GAME GENIE FOR SEGA GENESIS CODES
GAME GENIE(tm) FOR SEGA(tm) GENESIS(tm) CODES
(c) 1993 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available through
VideoGames & Computer Entertainment for the private use of Game
Genie owners. No comme without authorization. This file
may be freely distributed for private, non-commercial use as long as
it is not altered and all text remains intact.
This product is licensed by Sega of America, Inc. for use with the
Sega(tm) Genesis(tm) System. Segasis and the Sega Seal of Quality
are trademarks of Sega Enterprises, Ltd. Game titles are trademarks
of their respective owners. Game Genie is a trademark of Lewis
Galoob Toys, Inc. U.S. Patent No. 5,112,051.
THIS FILE CONTAINS ALL THE CODES FOR X-MEN(tm), INCLUDING LEVEL
WARPS.
X-Men(TM) Game
Is this a big game, or what? These codes offer valuable aid--try X Codes 1 and 2
for protection against enemies and falling off screen. Pole vault over that annoying
reset with Code 26 and experience the eof the game.
X
CODE KEY IN . . . EFFECT . . .
1 A3YA-AA32 Protection from most enemy hits
2 BDBA-CA34 Protection from falling off screen (no health lost)
3 ACJT-CAGA Protection from spikes
4 AB1A-CAGJ + AB1T-CAHE Gambit's lethal burst uses no mutant
power
5 DKWA-CA4C + DVWA-CA6L Nightcrawler's teleport uses no mutant
power
6 ALKT-CA4L Wolverine's claws use no mutant power
7 ABET-CAAE + ABDT-CAG8 Wolverine's spin slash uses no extra
mutant power
8 ABMT-CAE2 + ABNA-CAFA Cyclops' eye-beam uses no mutant
power--except when you duck or jump
9 ABPA-CAC6 + ABMA-CAC4 Cyclops' optic blast uses no mutant power
10 ACKT-CAFT Mutant power does not regenerate
11 TCKT-CAFT Mutant power regenerates faster
12 ACKT-CEFT Mutant power regenerates much faster
13 ACKT-CJFT Mutant power regenerates to full very quickly
14 BC7A-CA5W Lets you use Iceman multiple times
15 BC9T-CA80 Lets you use Archangel multiple times
16 BC8T-CA42 Lets you use Rogue multiple times
17 BC7T-CA2T Lets you use Storm multiple times
18 P0KT-DAYW Wolverine heals himself faster
19 ALKA-CA86 Switch X-Men an infinite number of times
20 AP6T-EAF2 Start part way through Savage Land
21 AV6T-EAF2 Start in Shi'ar Empire
22 AZ6T-EAF2 Start on Excalibur's Lighthouse stage
23 A36T-EAF2 Start inside Excalibur's Lighthouse
24 A76T-EAF2 Start in Ahab's Future World
25 BB6T-EAF2 Start in Mojo's Crunch
26 BK6T-EAF2 Start in Asteroid M
27 B5BA-CA7T No mutant power lost when Wolverine falls off screen
X-Men and related names are trademarks of Marvel Entertainment Group, Inc.
(c) 1993 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available through
VideoGames & Computer Entertainment for the private use of Game
Genie owners. No comme without authorization. This file
may be freely distributed for private, non-commercial use as long as
it is not altered and all text remains intact.
This product is licensed by Sega of America, Inc. for use with the
Sega(tm) Genesis(tm) System. Segasis and the Sega Seal of Quality
are trademarks of Sega Enterprises, Ltd. Game titles are trademarks
of their respective owners. Game Genie is a trademark of Lewis
Galoob Toys, Inc. U.S. Patent No. 5,112,051.
THIS FILE CONTAINS ALL THE CODES FOR X-MEN(tm), INCLUDING LEVEL
WARPS.
X-Men(TM) Game
Is this a big game, or what? These codes offer valuable aid--try X Codes 1 and 2
for protection against enemies and falling off screen. Pole vault over that annoying
reset with Code 26 and experience the eof the game.
X
CODE KEY IN . . . EFFECT . . .
1 A3YA-AA32 Protection from most enemy hits
2 BDBA-CA34 Protection from falling off screen (no health lost)
3 ACJT-CAGA Protection from spikes
4 AB1A-CAGJ + AB1T-CAHE Gambit's lethal burst uses no mutant
power
5 DKWA-CA4C + DVWA-CA6L Nightcrawler's teleport uses no mutant
power
6 ALKT-CA4L Wolverine's claws use no mutant power
7 ABET-CAAE + ABDT-CAG8 Wolverine's spin slash uses no extra
mutant power
8 ABMT-CAE2 + ABNA-CAFA Cyclops' eye-beam uses no mutant
power--except when you duck or jump
9 ABPA-CAC6 + ABMA-CAC4 Cyclops' optic blast uses no mutant power
10 ACKT-CAFT Mutant power does not regenerate
11 TCKT-CAFT Mutant power regenerates faster
12 ACKT-CEFT Mutant power regenerates much faster
13 ACKT-CJFT Mutant power regenerates to full very quickly
14 BC7A-CA5W Lets you use Iceman multiple times
15 BC9T-CA80 Lets you use Archangel multiple times
16 BC8T-CA42 Lets you use Rogue multiple times
17 BC7T-CA2T Lets you use Storm multiple times
18 P0KT-DAYW Wolverine heals himself faster
19 ALKA-CA86 Switch X-Men an infinite number of times
20 AP6T-EAF2 Start part way through Savage Land
21 AV6T-EAF2 Start in Shi'ar Empire
22 AZ6T-EAF2 Start on Excalibur's Lighthouse stage
23 A36T-EAF2 Start inside Excalibur's Lighthouse
24 A76T-EAF2 Start in Ahab's Future World
25 BB6T-EAF2 Start in Mojo's Crunch
26 BK6T-EAF2 Start in Asteroid M
27 B5BA-CA7T No mutant power lost when Wolverine falls off screen
X-Men and related names are trademarks of Marvel Entertainment Group, Inc.
Comments
Post a Comment