STAMPEDE for Intellivision
Activision
STAMPEDE
Video Game Cartridge Instructions
STAMPEDE BASICS
The object of Stampede is to score as many points as possible, by roping as many
dogies as you can, before too many stray behind you.
Hook up your video game system. Follow manufacturer's instructions. With power
OFF, plug in game cartridge. Turn power ON. If no picture appears, check
connection of your game system to TV; then try steps 1-3 again. Slip overlay
onto either hand controller. Press controller disc for game selection. Select
game level by pressing appropriate number on controller keypad:
1 = Slow Cows
2 = Slow Random Cows
3 = Fast Cows
4 = Fast Random Cows
The game selected will then start automatically. To change the game level, press
the CLEAR button and then immediately select the game level desired. Use of
Controller. Press the TOP of the controller disc to move the cowboy towards the
TOP of the screen. Press the BOTTOM of the disc to move the cowboy towards the
BOTTOM of the screen. Press any of the four buttons on the sides of the
controller to throw the lasso. To Begin Play or start a new game, press the
CLEAR button on the hand controller. Scoring. You score points by roping cattle.
Each dogie is worth points, depending on its color, as follows: Black Angus =
100 points Light brown Guernseys = 15 points White Jersey = 25 points Dark red
Herefords = 3 points The number on the upper right side of the screen indicates
the player's score. The number on the upper left side of the screen indicates
the number of dogies which you can allow to stray behind you before the game
ends. This number starts at 3 - and decreases by one each time a dogie strays
off the left side of your screen. When the last on strays behind your horse the
game is over. TURN POWER OFF BEFORE REMOVING CARTRIDGE.
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GETTING THE FEEL OF STAMPEDE BY ACTIVISION
Climb into the saddle and start ridin'! You'll want to practice placing your
cowboy in the right position to rope and herd those dogies wighout letting any
get by you - and to dodge any surprises on the trail.
To rope, position your horse directly behind the dogie you wish to lasso. The
rope will always be thrown directly in front of your horse, and the loop must
touch a dogie in order to rope him. If you attempt to rope a steer which is too
far away or too close, you'll come up empty. When you get more at home on the
range, you'll know the right time to throw your rope.
It's impossible to score well if you can't keep the game going long enough to
rope a passel of dogies. The only way to do that successfully is to keep the
cattle in a herd in front of you. Herding is as important as roping in helping
you run up your score.
To herd dogies, bring your horse into contact with them without throwing your
lasso. You'll notice they'll speed up and run farther out in front of your
horse. Since all dogies do not run at the same speed, you will have your work
cut out for you to keep them ahead of you.
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GAMES
Each game of Stampede offers a different pattern, speed and movement of the
dogies, providing new challenges every time you play.
Game One: Slow Cows. When the game begins, dogies lope along, gradually running
faster as the game progresses. They will run only straight ahead, and they
travel in a specific pattern.
Game Two: Slow Random Cows. Same as Game 1, but there is no set pattern of
appearance of dogies on the screen.
Game Three: Fast Cows. Dogies appear in same pattern as Game 1, except all
dogies start out at a faster pace.
Game Four: Fast Random Cows. Same as Game 2, except all dogies start out at a
faster pace.
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SPECIAL FEATURES OF STAMPEDE BY ACTIVISION
Dangers on the trail. The cattle drives of the Old West had their share of
hazards - and Stampede does, too. Occasionally, you'll come upon an old bleached
skull on the trail, and your horse will rear if you attempt to ride over it. If
that happens, some of the dogies you are herding and roping could stray by, so
look out and be prepared to ride around the skulls.
There's also a Black Angus who pops up every now and then (worth 100 points if
you rope him), and he can be a bum steer. Since he's sitting still and facing
you - and can't be herded - he's tough to rope. Worse, if you bump into him, not
only will he have strayed out of the herd, but your horse will rear, slowing
your pursuit of the other dogies.
Lasso. Once you've thrown your lasso, you cannot move your horse up or down
until you've got your lasso back.
No time limit. You can keep on ridin' and ropin' as long as your "stray count"
(the number on the left side of the screen) is 1 or more. The better you get at
roping and herding dogies, the longer your roundup will last.
Increasing your stray allowance. After each 1,000 points, your stray count will
increase by one, giving you more of a chance to rope and ride. The number will
never get larger than 9.
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JOIN THE ACTIVISION "TRAIL DRIVE"
If you succeed in scoring 3,000 points at Stampede by ACTIVISION, send us a
picture of your television screen, along with your name and address, and we will
enroll you in the Activision "Trail Drive". You're likely to be covered with
trail dust and be a little saddle-sore - but please send us a picture of your
ridin' and ropin' achievement, and we'll send you the special "Trail Drive"
membership emblem shown below.
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HOW TO BECOME A CATTLE BARON
Tips from Bob Whitehead, designer of Stampede.
Bob Whitehead is an award-winning Senior Designer at Activision. He also
designed Chopper Command, Boxing and Skiing for the Atari Video Computer System.
"If you are really a savvy cowboy, you could probably play Stampede till the
cows come home. Strategy, patience and smart herding and roping are what really
count.
"First of all, keep in mind the particular sequences in which the dogies appear.
My advice is to establish a priority for roping the stampeding herd.
"One strategy is to lasso the high-point dogies first, while keeping the darker
(low-point) ones hered in front of you.
"Herding is the most important part of the game. But remember, a dogie that is
repeatedly hered will get tired and become more difficult to herd, because he
won't run as far ahead on the screen.
"You'll notice that the dogies appear in row. When you rope the last one of a
group of dark red Herefords ... get set for some fast action, 'cause there's
trouble ahead!
"Drop me a line. I'd like to hear about your Stampede Trail Drives .. Happy
Trails! God Bless!"
Bob Whitehead
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©1982 Activision
M-001-03
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