currently Shipping)
* Front Far East FC9304 Chip (Not Avilable)
7) Versions -
Ver. Bios-Name Core Mode21 Saver Description
'A' Magicom EP1810 No Yes External Drive
'B' Wild Card EP1810 Yes Yes External or Bulid-in DD
'C' Wild Card FC9203 Yes Yes External or Bulid-in DD
'D' Wild Card FC9304 Yes Yes (Under Development)
'E' Wild Card EP1810 Yes No Magic Drive Adapter
'F' Wild Card FC9203 Yes No Magic Drive Adapter
SoftWare Specifications & Features
----------------------------------
1) Registers -
[Floppy Drive I/O]
C000R : Input Register
Bit 7 - MCS3201 IRQ Signal
Bit 6 - Drive 'Index' Signal (Disk Insert Check)
C002W : Digital Output Register
C004R : Main Status Register
C005RW: Data Register
C007R : Digital Input Register
C007W : Disk Control Register
* Consult the MCS3201 Data Sheet for more detailed information.
[Parallel I/O]
C008R : Bit 07 : Parallel Data Input (reading this register will
reverse the busy flag)
C008W : Bit 03 : Parallel Data Output
Bit 00 : 0=Mode 20, 1=Mode 21 (DRAM Mapping)
Bit 01 : 0=Mode 1, 1=Mode 2 (SRAM Mapping)
C009R : Busy Flag, Bit 7 (EP1810 Version)
C000R : Busy Flag, Bit 5 (FC9203 Version)
[Page Select]
E000W : Memory Page 0
E001W : Memory Page 1
E002W : Memory Page 2
E003W : Memory Page 3
[Mode Select]
E004W : System Mode 0 (Bios Mode, Power On Default)
E004W : System Mode 0 (Play Cartridge)
E004W : System Mode 0 (Cartridge Emulation 1)
E004W : System Mode 0 (Cartridge Emulation 2)
[Others]
E008W : 44256 Dram Type (For 2,4,6,8 Mega Dram Card.
E009W : 441000 Dram Type (For 8,16,24,32 Mega Dram Card)
E00CW : Enable cartridge page mapping at A000FFF (Sys Mode 0)
Disable cartridge page mapping at bank 205F,A0 (Sys Mode 2,3)
E00DW : Enable SRAM page mapping at A000FFF (Sys Mode 0)
Enable cartridge mapping at Bank 205F,A0 (Sys Mode 2,3)
* The bank address of the above registers is 007D,80.
* The above registers are available only in System Mode 0 (BIOS Mode)
* [Mode Select] registers also available in System Mode 2.
2) Memory Mapping -
[System Mode 0]
bb2000B3FFFRW : SRAM or Cartridge page mapping, bb=407D,C0
bb8000B9FFFRW : DRAM page mapping, bb=007D,80
bbA000bBFFFRW : SRAM or Cartridge page mapping, bb=007D,90
bbC000W : I/O Registers, bb=007D,80 (Registers)
bbE000bFFFFR : ROM Page mapping, bb=01 (Firmware)
* 1 Page = 8k Bytes, 1 Bank = 4 pages
* bb:000F = 4 Mega Bytes
* bb:001F = 8 Mega Bytes
* bb:002F = 12 Mega Bytes
* bb:003F = 16 Mega Bytes
[System Mode 1]
bb0000b7FFFR : Cartridge Mapping, bb=407D,C0 (Mode 21)
bb8000bFFFFR : Cartridge Mapping, bb=007d,80 (Mode 20,21)
[System Mode 2]
bb0000b7FFFR : DRAM Mapping, bb=407D,C00 (Mode 21)
bb8000BFFFFR : DRAM Mapping, bb=0070,800 (Mode 20,21)
70800070FFFFRW : SRAM Mode 1 Mapping
306000307FFFRW : SRAM Mode 2 Mapping, Page 0
316000317FFFRW : SRAM Mode 2 Mapping, Page 1
326000327FFFRW : SRAM Mode 2 Mapping, Page 2
336000337FFFRW : SRAM Mode 2 Mapping, Page 3
* bbE004bE007W : Mode Select Registers, bb=007D,80
[System Mode 3]
bb0000b7FFFR : DRAM Mapping, bb=406F,C0 (Mode 21)
bb8000BFFFFR : DRAM Mapping, bb=006F,80 (Mode 20,21)
70800070FFFFRW : SRAM Mode 1 Mapping
306000307FFFRW : SRAM Mode 2 Mapping, Page 0
316000317FFFRW : SRAM Mode 2 Mapping, Page 1
326000327FFFRW : SRAM Mode 2 Mapping, Page 2
336000337FFFRW : SRAM Mode 2 Mapping, Page 3
* Mode 21 - Even DRAM is mapped to bb0000b7FFF
Odd DRAM is mapped to bb8000bFFFF
3) Parallel I/O Protocol -
[Protocol used in PC]
* Byte Output procedure:
Wait Busy Bit = 1 Status Port Bit 7 (Hex n79,n7D)
Write One Bytes Data Latch (Hex n78,n7C)
Reverse Strobe bit Control Port Bit 0 (Hex n7a,n7E)
* Byte Input procedure:
Wait Busy Bit = 0 Status Port Bit 7 (Hex n79.n7D)
Read Low 4 bits of byte Status Port Bit 36 (Hex n79.n7D)
Reverse Strobe bit Control Port Bit 0 (Hex n7A.n7E)
Wait Bust Bit = 0 Status PortBit 7 (Hex n79.n7D)
Read High 4 Bits of byte Status Port Bit 36 (Hex n79.n7D)
Reverse Strobe Bit Control Port Bit 0 (Hex n7A.n7E)
* 5 Types of Commands
* Command length = 9 bytes
* Command Format:
Byte 1 D5 ID Code 1
Byte 2 AA ID Code 2
Byte 3 96 ID Code 3
Byte 4 00|01|04|05|06 Command Code
Byte 5 A1 Low Byte of Address
Byte 6 AH High Bytes of Address
Byte 7 LL Low Byte of Data Length
Byte 8 LH High Byte of data Length
Byte 9 CC Checksum = 81^Byte4^Byte5^Byte6^Byte7^Byte8
* Command [00] : Download Data
a1,ah = Address
11,1h = Data Length
Output Data after Command
* Command [01] : Upload Data
a1,ah = Address
11,1h = Data Length
Input Data after Command
* Command [04] : Force SFC Program to JMP
a1,ah = address
* Command [05] : Set Memory Page Number
a1 Bit 1 = Page Number
a1 Bit27 + ah Bit 1 = Bank Number
* Command [06] : SUB Function
a1 = 0 Initial Device
a1 = 1 Play Game in DRAM
a1 = 2 Play Cartridge
Password Format
---------------
1) Description -
Use the Data in the password to replace the data in the memory
at the offset address (according to the game file)
2) Format 1 -
* Game Doctor Gold Finger Format
* 20 bits address space assigment
* 3 data bytes per string
* [Gaaaaaddddddccc]
'G' = Means Game Doctor Format
aaaaa = Offser address of game file (Excluding 512 bytes header)
dddddd = 3 data Bytes (If the second ot the third data is '00',
this means that the data is uncganged in
the second of third byte)
ccc = Checksum (Not used in SWC and SMC)
3) Format 2 -
* 'FFE' Format
* 24 bit address space assigment
* 1 to 36 data bytes per string
* No Checksum
* [nnaaaaaadd....]
nn = Data bytes length
aaaaaa = Offset Address of Game file (excluding 512 bytes header)
dd.... = nn Bytes data (Should be nn*2 Characters)
File Header
-----------
1) Created by JSI/Front Far East
2) 512 Bytes Length
3) Byte
0 - Low Byte of 8k-Bytes page Counts
1 - High Byte of 8k-Bytes page Counts
2 - Emulation Mode Select
Bit 7 6 5 4 3 2 1
x : 1=Run in Mode 0 (Jump $8000)
x : 0=Last File of the Game (Multi-File)
x : 0=Mode 1, 1=Mode 2 (SRAM Mapping)
x : 0=Mode 20, 1=Mode 21 (DRAM Mapping)
x : 0=Run in Mode 3, 1=Run in Mode 2 (JMP Reset)
x : 0=Disable, 1=Enable (external cartridge
memory image at Bank 205F,A0 System Mode 2,3)
8 - File ID Code 1 (Should be 'AA')
9 - File ID Code 2 (Should be 'BB')
10 - Check this byte if ID 1 & 2 Match
02 : Magic Griffin Game File (PC Engine)
03 : Magic Griffin SRAM Data File
04 : SWC & SMC Game File (SNES)
05 : SWC & SMC Password, SRAM data, Saver Data File.
06 : SMD Game File (Megadrive)
07 : SMD SRAM Data File
37 - Reserved (Should be 00)
11511 - Reserved (Should be 00)
****************************** The End ***********************************
Personal Greetings go to:
Ice/ATX - See ya at the Rave!
Krayzi/PE - Stop pulling those pipes.
Krimsym - See ya at Insanity!
VIking Child/Submission - Use a condom next time!
Ginnie/Razor - PC's RULE - NOT!
TV & Revenger/Submission - Why an A4000?
Poise/Razor - Where's my text screen??
Itec/Submission - Lets get TCC going again?
Mixer/Mel - See ya at Kentucky!
WormEater & RAM - Call my board!
Kirk/Anthrox - How ya going Pete? Will Call ya soon!
Mat - Speed kills - NOT!
Choronzon - Let me see ya trade!
Sweet Thing - Thanx for the support!
Woody & Sandman - Call my bbs you lazy bastards.. hehe
Cameo - I want a pre-release...
Rotox - Call me..
Mr. IRQ - Dove' il mio manuale?
Jacknife - Thanx for the Support Dude!
And to all my friends I have forgotten about coz I am tired!
Group Greetings go to:
Submission, Magical, Anthrox, Paradox, Razor, Fairlight, BSL, Elitendo,
PE, Quartex, Skid Row and to all others I missed!
NOTE: If any Australian's wish to purchase a Super Wild Card they are
asked to call (03) 883-0297 (24hour paging service)............
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