THIN ICE for Intellivision

 THIN ICE

Cartridge Instructions

(For 1 or 2 Players)


THIN ICE


Oh, no! Duncan is on the loose! Duncan is a penguin who loves to skate on thin

ice, much to the dismay of the other penguins. As Duncan skates he weakens the

ice; if he skates completely around another penguin -- KER-PLASH! -- the ice

collapses and the penguin falls into the pond.


Duncan has only two worries -- the seal who loves to bounce him on her nose, and

the lumbering polar bears who like to bat him around.


GAME PLAY


You control Duncan by pressing the hand controller DISC.  Skate around the other

penguins, dunking them in the pond. Avoid or dunk the seal and polar bears.

Gobble shrimp cocktails for extra speed. Dunk all of the penguins, then take the

Zamboni ice resurfacer out for a spin to fix up the pond -- more penguins show up

and the game continues at the next level, harder than before!


DUNKING


As Duncan skates on the thin ice, he cuts it. You can see the cut by the thin

white line trailing him. Draw a square with this white line around a penguin,

seal, or polar bear and -- KER-PLASH! -- they're dunked!


Part of the line erases whenever a penguin or a polar bear touch it, or whenever

Duncan swims across a hole in the ice.  Part of it also disappears anytime Duncan

zigzags.


THE SEAL


As much as Duncan loves dunking penguins, the seal loves to bounce Duncan around

on her nose. The seal chases Duncan by trailing the white line of cut ice

(turning it red). If Duncan is quick, he can dunk the seal by using the red line

to complete a square around her.


He can also throw the seal off the trail by erasing part of the line -- swim

through a hole in the ice or zigzag! When the seal loses the trail, she is

momentarily confused and doesn't move -- a perfect opportunity to dunk her!


Whenever the seal catches Duncan, your turn is over!


POLAR BEARS


Polar Bears lumber around the ice looking for Duncan. If they catch him -- FWAP!

-- they swat him off the pond.


The Polar Bears can be hard to dunk, since they move around so much -- but they

can be stopped! Press any ACTION KEY (side buttons on the hand controller) to

temporarily FREEZE them! This gives you your best chance to dunk 'em, but use it

sparingly -- you start the game with only 5 "freezes." Extra freezes can be

earned by grabbing one of the lobsters that occasionally amble across the ice.

The number in the upper right corner of the screen tells you how many freezes you

have left.


Whenever a polar bear catches Duncan, your turn is over!


HIGHER LEVELS


Each time you dunk all the penguins on screen, you move to a igher, harder level.

The level you are on is indicated by the number of igloos shown at the top of the

screen.


WARNING: The longer you stay on one level, the faster the seal and the polar

bears become!


GAME CONTROLS


Press RESET and the title screen appears. Press the disc on either hand

controller and the message "SELECT 1 OR 2 PLAYERS" appears on screen. To play by

yourself, press the number 1 key, then press ENTER. For a two player game, press

the number 2 key, then press ENTER.


You start the game with four turns. Your turn ends when Duncan is thrown into the

water or off of the ice by the seal or a polar bear. A message to "GET READY"

will appear before your next turn. You earn an extra turn each time you score

10,000 points. The number of turns you have left is displayed in the middle of

the top right half of the screen.


With two players, you alternate turns. The message will say "GET READY PENGUIN 1"

or "GET READY PENGUIN 2." Player 1 uses the left hand controller, Player 2 uses

the right.


Since players can earn extra turns, one player may run out of turns before the

other one ("GAME OVER PENGUIN 1"). The other player keeps playing for however

many turns are left.


You can pause the game by pressing the number 1 key and the number 9 key on

either hand controller at the same time. The screen will go black. Press any key

or the DISC to resume play.


The game ends when both players run out of turns.


SCORING


You get 1000 points for dunking the seal, 450 points for dunking a polar bear,

and 100 points for dunking a penguin.  Plus, you get bonus points for the size of

the hole you make when you dunk 'em -- from 40 points to over 6000 points for

skating around the ENTIRE POND (it CAN be done)!


Gobble a shrimp cocktail (skate over it) to pick up 60 points and a temporary

burst of extra speed! Scarf up a lobster for 50 points and an extra chance to

freeze the polar bears!


Get an extra turn for every 10,000 points you score!


If you are playing by yourself, your score appears at the top of the screen.

During a two-player game, only one player's score is on screen at a time. The

first player's score is in blue, the second player's score is in black. When the

game is over, the two scores alternate on screen.


The highest score wins.


Press RESET to play again.


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©1986, 1998 Intellivision Productions, Inc.




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