Safecracker for Intellivision
Imagic
SAFECRACKER
Game Program Instructions
It's the mission you've been hoping for -- a chance to be one of history's great
spies.
Your job: drive the streets of a foreign city and snatch all the secrets you can
lay your hands on -- cameras, keys, microfilm, flasks of chemicals and bars of
gold bullion!
You've got a car, a hideout and plenty of TNT. Now all you need is the skill to
crack safes. And the courage to defy the Secret Police. It's dangerous, sure. If
you make too many mistakes you'll see the inside of a foreign prison -- with no
time off for good behaviour!
Your country is counting on you. Good luck... and good hunting!
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OBJECTIVES
Drive to Embassies in search of strategic secrets. Follow border color
directions and stay out of traffic accidents. Open safes by picking their
combination locks or by blowing them up - before time runs out. Return to your
hideout, avoiding collisions with other cars or Secret Police bullets. After
you've collected 4 secret combination numbers from Embassy safes, drive to the
Treasury and raid its vault of gold bullion. You win a bonus chance when you get
the safe open. Take the gold back to your hideout, then find more Embassies.
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HAND CONTROLLER
Safecracker is a One-Player game.
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PICK YOUR GAME
When the game title appears, pick a skill level.
EASY: No traffic appears on the streets during your first 3 raids. Secret Police
cars do not chase you very aggressively. One or two red combination numbers open
Embassy safes.
MEDIUM: Light traffic appears at first. The Secret Police are somewhat more
aggressive. Two or three red combination numbers open Embassy safes.
HARD: You encounter heavy civilian traffic right away. Secret Police cars chase
you very aggressively. Three to five red combination numbers open Embassy safes.
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DRIVING - STREET SCENE
You start the game with 5 chances. You lose a chance every time your car crashes
or is hit by Secret Police bullets. Your blue car starts at your hideout (the
black building with the red roof). The color of the border around the game
picture tells you which direction todrive. Edges of the keypad covers are a
guide to the color/direction codes. For example, if the border color is RED,
drive in the direction of the red edge part of the keypad cover (upper left, or
northwest). TOP LEFT = RED (NW) TOP RIGHT = YELLOW (NE) BOTTOM LEFT = BLUE (SW)
BOTTOM RIGHT = GREEN (SE)
COLOR CHANGE INDICATES NEW DIRECTION
To start moving or to accelerate, press the top edge of the disc on either hand
controller. You hear your car engine humming until you've reached maximum speed.
To swerve left or right: press left or right edge of disc. To put on the brakes:
press the bottom edge of disc. To turn corners: press and hold the BOTTOM LEFT
side button and tap the left or right edge of disc. Note: just a light tap will
do it! To make a U-turn: press and hold the BOTTOM LEFT side button and tap the
bottom edge of disc. To swerve or turn corners: your car must be moving. U-turns
can be made while the car is standing still. Your car cannot go backwards; to
reverse direction, make a U-turn.
WATCH OUT FOR TRAFFIC!
White cars are driven by innocent citizens. If you collide with one, your car
blows up and you lose one chance to carry out your espionage mission. To avoid
collisions, swerver left or right and steer clear of traffic, or turn on to
another street at an intersection. DON'T turn straight into a curb, or your car
will crash and explode. You can shoot an innocent citizen's car to avoid a
collision (but this will quickly attract the Secret Police -- and cost you 200
points!): It takes 1 or 2 hits to blow up a car. Press either TOP side button to
fire straight ahead. Hold in for repeat firing. Press the BOTTOM RIGHT side
button to shoot to the rear. Hold in for repeat firing. Black cars are Secret
Police vehicles. The always appear when: You shoot any white car. You use
dynamite to blow up an Embassy safe. You can shoot Secret Police cars without
losing any points. If you collide with a white car you lose a chance; your car
reappears near the scene of the accident. If you collide with (or are shot by)
the Secret Police you lose a chance and your car reappears at the hideout.
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DESTINATIONS - EMBASSIES
Your first espionage targets must be Embassies, where you can learn combination
lock numbers needed to open the Treasury vault. Inside Embassy safes you also
find keys, microfilm, cameras or chemicals. Drive in the direction shown by the
border color until you see a building with diamond symbols on it. That's an
Embassy.
Pull over in front of the building. Brake to a full stop.
If the Embassy is on a corner, park on the street where the diamonds are.
To get inside, press ENTER.
When you've picked the combination locks of 4 Embassies you will have both
secret numbers you need to open the safe in the Treasury, and win big score
points and a bonus chance! The Treasury is in the tall blue building marked with
dollar signs. It is always in the same location. When the status display
includes all 4 digits, you'll know the combination of the Treasury safe. There
will be nor border color to direct you to the Treasury. To get there:
Go BLUE (Southwest) to the first street.
Go RED (Northwest) for one block, then
Go BLUE (Southwest) and watch for the building on the right side.
Stop in front of the building and press ENTER.
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CRACKING A SAFE
To crack a safe, you can either pick the combination numbers (for added score
points) or blow it open with T.N.T. (if time is running out).
PICK THE LOCK
To open the safe, find the right number combinations. The amount of numbers to
be picked before the safe can be opened is shown after "COMBINATIONS". When the
correct number (from 0 through 99) is showing, the lock turns red and you hear a
short "beep". To cycle through the number quickly, press and hold either TOP
side button. Determine the approximate combination number (between 80 and 90,
for example). Keep cycling fast through the digits again until you are close to
that range of numbers. Then press and hold either BOTTOM side button to continue
to move more slowly. When the lock turns red, release the side button, then
press ENTER. Continue to pick the numbers until there are no more combination
numbers to find. The door of the safe will open, revealing a secret object and
one digit of the Treasury vault's combination. In the Treasury, you will get no
clues about the combination numbers. You'll have to look at them by looking at
the STATUS display before you enter the building. Cycle to each correct number,
then press ENTER. When both numbers are correctly picked, the safe opens to
reveal 5 gold bars. Watch the time! If the alarm counter reaches zero, you'll
suddenly find yourself on the street. The Secret Police will show up very soon
to chase your car.
OR, BLOW UP THE SAFE!
If time is running out, you have the option of blowing the safe open. If you do
it this way, you'll find a secret object, but no Treasury vault digit. Also,
you'll set off the alarm immediately and alert the Secret Police. Press T.N.T.
(keypad 3)... and get ready for some fancy driving! If you decide to use T.N.T.,
you will NOT be awarded 500 points given for finding the combination numbers.
When the safe is opened by either lock-picking or explosion, you will
automatically leave the building and be in control of your car. Note: the
Treasury safe can only be opened by picking the correct combination of numbers.
It cannot be blown open.
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RETURN TO THE HIDEOUT
When you get out of the bank, your getaway car will be just where you left it.
Head for the hideout, even if you didn't get the safe open.
Follow the direction given by the border color. Look for the black building with
the red roof. Again, drive as carefully as possible. And remember: the Secret
Police will start chasing you whenever you shoot an innocent citizen's white
car. When your car reaches your hideout, brake to a full stop in front of the
building, then press ENTER. The status screen shows: Your score, number of
remaining chances, secret Treasury vault combination numbers. If you reach the
hideout, you're not in any danger even if Secret Police cars were in hot
pursuit! After a brief pause your car reappears on the street, ready for another
espionage raid.
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SCORING
Action Score
Open safe by picking the combination lock 500
Open safe by using explosives 0
Take key from safe to hideout 200
Take roll of microfilm from safe to hideout 500
Take flask of chemicals from safe to hideout 400
Take camera from safe to hideout 300
Open Treasury Safe 500 PLUS A BONUS CHANCE!
Take gold bars to hideout 1,000
Shoot an innocent citizen's (white) car -200
Shoot a Secret Police (black) car 0
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TACTICAL TIPS
Keep your car rolling, except for brief stops, so you can swerve away from
passing cars. Sometimes other cars will crash. If that happens, keep moving --
you've got a job to do. If you drive past an Embassy, the border colors will
lead you back to your destination. If color directions reverse (change from
Green to Red, for example), it means you've passed your objective. If you make a
U-turn or scrape against the curb, your car loses some speed. Press top of disc
to accelerate. Don't shoot at any cars unless you have to, because that will
bring the Secret Police to the scene - fast!
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Game Program designed by Marvin Mednick
©1983 IMAGIC
700025-1A
All Rights Reserved
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