Safecracker for Intellivision

 Imagic

SAFECRACKER


Game Program Instructions


It's the mission you've been hoping for -- a chance to be one of history's great

spies.


Your job: drive the streets of a foreign city and snatch all the secrets you can

lay your hands on -- cameras, keys, microfilm, flasks of chemicals and bars of

gold bullion!


You've got a car, a hideout and plenty of TNT. Now all you need is the skill to

crack safes. And the courage to defy the Secret Police. It's dangerous, sure. If

you make too many mistakes you'll see the inside of a foreign prison -- with no

time off for good behaviour!


Your country is counting on you. Good luck... and good hunting!


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OBJECTIVES


Drive to Embassies in search of strategic secrets. Follow border color

directions and stay out of traffic accidents. Open safes by picking their

combination locks or by blowing them up - before time runs out. Return to your

hideout, avoiding collisions with other cars or Secret Police bullets. After

you've collected 4 secret combination numbers from Embassy safes, drive to the

Treasury and raid its vault of gold bullion. You win a bonus chance when you get

the safe open. Take the gold back to your hideout, then find more Embassies.


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HAND CONTROLLER


Safecracker is a One-Player game.


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PICK YOUR GAME


When the game title appears, pick a skill level.


EASY: No traffic appears on the streets during your first 3 raids. Secret Police

cars do not chase you very aggressively. One or two red combination numbers open

Embassy safes.


MEDIUM: Light traffic appears at first. The Secret Police are somewhat more

aggressive. Two or three red combination numbers open Embassy safes.


HARD: You encounter heavy civilian traffic right away. Secret Police cars chase

you very aggressively. Three to five red combination numbers open Embassy safes.


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DRIVING - STREET SCENE


You start the game with 5 chances. You lose a chance every time your car crashes

or is hit by Secret Police bullets. Your blue car starts at your hideout (the

black building with the red roof). The color of the border around the game

picture tells you which direction todrive. Edges of the keypad covers are a

guide to the color/direction codes. For example, if the border color is RED,

drive in the direction of the red edge part of the keypad cover (upper left, or

northwest). TOP LEFT = RED (NW) TOP RIGHT = YELLOW (NE) BOTTOM LEFT = BLUE (SW)

BOTTOM RIGHT = GREEN (SE)


COLOR CHANGE INDICATES NEW DIRECTION


To start moving or to accelerate, press the top edge of the disc on either hand

controller. You hear your car engine humming until you've reached maximum speed.

To swerve left or right: press left or right edge of disc. To put on the brakes:

press the bottom edge of disc. To turn corners: press and hold the BOTTOM LEFT

side button and tap the left or right edge of disc. Note: just a light tap will

do it! To make a U-turn: press and hold the BOTTOM LEFT side button and tap the

bottom edge of disc. To swerve or turn corners: your car must be moving. U-turns

can be made while the car is standing still. Your car cannot go backwards; to

reverse direction, make a U-turn.


WATCH OUT FOR TRAFFIC!


White cars are driven by innocent citizens. If you collide with one, your car

blows up and you lose one chance to carry out your espionage mission. To avoid

collisions, swerver left or right and steer clear of traffic, or turn on to

another street at an intersection. DON'T turn straight into a curb, or your car

will crash and explode. You can shoot an innocent citizen's car to avoid a

collision (but this will quickly attract the Secret Police -- and cost you 200

points!): It takes 1 or 2 hits to blow up a car. Press either TOP side button to

fire straight ahead. Hold in for repeat firing. Press the BOTTOM RIGHT side

button to shoot to the rear. Hold in for repeat firing. Black cars are Secret

Police vehicles. The always appear when: You shoot any white car. You use

dynamite to blow up an Embassy safe. You can shoot Secret Police cars without

losing any points. If you collide with a white car you lose a chance; your car

reappears near the scene of the accident. If you collide with (or are shot by)

the Secret Police you lose a chance and your car reappears at the hideout.


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DESTINATIONS - EMBASSIES


Your first espionage targets must be Embassies, where you can learn combination

lock numbers needed to open the Treasury vault. Inside Embassy safes you also

find keys, microfilm, cameras or chemicals. Drive in the direction shown by the

border color until you see a building with diamond symbols on it. That's an

Embassy.


Pull over in front of the building. Brake to a full stop. 

If the Embassy is on a corner, park on the street where the diamonds are. 

To get inside, press ENTER. 

When you've picked the combination locks of 4 Embassies you will have both

secret numbers you need to open the safe in the Treasury, and win big score

points and a bonus chance! The Treasury is in the tall blue building marked with

dollar signs. It is always in the same location. When the status display

includes all 4 digits, you'll know the combination of the Treasury safe. There

will be nor border color to direct you to the Treasury. To get there:

Go BLUE (Southwest) to the first street. 

Go RED (Northwest) for one block, then 

Go BLUE (Southwest) and watch for the building on the right side. 

Stop in front of the building and press ENTER. 


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CRACKING A SAFE


To crack a safe, you can either pick the combination numbers (for added score

points) or blow it open with T.N.T. (if time is running out).


PICK THE LOCK


To open the safe, find the right number combinations. The amount of numbers to

be picked before the safe can be opened is shown after "COMBINATIONS". When the

correct number (from 0 through 99) is showing, the lock turns red and you hear a

short "beep". To cycle through the number quickly, press and hold either TOP

side button. Determine the approximate combination number (between 80 and 90,

for example). Keep cycling fast through the digits again until you are close to

that range of numbers. Then press and hold either BOTTOM side button to continue

to move more slowly. When the lock turns red, release the side button, then

press ENTER. Continue to pick the numbers until there are no more combination

numbers to find. The door of the safe will open, revealing a secret object and

one digit of the Treasury vault's combination. In the Treasury, you will get no

clues about the combination numbers. You'll have to look at them by looking at

the STATUS display before you enter the building. Cycle to each correct number,

then press ENTER. When both numbers are correctly picked, the safe opens to

reveal 5 gold bars. Watch the time! If the alarm counter reaches zero, you'll

suddenly find yourself on the street. The Secret Police will show up very soon

to chase your car.


OR, BLOW UP THE SAFE!


If time is running out, you have the option of blowing the safe open. If you do

it this way, you'll find a secret object, but no Treasury vault digit. Also,

you'll set off the alarm immediately and alert the Secret Police. Press T.N.T.

(keypad 3)... and get ready for some fancy driving! If you decide to use T.N.T.,

you will NOT be awarded 500 points given for finding the combination numbers.

When the safe is opened by either lock-picking or explosion, you will

automatically leave the building and be in control of your car. Note: the

Treasury safe can only be opened by picking the correct combination of numbers.

It cannot be blown open.


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RETURN TO THE HIDEOUT


When you get out of the bank, your getaway car will be just where you left it.

Head for the hideout, even if you didn't get the safe open.


Follow the direction given by the border color. Look for the black building with

the red roof. Again, drive as carefully as possible. And remember: the Secret

Police will start chasing you whenever you shoot an innocent citizen's white

car. When your car reaches your hideout, brake to a full stop in front of the

building, then press ENTER. The status screen shows: Your score, number of

remaining chances, secret Treasury vault combination numbers. If you reach the

hideout, you're not in any danger even if Secret Police cars were in hot

pursuit! After a brief pause your car reappears on the street, ready for another

espionage raid.


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SCORING


Action Score 

Open safe by picking the combination lock 500 

Open safe by using explosives 0 

Take key from safe to hideout 200 

Take roll of microfilm from safe to hideout 500 

Take flask of chemicals from safe to hideout 400 

Take camera from safe to hideout 300 

Open Treasury Safe 500 PLUS A BONUS CHANCE! 

Take gold bars to hideout 1,000 

Shoot an innocent citizen's (white) car -200 

Shoot a Secret Police (black) car 0 


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TACTICAL TIPS


Keep your car rolling, except for brief stops, so you can swerve away from

passing cars. Sometimes other cars will crash. If that happens, keep moving --

you've got a job to do. If you drive past an Embassy, the border colors will

lead you back to your destination. If color directions reverse (change from

Green to Red, for example), it means you've passed your objective. If you make a

U-turn or scrape against the curb, your car loses some speed. Press top of disc

to accelerate. Don't shoot at any cars unless you have to, because that will

bring the Secret Police to the scene - fast!


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Game Program designed by Marvin Mednick


©1983 IMAGIC

700025-1A

All Rights Reserved 


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