Cyberspace and Cyberpunk bibliography



BIBLIOGRAPHY
Cyberspace
Cyberpunk
Electronic Communication
Postmodernism

Compiled by
Anne Balsamo
Program in Science, Technology and Culture
School of Literature, Communication and Culture
Georgia Institute of Technology
Atlanta, GA 30332
anne.balsamo@lcc.gatech.edu

(additions welcomed)

November, 1992


Alexander, Michael. "Is it real, or is it digitized? Computerworld 25
(January 14, 1991): 22.

Aronowitz, Stanley. Science as Power: Discourse and Ideology in Modern
Society.Minneapolis: U of Minnesota P, 1988.

(Art)n Laboratory. Sexy Science. Video, 1991.

Ashbrook, Tom. "Dive Into your home computer." Boston Globe, (August 22,
1988).

Ashby, W. Ross. An Introduction to Cybernetics. NY: John Wiley & Sons,
1963.

Auslander, Philip. "Intellectual Property Meets the Cyborg: Performance
and the cultural politics of technology." Performing Arts Journal (Fall,
1991): forthcoming.

Bailey, Jr., Charles."Intelligent Mulitmedia computer systems." Library
Hi-Tech (1990).

Balsamo, Anne.  "Reading Cyborgs Writing Feminism." Communications,
1988: 331-345.

Balsamo, Anne. "The Virtual Body in Cyberspace." Journal of Research
in the Philosophy of Technology, forthcoming.

Bankowsky, Jack. "Slackers." Artforum (November, 1991): 96-100.

Barlow, John Perry. "Being in Nothingness." Mondo 2000 #2 (Summer
1990): 34-43.

Barlow, John Perry. "Life in the DataCloud: Scratching your Eyes Back
In." Interview with Jaron Lanier. Mondo 2000 #2 (Summer 1990): 44-51.

Barlow, John Perry. "Crime and Puzzlement: in advance of the law on the
electronic frontier." Whole Earth Review (Fall 1990): 44-57.

Barr, Marleen. "'The Females do the Fathering!': James Tiptree's Male
Matriarchs and Adult Human Gametes." Science-Fiction Studies 13 (1986):
42-49.

Bairstow, Jeffrey. "Who Reads your Electronic Mail?" Electronic Business
(June 11, 1990) 16 (11): 92.

Bateson, Gregory. Steps to an Ecology of Mind. San Francisco: Chandler
Pub. co., 1972.

Baudrillard, Jean.  Simulations. New York: Semiotext(e), 1983.

Baudrillard, Jean. In the Shadow of the Silent Majorities. New York:
Semiotext(e), 1983.

Baudrillard, Jean. The Ecstacy of Communication. Trans. Bernard an
Caroline Schutz, Sylvere Lotringer. New York: Semiotext(e), 1987.

Baudrillard, Jean. America. Verso, 1988.

Baudrillard, Jean. Seduction. ST. Martin's P, 1990.

Baudrillard, Jean. Cool Memories. Verso, 1990.
       
Beck, Stephen. "Virtual Light & Cybervideo." Mondo 2000 #2 (Summer
1990): 64-65.

Benedikt, Micahel L., ed. Cyberspace: The first steps. Boston: MIT
press, 1991.

Bertrand, Kate. "Virtual reality on Marketing Horizon." Business
Marketing v.75 November 1990: 14.

Best, Steve. "Robocop: The recuperation of the subject." Canadian
Journal of Political and Social Theory 13, 1-2 (1987): 44-55.

Bey, Hakim. The Temporary Autonous Zone, Ontological Anarcy, Poetic
Terrorism."Brooklyn, NY: Autonomedia, 1985 (anti-copywrited)

Bomba, Ty. "Wargaming: A Philosophic and resource guide." Whole Earth
Review (Summer) 1990: 118-121.

Bolter, Jay David. Turing's Man:Western culture in the computer age.
Chapel Hill: U of North Carolina P, 1984.

Bolter, Jay David. Writing Space: The computer, hypertext, and the
history of writing.  Hillside, NJ: Lawrence Erlbaum Associates, 1991.

Boyce, Jim. "Whose Reality is it anyway?" Cadence (March 1, 1990).

Brand, Stewart. The Media Lab: Inventing the future at MIT. New York:
Viking press, 1987.

Brand, Stewart and Kevin Kelly. "Cyberspace." Whole Earth Review
(Summer 1989): 84-86.

Brand, Stewart. "Outlaws, musicians, lovers, and spies: The future of
control." Whole Earth Review Summer 1990: 130-135.

Branwyn, Gareth. "Virtual Reality." The Futurist May-June,(1990): 45.

Branwyn, Gareth. "The salon virtual: plugging in to a transcontinental
creative community." Utne Reader (March/April, 1991): 86-88.

Branwyn, Gareth, Mark Frauenfelder, and Peter Sugarman, eds. Beyond
Cyberpunk. The Computer Lab, Rt. 4, Box 54c, Louisa, VA 23093.

Bricken, Meredith. "Inventing Reality" CADalyst (Dec 1989): 45-46.

Bricken, William. "Cyberspace 1999: The shell, the image, and now the
meat." Mondo 2000 #2 (Summer 1990): 56-75.

Briggs, John and F. David Peat. Turbulent Mirror. Harper & Row, 1989.

Brooks, Rosetta. "Between the Street and the Screen."

Brown, Bob. "EMA Urges Users to Adopt Policy on E-mail Privacy." 
Network World (Oct 29, 1990), 7.44: 2.

Bryant, Edward. "Dateline 1999." Omni (January 1989): 22 (5).

Bukatman, Scott. "The Cybernetic (City) State: Terminal Space becomes
Phenomenal." Journal of the Fantastic in the Arts 2 (1989): 43-63.

Butler, Judith. Gender Trouble: Feminism and the subversion of
identity. New York: Routledge, 1990.

Bylinsky, Gene. "The Marvels of 'Virtual Reality:' Fortune (June 3,
1991): 138-143.

Carlson, Richard and Bruce Goldman. 2020 Vision: Long view of a
changing world. Stanford, CA: Stanford Alumni Assoc., 1990.

Caruso, Denise. "Virtual Reality, Get Real." Media Letter (August 1990)
vol. 1, no. 3.

Ceteras, Seth. "Through the Virtual Looking Glass." ETC: A Review of
General Semantics (Spring 1990): 67-72.

Chesebro, James and Donald Bonsall. Computer-mediated Communication:
Human relationships in a computerized world. U of Alabama p, 1989.

Clarkson, David. "Vision Machines." M5V (Winter, 1991-92).

Coate, John. "The Well Turns Five." Whole Earth Review (Summer) 1990:
126-128.

Comeau, C. and Bryan J. "Headsight Television systems provides remote
surveillance." Electronics (Nov. 10, 1961): 86-90.

Cornell, Regina. "Where is the window? Virtual reality technologies
now."  Artscribe Intent (January 1, 1991): 52-55.

Cox, Donna J. "The Tao of Postmodernism: Computer art, scientific
visualization and other paradoxes."

Cox, Donna J. "The Art of Scientific Visualization." Academic Computing
March 1990: 20-40.

Crimp, Douglas. "On the Photographic Activity of Postmodernism."
October: 91-101.

Crowley, A. Magick in Theory and Practice. Dover Press, 1976.

Csicsery-Ronay, Istvan. "Cyberpunk and Neuromanticism." Mississippi
Revew 16.2-3 (1988): 266-78.

Cunningham, Scott and Alan L. Porter. "Communication Networks: A dozen
ways they'll change our lives." The Futurist 26, 1 (January-February,
1992): 19-22.

Daedalus: Journal of the American academy of arts and sciences.
Special Issue: A New Era in Computation. Winter, 1992.

Davis, Erik. "Virtual Video." The Village Voice March 26, 1991: 41.

Daviss, Bennett.  "Grand Illusions: Virtual reality computer simulation
technology." Discover (June 1990): 36-42.

Delaney, Samuel R. "Some Real Mothers: An Interview with Samuel R.
Delaney." by Takayuki Tatumi. Science Fiction Eye (March 1988): 5-11.

Delaney, Samuel R. "The Semiology of Silence." Science-Fiction Studies
14.2 (July 1987): 134-164.

deLauretis, Teresa, Andreas Huyssen, Kathleen Woodward, eds. The
Technological Imagination: Theories and fictions. Madison, WI: Coda
press, 1980.

Deleuze, Gilles and Felix Guattari. Anti-Oedipus.

Deleuze, Gilles and Felix Guattari. One Thousand Plateaus.

Deleuze, Gilles and Felix Guattari.  Nomadology: The war machine.  New
York: Semiotext(e), 1986.

Denning, Peter J., ed. Computers Under Attack: Intruders, Worms, and
Viruses. New York: Addison-Wesley, 1990.

Dery, Mark. "Cyberpunk: Riding the Shockwave with the Toxic
Underground." Keyboard (May, 1989): 75-89.

Dibbell, Julian. "Virtual Kool-Aid Acid Test." Spin (March 4, 1991).

Discourse 9: Journal for theoretical studies in media and culture.
Special issue: On Technology (cybernetics, ecology, and the postmodern
imagination.) (Spring/Summer) 1987.

Ditlea, Steven. "Computerized tour guides: Virtual reality for Day
trippers--the safer, easier way to travel." Omni (October 1990): 26.

Ditlea, Steven. "Grand Illusion" New York (August 6, 1990): 26-35.

Ditlea, Steven. "Another World: Inside Artificial Reality." P/C
Computing. November 1989: 90-101.

Ditlea, Steve. "Inside Virtual Reality." PC/Computing (Summer 1989): 91-
101.

Druckery, Timothy. "Lost in Cyberspace: Writing the history of virtual
reality." Afterimage (December 1991): 8-9.

Edwards, Paul N. "Border Wars: The Science and politics of artificial
intelligence." Radical America 19.6 (1985): 39-50.

Edwards, Paul N. "The Army and the Microworld: Computers and the
politics of gender identity." SIGNS 16.11 (1990): 102-127.

Elmer-Dewitt, Philip. "Through the 3-d looking glass." Time May 1, 1989:
65-66.

Elmer-Dewitt, Philip. "(Mis)Adventures in Cyberspace." Time September
3, 1990: 74-76.

Elmer-DeWitt, Philip. "In search of artificial life: Some scientists
believe that things inside their computers are actually alive." Time
(August 6, 1990): 64.

Ellis, Stephen R., ed. Pictorial Communication in Virtual and Real
Environments. Taylor & Francis, 1991.

Export, Valie and Herbert Blau, eds. Special issue of Discourse:
Theoretical studies in media and culture. "Performance Issues:
Happening, body, spectacle, virtual reality. 14.2 (Spring, 1992).

Farmer, F.R. "Cyberspace: Getting There From Here." Journal of
Computer Game Design. (October 1988).

Feenberg, Andrew. Critical Theory of Technology. New York: Oxford UP, 1991.

Fisher, Scott and Jane Tazelaar. "Living in a Virtual World." Byte July
1990: 215-221.

Fisher, S.S., E.M. Wenzel, C. Coler, M.W. McGreevy. "Virtual Interface
Environment Workstations." Proceedings of the Human Factors Society,
32nd annual meetings, 1988: 91-95.

Fiske, John. Television Culture. London: Routledge, 1987.

Forester, Tom, ed. Computers in the Human context: information
technology, productivity and people.  MIT, 1989.

Foucault, Michel. The Order of Things: An archeology of the human
sciences. New York: Pantheon, 1970.

Friedhoff, Richard and William Benzon. Visualization: The Second
Computer Revolution. New York: Harry N. Abrams, Inc. 1990.

Foley, James D. "Interfaces for Advanced Computing." Scientific
American 257.4 (1987): 126-135.

Gans, David and R.U. Sirius. "Civilizing the Electronic Frontier: An
interview w/ Mitch Kapor & John Barlow of the Electronic Frontier
Foundation." Mondo 2000 #3 (Winter 1991): 45-49,

Gelernter, David. Mirror Worlds. New YOrk: Oxford UP, 1991.

Gilmore, M. "The Rise of Cyberpunk." Rolling Stone (Dec 4, 1986): 77.

Glazer, Miryam. "'What is Within now Seen without': Romanticism,
Neuromanticism, and the Death of the imagination in William Gibson's
Fictive World." Journal of Popular Culture 23 (Winter 1989): 155-164.

Gleick, James. Chaos: Making a new science. New York: Penguin, 1987.

Glitman, Russell. "Bringing the cyber office to corporate America." PC
Week January 14, 1991: 73.

Goldstein, Harry. "Virtual Reality." Utne Reader March/April 1990: 41-
42.

Gordon, Joan. "Yin and Yang Duke it Out." Science Fiction Eye 2
(February 1990): 37-39.

Gotschalk, F.C. "Nakajima Cyberspace." The magazine of fantasy and
science fiction 74 (June 1988): 149-160.

Grant, Glenn. "Transcendence through Detournement in William Gibson's
Neuromancer." Science Fiction Studies 17 (March 1990): 41-49.

Greenfield, Adam. "New Romancer." Spin (December 1, 1988).

Greer, Jonathan. "Helmet of Dreams." San Jose Mercury News, (January 12,
1986).

Gullichsen, Eric, Randal Walser, and Patrice Gelband. "Cyberspace:
Experiential Computing." CADalyst (Dec 1989): 46-47.

Haddon, Leslie. "Electronic and Computer Games: The history of an
interactive medium." Screen 29.2 (Spring 1988): 52-81.

Hall, Trish. "'Virtual Reality' Takes its place in the Real." New York
Times, Sunday, July 8, 1990 sec. 1: 1, 14.

Hamit, Francis and Wes Thomas. Virtual Reality: Adventures in
Cyberspace. Freeman, 1991.

Hafner, Katie and John Markoff. Cyberpunk: Outlaws and hackers on the
Computer Frontier.  New York: Simon and Schuster, 1991.

Haraway, Donna. "A Manifesto for Cyborgs: Science, Technology, and
Socialist Feminism in the 1980s." Socialist Review 16.2 (March/April
1985): 65-107.

Haraway, Donna. Cyborgs, Simians, and Women: The reinvention of nature.
New York: Routledge, 1991.

Haraway, Donna. "Otherworldly conversations: Terran topics; local
terms." Science as CUlture 14 3.1 (1992): 64-98.

Hardison, Jr. O.B. Disappearing Through the Skylight. New York: Viking, 1989.

Harwood, Jim. "Agog in Goggles: Shape of things to come reshaping
Hollywood's future." Variety 56th Anniversay issue (1989): 66.

Haugeland, John, ed. Mind Design: Philosophy, psychology, artificial
intelligence. Cambridge, MA: MIT press, 1981.

Hayes, Brian. "Machine Dreams." Discover (October 1989): 82-88.

Hayes, Frank. "VR." UNIX/World (August 1, 1990).

Hayles, N. Katherine. The Cosmic Web: Scientific field models &
literary strategies in the 20th century. New York: Oxford UP, 1984.

Hayles, N. Katherine. "Space for Writing: Stanislaw Lem and the
Dialectic 'That Guides my Pen.'" Science-Fiction Studies 13.3 (1986):
292-311.

Hayles, N. Katherine. "Text Out of Context: Situating postmodernism
within an information society." Discourse 9 (1987): 24-36.

Hayles, N. Katherine. Chaos Bound: Scientific Field Methods and
Literary Strategies. Ithaca, NY: Cornell UP, 1990.

Hecht, Jeff. "Tune in, turn on, plug in your software: Simulating
virtual reality on computer." New Scientist (August 19, 1989): 32.

Heilbrun, Adam and Barbara Stacks. "An Interview with Jaron Lanier:
Virtual Reality." Whole Earth Review (Fall 1989): 119.

Helsel, Sandra K. and Judith Paris Roth. Virtual Reality: Theory,
Practice, and Promise. Westport, CT: Meckler Publishing, 1991.

Highfield, Roger. "A robot that lets the mind wander." The Daily
Telegraph (October 6, 1986).

Hillier, Bill. "The Architecture of the Urban Object."
Ekistics.Oikistike (January 1, 1989).

Hollinger, Veronica. "Deconstructing the Time Machine." Science-Fiction
Studies 14.1 (1987): 201-221.

Hollinger, Veronica. "Cybernetic Deconstructions: Cyberpunk and
Postmodernism."  Mosaic 23, 2 (Spring, 1990): 29-44.

Intercon Production. Cyberpunk. Video, 1990.

Ishii, Hiroshi. "Cross-Cultural Communication & Computer-supported
cooperative work." Whole Earth Review (Winter) 1990: 48-49.

Jacobs, Karrie. "Design for the Unreal word: Travels through
cyberspace." Metropolis (September 1, 1990).

Jameson, Fredric. The Political Unconscious. Ithaca, NY: Cornell UP,
1981.

Jameson, Fredric. "Postmodernism, or the Cultural Logic of Late
Capitalism." New Left Review 146 (July/Aug 1984): 53-92.

Jameson, Fredric. "Science Fiction as Spatial Genre: Generic
Discontinuities and the problem of figuration in Vonda McIntyre's The
Exile Waiting." Science-Fiction Studies 14.1 (1987): 44-59.

Jameson, Fredric. "Shifting Contexts of Science-Fiction Theory."
Science-Fiction Studies 14.3 (1987): 241-247.

Jenish, D'arcy. "Re-creating Reality." Macleans (June 4, 1990): 56-58.

Kadrey, Richard. "Simulations of Immortality." Science Fiction Eye 1
(July 1989): 74-76.

Kadrey, Richard. "Cyberpunk 101 Reading List." Whole Earth Review
(Summer 1989): 83.

Kadrey, Richard. "Cyberthon No. 1: Virtual Reality fair in San
Francisco". Whole Earth Review (Winter, 1990): 145.

Kadrey, Richard. "Cyberthon 1.0: Virtual Reality fair in San
Francisco". Whole Earth Review (Spring, 1991): 54-58.

Kandebo, Stanley W. "Navy to evaluate agile eye helmet-mounted display
system."  Aviation Week and Space Technology (August 15, 1988).

Keizer, Gregg. "Reality  Check: Cyberthon 1990." Omni.

Keizer, Gregg. "Explorations." Omni (January 1, 1991).

Kelly, Kevin. "Cyberpunk ERA: Interviews with William Gibson." Whole
Earth Review (Summer 1989): 78-82.

Kelly, Kevin. "Sticking your head in Cyberspace." Whole Earth Review
(Summer 1989): 84-87.

Kelly, Kevin. "Simple Words about the new Science of Complexity: A talk
with George Cowan." Whole Earth Review (Summer 1989): 94-97.

Kelly, Kevin. "Perpetual Novelty: selected notes from the second
artificial life conference." Whole Earth Review (Summer 1990): 20-29.

Kiesler, Sara, Jane Siegel, and Timothy W. McGuire. "Social and
psychological aspects of computer-mediated communications." American
Psychologist (October 1984).

Keizer, Greg. "Virtual Reality." Compute (June 1, 1991): 30-33.

Kroker, ARthur and David Cook. The Postmodern Scene: Excremental
Culture and Hyper-aesthetics. ST. Martins P, 1986.

Kroker, Arthur. The Panic Encyclopedia: The definitive guide to the
postmodern scene. New York: St. Martin's Press, 1989.

Kroker, Arthur. The Possessed Individual: Technology and the french
postmodern. New York: St. Martin's press, 1992.

Krueger, Myron. "Videoplace: A report from the artificial reality
laboratory." Leonardo 18 (1985): 145-151.

Krueger, Myron. Artificial Reality.  Reading, MA: Addison-Wesley, 1982
(1983 edition out-of-print?).

Krueger, Myron. Artificial Reality II. Reading, MA: Addison-Wesley,

Kuhn, Annette, ed. Alien Zone:Cultural theory and contemporary science
fiction cinema. London: Verso, 1990.

Kurzweil, Raymond. The Age of Intelligent Machines. MIT, 1990.

Landon, Brooks. "Bet On It: Cyber/video/punk/performance." Mississippi
REview 47/48 (1988): 254-51.

Langton, Chris. "Toward Artificial Life." Whole Earth Review Spring
(1988): 74-79.

Larish, John. Understanding Electronic Photography. Summit, PA: TAB
Professional, 1990.

Lanier, Jaron. "Interview." Omni: 45 (6).

LaRue, James. "The Virtual Library." Wilson Library Bulletin March, 1991
(3).

Lash, Scott and John Urry. The End of Organized Capitalism. Madison,
WI: U of Wisconsin Press, 1987.

Laurel, Brenda. Toward the design of a computer-based interactive
fantasy system. Unpub diss. Ohio State University, 1986.

Laurel, Brenda. "Culture Hacking." Journal of Computer Game Design
(1988) 1: 8.

Laurel, Brenda. "On Dramatic Interaction." Verbum, 3.3 (1989): 6-7.

Laurel, Brenda. The Art of Human-Computer Interface Design. Reading, MA:
Addison-Wesley, 1990.

Laurel, Brenda. Computers as Theatre. Reading, MA: Addison-Wesley,
1991.

Laurel, Brenda, Abbe Don, and Tim Oren. "Issues in multimedia interface
design: Media integration and interface agents." Proceedings of CHI '90,
ACM, April, 1990.

Leary, Timothy. Neuropolitique, 1988.

Leary, TImothy. The politics of ecstacy.

Leary, Timothy. "Quark of the Decade?" Mondo 2000: (53-64).

Leary, Timothy. "Cyberpunk: The Individual as Reality Pilot," Mississippi
REview 47/48 (1988): 252-65.

Leebaert, Derek, ed. Technology 2001: The future of Computing and
Communications. Cambridge, MA: MIT press, 1991.

Levy, Steven. Hackers: Heroes of the computer revolution. Anchor
Press, 1984.

Levy, Steven. "Brave New World." Rolling Stone (June, 1990): 92-98.

Levy, Steven. "Cyberspaced: A gentle demurral to the hype about virtual
reality." MacWorld (November, 1991): 61-67.

Levy, Steven. "Out on a Sim." Macworld (April 1990): 51-53.

Lewis, Peter. "Put on your data glove and goggles and step inside." The
New York Times, Sunday (May 20, 1990): 8.

Linderholm, Owen. "Mind Melding: How far cn the human/computer
interface
go?" Byte October 15, 1991: 41-46.

Lukes, Timothy W. Screens of Power: Ideology, domination and
resistance in information society. Urbana: U of Illinois P, 1989.

Lyotard, Jean-Francois. The Postmodern Condition. U of Minnesota P, 1984.

MacNicol, Gregory. "What's Wrong with Reality?" Computer Graphics World
(November, 1990): 102-108.

Magoroh, Maruyama. "Information and Communication in Poly-
epistemological Systems." Kathleen Woodward, ed. The Myths of
Information: Technology and postindustrial culture. Madison, WI: Coda
Press, 1980: 28-40.

Maher, Kathleen. "Cyberspace comes down to earth." Cadence (December 1,
1990).

Marcus, Aaron. Graphic Design for Electronic Documents and User
Interface. Addison-Wesley, 1991.

Marcy, Sam. High Tech, Low Pay. New York: WW publishers, 1986.

Marks, Paul. "An Extra Dimension of Realism for Games Arcades." New
Scientist March 6, 1991: 23.

Martin, Douglas. "Virtual Reality! Hallucination! Age of Aquarius!
Leary's Back! The New York Times (March 2, 1991): 11.

Martin, Michele. Hello Central? Gender, Technology and Culture in the
formation of the telephone systems. Montreal: McGill-Queen's UP, 1991.

McAfee, John and Colin Haynes. Computer Viruses, Worms, Data diddlers,
killr programs and other threats to your system. St. Martin's p, 1989.

McCaffrey, Larry, ed. Across the Wounded Galaxies: Interviews with
Contemporary American Science Fiction Writers. Urbana: University of
Illinois Press, 1990.

McCaffrey, Larry, ed. Storming the REality Studio: A casebook of
cyberpunk and postmodern fiction. Durham, NC: Duke UP, 1992.

McCormick, B., T. DeFanti, and M. Brown. "Visualization in Scientific
computing." Computer Graphics 21.6 (November 1987).

McCorduck, Pamela. Meta-art, artifiicial intelligence, and the work of
Harold Cohen. New York: Freeman and co, 1991.

McKenzie, Alan T. "The Academic Online." Profession 91 (Publication of
the Modern Language Association) (1991): 41-48.

McLaren, Marshall. "Infinite Personalities: Multiple orgasms, cyborgs,
and Foucault." Mondo 2000 #4: 154.

McLuhan, Marshall. The Guttenberg Galaxy. Toronto: U of Toronto p, 1962.

McLuhan, Marshall. The Mechanical Bride: Folklore of Industrial Man.
(Boston: Beacon Press, 1967).

McLuhan, Marshall. Understanding Media: The Extensions of man. New
York: McGraw-Hill, 1964.

McLuhan, Marshall and Eric McLuhan. Laws of Media: The new science.
Toronto: U of Toronto p, 1988.

McLuhan, Marshall and Bruck R. Powers. The Global Village:
transformations in world life and media in the 21st century.  New
York: Oxford UP, 1989.

Media Magic. Cyberspace, Power and Culture. Video, 1991.

Media Magic. Virtual Reality 1991. Video, 1991.

Media Magic. Cyber Arts 1991. Video, 1991.

Media Magic. "Jaron Lanier: Report for the Field and Group World
Design." Video, 1991.

Milstead, Jeff and Jude Milhon." "Virtual sex with Mike Saenz." Mondo
2000 #4: 142-145.

Mosco, Vincent. Pushbutton Fantasies: Critical perspectiv es aon
videotex and information technology. Norwood, NJ: Ablex, 1982.

Moulthrop, Stuart. "Hypertext and the 'Hyperreal.'" Hypertext '89
Proceedings (November 1989): 259-267.

Mullen, Harryette. "Miscegenated Texts & Media Cyborgs: Technologies of
Body and Soul." Poetics Journal 9 (June 1991): 36-43.

Murphy, Patrick D. "Dialogics and Didacticism: John Brunner's Narrative
Blending." Science-Fiction Studies 14 (1987): 20-33.

Nash, Jim. "Bridging the Real and the Unreal." Computerworld (March 12,
1990): 12.

Nelson, Ted. Computer Lib/Dream Machines. (Pub by author, 1974). Repub.
Microsoft press, 1987.

Nichols, Bill. "The Work of Culture in the age of Cybernetic Systems."
Screen 29.4 (Winter 1987): 22-46.

Nicolis, Gregoire and Ilya Prigogine. Exploring Complexity: an
introduction. New York: Freeman, 1989.

Papert. S. Mindstorms: Children, computers, and powerful ideas. New
York: Basic Books, 1980.

Pask, G. Micro Man. Macmillan Press, 1982.

Penley, Constance. The future of an illusion: film, feminism and
psychoanalysis. U of Minnesota p, 1989.

Penley, Constance and Andrew Ross, eds. Technoculture. Minneapolis: U
of Minnesota press, 1991.

Pfeil, Fred.  Another Tale to Tell: Politics and narrative in
postmodern culture.  London: Verso, 1990.

Pickover, Clifford. Computers and the Imagination: Visual Adventures
Beyond the Edge. New York: St. Martin's press, 1991.

Porush, David. "Cybernauts in Cyberspace: William Gibson's Neuromancer.
In Aliens: The Anthropology of Science Fiction. Ed. George Slusser.
Carbondale: University of Southern Illinois Press, 1987.

Porush, David. The Soft Machine: Cybernetic fiction. (New York:
Methuen, 1985).

Posnick-Goodwin, S. "Dreaming." Peninsula July 1988

Poster, Mark. The Mode of Information: Poststructuralism and social
context. Chicago: U of Chicago press, 1990.

Proceedings of Virtual Reality '91. Meckler.

Provenzo, Eugene F. Video Kids: Making Sense of Nintendo. Cambridge,
MA: Harvard UP, 1991.

Rapping, Elayne. "Max Headroom: V-V-Very Bigtime TV." Socialist Review
17, 6 (Nov-Dec 1987): 31-44.

Rayl, A.J.S. "Making Fun: Will Moon walks, robotics, and sensory
experiences be able to replace stomach churning rides of the past?" Omni
(November 1990): 42-48.

Rayl, A.J.S. "The New, Improved Reality." Los Angeles Times Magazine
(July 21, 1991): 17-20+.

Reinhardt, Andy. "Cornerstones of the Future." Byte October 15, 1991:
27.

Re/Search #13. Angry Women.

Rheingold, Howard. "Computer Viruses." Whole Earth Review (Fall 1988):
106.

Rheingold, Howard. "Travels in Virtual Reality." Whole Earth Review
(Summer 1990): 80-87.

Rheingold, Howard. Virtual Reality. New York: Summit Bks, 1991.

Robinett, Warren. "Electronic Expansion of Human Perception." Whole
Earth Review (Fall 1991): 16-21.

Robins, Kevin. "The virtual unconscious in post-photography." Science
as Culture 14 3.1 ((1992): 99-115.

Rogers, Michael. "Now, 'Artificial Reality.'" Newsweek February 9, 1987:
56-57.

Rogers, Michael. "Beyond the Cutting Edge: a slick magazine for the
cyberpunk crowd. (Mondo 2000)" Newsweek August 19, 1991: 61.

Ronell, Avital. The Telephone Book: Technology-Schizophrenia-Electric
Speech. Lincoln, NE: U of Nebraska press, 1989.

Ronell, Avital.  Crack Wars: Literature, addiction, mania. U of
Nebraska p, 1992.

Rosenthal, Pam.  "Jacked In: Fordism, Cyberpunk, Marxism," Socialist
Review, 21.1 (1991): 79-103.

Ross, Andrew. "Getting the Future we Deserve." Socialist Review, 21, 1
(1991): 125-150.

Ross, Andrew. "Getting Out of the Gernsbach Continuum." Critical
Inquiry 17 (Winter 1991): 411-433.

Ross, Andrew. Strange Weather: Culture, Science, and Technology in the
age of limits. London: Verso, 1991.

Rothstein, Edward. "Just some games? Yes, but these are too real." The
New York Times, April 4, 1991: B4.

Rozak, Theodore. The cult of information: the folklore of computers
and the true art of thinking. Pantheon, 1986.

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