ENOCHIAN OR ROSICRUCIAN CHESS

 Concourse of the Forces, Part 4 by Israel Regardie


Key entry by Fr. Nachash

Ur‘us-Hadit Camp, O.T.O.

Completed 4-1-91 e.v.


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                                PART FOUR


                       THE CONCOURSE OF THE FORCES


                      ENOCHIAN OR ROSICRUCIAN CHESS



                 From The Golden Dawn by Israel Regardie

                   (c) 1971 by  Llewellyn Publications


        This is one of the sub-divisions of the Angelic system of Tablets

about which, sad to say, very little can be said. No one in the Order, or

my Temple, seemed to know anything about it.  Whether this same condition

applies to other Temples is hard to say,  though,  from conversation with

certain of  the  Adepti  of those Temples,  I  gather the same conditions 

there prevailed.  Nothing that  was  of  practical value, as throwing any 

light on the nature  and function of the game,  was thrown on the subject 

by any of the Order members within  the sphere of my acquaintance.  It is 

probable that  the  knowledge of this system died with the early members. 

All that I ever heard were  fulsome  praises of its remarkable divinatory 

capacity, together with quite a few amusing comments  by  those who mani-

festly knew nothing about it,  though  no precise indication was conveyed 

as to its procedure. On two of three occasions I have asked Adepti of the 

rank of 7=4 to play a game  with  me  using  my  chess pieces and boards, 

though each politely backed out of  the  invitation.  Also  the unmounted 

state of the Order chess-pieces  was  a  clear  indication  that they had 

never and could never have been employed--like other aspects of the Order 

teaching.   And the actual documents on the subject that were shown to me 

were vague and obviously incomplete,  giving no indication as to the true 

nature of this matter.  No doubt it was intended,  by those who wrote the 

papers and devised the system, that the Adepti should  apply  his own in-

genuity to the bare-bones provided of the  game,  and formulate from that 

skeleton outline,  as  from  the Enochian Tablets themselves,  a complete 

system of initiation, and a profound magical philosophy. It is not there-

fore my intention to say very much  about  Rosicrucian chess, although it 

can be stated that the perspicacious  student  will divine ideas of great 

import and  discover  a  depth  of  magical significance hidden under the 

cloak of an apparently trivial game.

        

However, the student who has mastered the foregoing sections of  the Book 

of the Concourse of the Forces will no doubt be able  to  divine  the re-

lationship  existing between the profundities of the Enochian Tablets and 

this chess-game.  It  will  have  been necessary as a preliminary step to 

have become perfectly familiar  with  the attributions of the Squares, so 

that any  pyramid can be built up instantaneously in the imagination too. 

By this, I mean, that while playing a chess-game, the movement of a piece 

from one square to another should provide much material for thought,  for 

the squares on the boards, as on the Tablets,  may be formulated as Pyra-

mids. Some experience,  also in employing the Pyramids for skrying in the 

Spirit-Vision will be required  before  any real appreciation of Enochian 

chess can be acquired.

        

In this game, the pieces are Egyptian god-forms,  and the boards are cer-

tain adaptations of the  Enochian Tablets.  The Tablet of Union, however, 

is not used.  Tablets are reproduced as Chess-boards minus the Great Cen-

tral Cross,  the  Sephirotic  Cross,  and  the  Kerubic  Squares over the 

Calvary Cross in each Lesser Angle. This leaves only the Servient squares 

in each of the Four Lesser Angles--sixteen  in  number,  which  gives  us 

sixty-four squares per board--the  number  of  squares  in  the  ordinary 

chess-board.

        

One of the papers written  by  Greatly  Honoured  Frater  N.O.M., gives a 

short history of Chess as  it was derived from the Indian Chaturanga, the 

Persian Shatranji, and the Arabic Chess. But since it contains very litle 

that is of any practical import, I have thought better not to include it.

        

A few words now as to the nature of the Boards. The Boards consist of the 

purely  elemental  part  of each Tablet. There is nothing in the symbolic 

structure of the Board to  suggest  the operation of the Spirit in any of 

its aspects through the Elements.  This  operation  of the Spirit and its 

potencies,  however,  is  indicated not by the squares, but by the pieces 

and their movements over the board.

        

To be of any real magical value, the board should be a sort  of  Talisman 

or Flashing Tablet. That is, it should be fully painted,  showing all the 

triangles of the Pyramids as brightly and as flashingly as possible.  The 

little flat squares shown at the summit of  the  Pyramid,  indicating the 

throne of the god-form, are not necessary on these boards.  The triangles 

are completely formed, and the resulting pyramidal shape is not truncated. 

The four Angles of each Tablet will thus stand out quite brightly,  since 

the elemental colour of the quarter will show its nature, even though the 

triangles of yellow,  blue, black and red will jostle each other by cheek 

and jowl.  When fully painted, the board is most impressive as a flashing 

Tablet.  The  student  may  know he has done his work properly when there 

appear white flashings at the angles of the squares.  This  is important, 

for the object of a flashing  Tablet is to attract an appropriate type of 

force. And if these chess-boards are made as Flashing Tablets,  they will 

automatically attract force and  their  utilisation  will become the more 

significant. In brief, each square is, as it were,  the name and symbolic 

address of a different Angelic force.  The  flashing squares will attract 

the commencement of the operation of that type of Angelic power,  and the 

movement of the Chess God-forms over the squares may produce even bright-

er flashes and indicate the operation of the divine forces therein.  With 

these hints the student is left to work this out for himself.


There will be, in short, four different Boards. Each is representative of 

one of the  Four  Quadrangles  or  Watch-towers of the Elements,  and the 

Angelic Names on the latter will be implied on the  Boards  even although 

no letters or Names  are  painted  on  them.  The  use of any of the four 

Boards will depend upon the particular purposes,  and the attributions of 

Elements as in the diverse schemes of  Divination will determine which of 

the four boards must be used at any given time.  In Tarot, the Element of 

Air,  the Sword suit,  indicates Sickness and Sorrow and unhappiness gen-

erally. Hence, in Enochian chess,  for divining for some such question as 

touches upon trouble or unhappiness the Air Board would be employed.  The 

Fire Board will represent the Tarot  suit  of Wands,  implying swiftness, 

energy, activity.  The  Water  Board  indicates the Tarot suit of Cups of 

pleasure, happiness, merry-making, and marriage.  The  Earth  Board  will 

refer to all material plane matters of money, work,  employment,  occupa-

tion, and so forth.

        

The Four Boards of the Rosicrucuian game,  although  different, neverthe-

less  agree  in  certain  particulars.  In each board it is convenient to 

speak of the  arrangement  of  the  Lesser Angles as an  Upper  and Lower 

Rank--Air and Water forming the Upper Rank, and Earth and Fire the Lower.

        

It is evident that the columns of the one Rank are continuous with  those 

of the other; and in this continuity a certain regular rule is observable. 

Every column of eight squares commencing in the Upper Rank  is  continued 

below by a column of the opposite Element.

        

Thus the Fiery columns below invariably stand on the Watery columns;  the 

Watery on the Fiery;  the Airy on the Earthy; and the Earthy on the Airy.

        

A different  arrangement  of  the horizontal Files or Ranks of Squares is 

observable, and there is a difference in the Upper and Lower Tablets.

        

In the Upper Tablets the Kerubic Rank of squares is  continuous  with the 

Elemental Rank; and the Cardinal is continuous with the Common sign Rank, 

whereas in the lower Tablets of Earth and Fire the  various  Ranks--Keru-

bic, Cardinal, etc., are continuous right across the board.


The  pieces  employed  are, as previously remarked, Egyptian God-forms. A 

full set of chess-pieces  numbers twenty men and sixteen pawns. (Note the 

possible relationship of the  thirty-six pieces to the thirty-six decante 

cards of the Tarot.) The game is played by four players, representing the 

Four Lesser Angles of the Board,  thus giving each player one set of five 

pieces and four pawns.  The  five  pieces  represent the operation of the 

Spirit and Four Elemental Rulers--the Five  points  of the Pentagram, the 

five letters of YHShVH,  and the Tarot Ace and Court Cards. The pawns are 

their servants or vice-gerents.  Strictly  to  be  in  order, each of the 

twenty principle pieces represents a different God-form, thus:


               FIRE SET                        AIR SET


            King    Kneph                  King    Socharis

            Knight  Ra                     Knight  Seb

            Queen   Sati-Ashtoreth         Queen   Knousou Pekht

            Bishop  Toum                   Bishop  Shu Zoan

            Castle  Anouke                 Castle  Tharpeshist


              WATER SET                      EARTH SET


            King    Ptah                   King    Osiris

            Knight  Sebek                  Knight  Horus

            Queen   Thouerist              Queen   Isis

            Bishop  Hapimon                Bishop  Aroueris

            Castle  Shooeu-tha-ist         Castle  Nephthys



However, this tends to confusion, creating in practice far  too complex a 

game.  It  will  be  found that four sets of the same five god-forms will 

suffice. There are only five major god-forms, the others being variations 

or different aspects of those types. These are:


   Osiris,  bearing crook, scourge, Phoenix wand. he is represented as 

   sitting on a throne, silent unmoving. He is the King and represents 

   Spirit, the operation of the Great Cross in the Tablets.  He corre-

   sponds to the Ace in Tarot, the root-force of any element.


   Horus,  a God with Hawk's head, double mitre, and standing upright, 

   as though to stride forward. He is the Knight of Enochian Chess and 

   represents the operation of the ten-squared Sephirotic Cross in the 

   Fire Angle of any Tablet or Board,  and  corresponds to the King in 

   the Tarot, the figure astride a horse.


   Isis,  an  enthroned  Goddess  with  a Throne symbol mounted on the 

   vulture head-dress.  In  Rosicrucian Chess,  Isis is the Queen, and 

   represents the operation of the Sephirotic Cross in the Water Angle 

   of any Tablet.  She  corresponds  to  the  Tarot Queen who is shown 

   seated on a throne.


   Aroueris,  a human shaped God, with a double mitre. He is Bishop in 

   Enochian  chess,  and  his  form  is  that of a standing figure, to 

   indicate his  swift  action.  He represents  the  operation  of the 

   Sephirotic Cross in the Airy Angle of  any  Tablet,  and represents 

   the Prince or Knight of the Tarot--the figure driving a chariot.


   Nephthys,  a  Goddess  with  an  Altar or Crescent symbol above the 

   vulture head-dress.  She  is  the Castle or Rook of the Chess game. 

   This piece is  always  represented  as  somewhat  larger  than  the 

   others, and is enclosed within a rectangle frame,  within which she 

   is enthroned.  Her office is the representation of the operation of 

   the Sephirotic Cross in the Earth Angle of any Tablet,  and  repre-

   sents the Princess or Knave  of  the  Tarot--the Amazon  figure who 

   stands alone.


These are the  five  principle  forms used for each of the four angles of 

the Board. Some differences should  be  made in the tone of the colouring 

of the  front  or  face  of the piece to indicate its angle on the board. 

Coloured bands may suffice for this purpose.  Moreover  the  back  of the 

piece--for it is customary to use flat pieces,  not  round as in ordinary 

chess--should  be  painted  in  the  appropriate colour of the element it 

represents so as to avoid confusion in the recognition of its power. Thus 

the  back of the King,  as  Osiris  form,  should  be  painted  white  to 

represent Spirit,  and  this  rule  applies to all four Kings in the four 

Angles.  The Knight,  Horus,  should  be  coloured red.  The Queen, Isis, 

should be  be  blue;  the  Bishop,  Aroueris,  yellow,  and  the  Castle, 

Nephythys, should be black and set in a large frame. Each piece should be 

cut about three inches high.


For practical use, these pieces should be mounted on square wooden bases, 

and  those  bases  painted in different colours.  It will be by the bases 

that their place on the board may be recognised.  For example,  there are 

four sets of Chess pieces to be set out in the four corners of the board. 

Each piece is more or less like its corresponding piece in some on of the 

other corners.  The pieces placed in the Air quarter of the board, there-

fore, will be mounted on yellow bases. Those in the Water Angle will have 

blue bases.  The  pieces  in  the  Earth Angle will have black bases, and 

those in the Fire  quarter  will  have  red bases.  Thus,  as in the Four 

Angelic Tablets,  there results a minute sub-division of the sub-elements 

of the Tablet.  There will be an Osiris piece,  a King with a white back, 

on a yellow base, indicating that he is a  King,  belonging  to  the  Air 

Angle. He represnts the sub-element of Spirit of Air,  the most spiritual 

and subtle phase of that element, the Tarot Ace of Swords.  A King with a 

blue base indicating his place in the  Watery  Angle.  A  Queen,  an Isis 

figure with a blue back,  set on a red base,  shows that she is the Queen 

of the Fire Angle, representing the Watery Aspect of the Fire sub-element 

of any Tablet, the Queen of Wands. A Bishop, yellow backed,  mounted on a 

black base, shows that he belongs to the Earth Angle, as against a Bishop 

with  a  yellow  base whose place is in the Air Angle and who, therefore, 

corresponds to the  Prince  of Swords in the Tarot pack. And so forth for 

the rest.


With but one or two slight exceptions, the pieces move exactly as  do the 

corresponding  pieces  in  Chess.  The  Queen here does not have the full 

liberty of the board as she does normally,  nor  is she the most powerful 

piece on the board.  Here  she  can only move to every third square. This 

she can make in any direction,  horizontally, vertically, or diagonally--

but only three squares at a time.  She can leap over intervening squares, 

and take pieces on the third square from whereever she stands.  The other 

exception is that no Castling is permitted.


The Pawns in this Enochian chess represnt the God-forms of the four  sons 

of Horus, the Canopic Gods. Their attributions are:


       Fire. Kabexnuv, mummy-shaped, awk-headed, the Knight's pawn.

        

       Water. Tmoumathph, mummy-shaped, dog's head, Queen's pawn.

        

       Air. Ahephi, mummy-shaped, ape-headed, the Bishop's pawn.

        

       Earth. Ameshet, mummy-shaped, human-headed, the Castle's pawn.


The same rule for colouring the other pieces applies to the pawns.  Their 

backs  should  be painted in the colour of the piece they serve. Thus the 

back of the  Knight's pawn will be painted the colour of the Knight, red. 

The  base  will  be coloured according to the Lesser Angle in which it is 

placed.  So  that  in each of the Four Angles you will have four pawns on 

bases in the colour of its sub-element. The Airy Angle, for example, will 

have four pawns mounted  on  yellow  bases.  Those  pawns  will have four 

different coloured backs to indicate the piece, and therefore the element, 

which they represent and serve.


The pawn moves only one square at a time, and not two for the first  move 

as in modern chess.  The rule of en passant does not apply here, although 

the regular method of taking with pawn, via the diagonal, either to right 

or left, holds equally well.

        

It  will  be  noted  that the King has no pawns.  Since he is Osiris, the

other four pieces and  their  pawns  are  his persoanl servants and vice-

gerents.  His  place  on  the board is always on the corner of the Lesser 

Angle,  where  the  corresponding  Letters of the Tetragrammaton would be 

placed on the Angelic  Tablets.  On  the  four  corners of the board as a 

whole, therefore, will be found the Four Kings.  Identical  in every way, 

they yet differ in the colour of their  bases,  the  colour  of the Angle 

which they rule.  Some  variation  might be made as to the posture of the 

God. For instance, the Fire King could be cut as  a  standing figure, the 

Water King sitting, and so forth.  Let  it  be  noted  that on the corner 

squares, two pieces will always be found.  The  King and the piece corre-

sponding to the Letter of the Angle will occupy the same square.


A piece or pawn threatening, that is giving check,  to  the corner square 

also  checks  the King as well as whatever other piece happens to be upon 

that square.


In  setting  up  the  pieces for play,  the rule of Tetragrammaton on the 

Kerubic Square of the Tablets,  has application.  That  is,  the order in 

which the letters of the Name YHVH are placed on the uppermost squares of 

the  Servient  Squares of any Lesser Angle, as reflected from the Kerubic 

Squares above,  also govern the placing of the pieces. The Bishop will be 

placed on the Vau Square,  the Queen on the Heh Square, the Castle on the 

Heh final Square, etc.  The  student  who  has thoroughly assimilated the 

principles involved in the attributions of the Enochian Tablets will find 

all this perfectly straightforward, and experience no difficulty herein.


With regard to this injunction to set out the pieces on the board follow-

ing the prime player's setting,  whose chessmen are arranged according to 

the order of Kerubs,  note  that  the  remaining three sets of pieces are 

arranged, on any board,  exactly in that order regardless of the order of 

Kerubs in their Angle.  That is to say,  if  the  prime player chooses an 

Earth of Water setting,  his  pieces  will be set out: King and Castle on 

the corner square,  then follow the Knight,  Queen, and Bishop. The other 

three sets of  Air,  Water  and  Fire  pieces on that board,  are set out 

precisely in that order,  either  horizontally  or vertically as the case 

may be.


It  thus  follows  that there may result sixteen possible arrangements of 

pieces.  That is,  since  there are four Kerubic ranks on each board, and 

there are four seperate boards,  the  chess-pieces may be arranged on the 

board in  sixteen  different  settings.  The  reason  for  any particular 

setting--if  divination  is the motive for play--must depend on the prime 

player's synthetic  grasp  of  the  Order teaching. Let him remember that 

there are sixteen figures of Geomancy,  each  with a special and specific 

divinatory value.  It  should  be remembered that these Geomantic figures 

are each under the influence of a Zodiacal genius and a planterary ruler. 

Not only so, but each is attributed  to  a  Hebrew  letter,  therefore  a 

corresponding Tarot Trump, with its allocation to a sign and a constella-

tion in the heavens with all  the  hierarchical  ideas  that  the  latter 

implies.  Thus  the  playing of this game resumes the whole philosophy of 

Magic.


The  prime  player  must be guided in his selection of boards not only by 

choice  of  element as previously described, but by any one of these six-

teen  root  significations  of  Geomancy.  For  each one of these sixteen 

figures may be applied  to  the  sixteen  Lesser  Angles  of the Enochian 

Tablets and chess-boards. So that each angle comes under the operation of 

a Geomantic ruler and genius,  and  under the dominion of that portion of 

the starry heavens corresponding to its Tarot trump. The method of attri-

buting the figures to the Angles is  identical with the process described 

for the squares of both columns and ranks in the Lesser Angles.  Thus the 

Airy Lesser Angle of the Air Chess-board would  be  Mutable  (Airy)  Air, 

referred to the Zodiacal sign Gemini,  and  hence to the Geomantic figure 

of Albus, which is a mercurial figure under  the  presidency of Taphthar-

tharath.  The  Watery  Angle  of the Air Tablet would be Kerubic or Fixed 

(Watery) Air,  which  is  the  Sign Aquarius, and the Geomantic figure of 

Tristitia, attributed to Saturn,  and  the  ruler  over  it is Zazel. The 

Earthy  Angles  of  the  Air Tablet,  is  elemental Air,  referred to the 

Geomantic figure of Fortuna Minor,  also a solar or Leo figure,  ruled by 

Sorath.  The fiery Angle is Cardinal Air, the Zodiacal Sign of Libra, and 

Puella would be the Geomantic  figure,  with a Venusian nature,  ruled by 

Kedemel.


The same principle is involved in allocating the Geomantic figures to the 

other Tablets and angles.  The  magical  and divinatory value of the Geo-

mantic  figures  must  therefore  decide  the  choice of Chess-boards and 

Lesser Angle settings.


The yellow and red men are so placed that they  advance  to the attack of 

the  black  and  the  blue  respectively by the columns; while the latter 

advance by the ranks. That is, the Actives are shown as a vertical force, 

while the passives are shown  operating  horizontally,  shewing the Cross 

of Life,  corresponding to the forces of the Court Cards and the Zodiacal 

Trumps in the Tarot.


The central squares of the board contain the 16  signs  that are allotted 

to each  Lesser  Angle.  And  it  is  only from these 16 squares that the 

pieces--except  the  Rook  and  the King--develop their full influence or 

defensive force.


The Watery and Airy Boards are counterparts of each other,  so far as the 

arrangement  of  the  signs,  etc., of the squares are concerned. And the 

same  is  true  as regards the Earth and Fire Boards. Every Board has its 

uppermost and lowermost ranks of the passive  or  female element; and its 

two central ranks are of the active or male element.


The most striking difference between the Air and Water, and the Earth and 

Fire  Boards  is  in  the  fact  that in the former the ranks are broken, 

whereas in the latter they are not only continuous across each board, but 

they are continuous right across both boards when in situ. To this is due 

the  greater  balance  and  eveness seen in the play of the pieces in the 

lower boards.


                                  -oOo-



                       SETTING OF THE ENOCHIAN CHESS-MEN

                  FOLLOWING THE AIR ANGLE OF THE FIRE TABLET



                    (The arrows indicate direction of play)



                    AIR ANGLE                      WATER ANGLE

                                             <<<<<<<<<<<<<<<<<<<<<<<

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        ³       ³       ³       ³       ³       ³       ³       ³       ³

        ³ KING  ³       ³       ³       ³       ³       ³       ³ KING  ³

     \/ ³       ³CASTLE ³KNIGHT ³ QUEEN ³       ³       ³ PAWN  ³       ³

     \/ ³BISHOP ³       ³       ³       ³       ³       ³       ³BISHOP ³

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     \/ ³ PAWN  ³ PAWN  ³ PAWN  ³ PAWN  ³       ³       ³ PAWN  ³CASTLE ³

     \/ ³       ³       ³       ³       ³       ³       ³       ³       ³

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     \/ ³       ³       ³       ³       ³       ³       ³ PAWN  ³KNIGHT ³

     \/ ³       ³       ³       ³       ³       ³       ³       ³       ³

     \/ ÃÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄ´

     \/ ³       ³       ³       ³       ³       ³       ³       ³       ³

     \/ ³       ³       ³       ³       ³       ³       ³       ³       ³

        ³       ³       ³       ³       ³       ³       ³ PAWN  ³ QUEEN ³

        ³       ³       ³       ³       ³       ³       ³       ³       ³

        ÃÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄ´

        ³       ³       ³       ³       ³       ³       ³       ³       ³

        ³       ³       ³       ³       ³       ³       ³       ³       ³ 

        ³QUEEN  ³ PAWN  ³       ³       ³       ³       ³       ³       ³ /\

        ³       ³       ³       ³       ³       ³       ³       ³       ³ /\

        ÃÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄ´ /\

        ³       ³       ³       ³       ³       ³       ³       ³       ³ /\ 

        ³       ³       ³       ³       ³       ³       ³       ³       ³ /\ 

        ³KNIGHT ³ PAWN  ³       ³       ³       ³       ³       ³       ³ /\ 

        ³       ³       ³       ³       ³       ³       ³       ³       ³ /\ 

        ÃÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄ´ /\ 

        ³       ³       ³       ³       ³       ³       ³       ³       ³ /\ 

        ³       ³       ³       ³       ³       ³       ³       ³       ³ /\ 

        ³CASTLE ³ PAWN  ³       ³       ³  PAWN ³ PAWN  ³ PAWN  ³ PAWN  ³ /\ 

        ³       ³       ³       ³       ³       ³       ³       ³       ³ /\ 

        ÃÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄ´ /\ 

        ³       ³       ³       ³       ³       ³       ³       ³       ³ /\ 

        ³ BISHOP³       ³       ³       ³       ³       ³       ³BISHOP ³ /\ 

        ³       ³ PAWN  ³       ³       ³ QUEEN ³ KNIGHT³CASTLE ³       ³  

        ³  KING ³       ³       ³       ³       ³       ³       ³ KING  ³

        ÀÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÙ

             >>>>>>>>>>>>>>>>>>>>>>>

                   EARTH ANGLE                      FIRE ANGLE




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